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aurora: Start implementing TCGs
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@@ -176,7 +176,7 @@ void CCubeModel::DrawFlat(TConstVectorRef positions, TConstVectorRef normals, ES
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void CCubeModel::DrawNormal(TConstVectorRef positions, TConstVectorRef normals, ESurfaceSelection surfaces) {
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CGX::SetNumIndStages(0);
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CGX::SetNumTevStages(1);
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CGX::SetNumTexGens(1);
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CGX::SetNumTexGens(1); // TODO should this be 0?
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CGX::SetZMode(true, GX::LEQUAL, true);
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CGX::SetTevOrder(GX::TEVSTAGE0, GX::TEXCOORD_NULL, GX::TEXMAP_NULL, GX::COLOR_NULL);
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CGX::SetTevColorIn(GX::TEVSTAGE0, GX::CC_ZERO, GX::CC_ZERO, GX::CC_ZERO, GX::CC_ZERO);
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