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Runtime: Make const/non-const getters have the same name
Makes for a more consistent interface, as getters won't have different names to remember based off whether or not they're const qualified.
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@@ -61,7 +61,7 @@ CFireFlea::CFireFlea(TUniqueId uid, std::string_view name, const CEntityInfo& in
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filter.ExcludeList().Add(EMaterialTypes::Character);
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SetMaterialFilter(filter);
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ModelData()->AnimationData()->SetParticleLightIdx(sLightIdx);
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GetModelData()->GetAnimationData()->SetParticleLightIdx(sLightIdx);
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++sLightIdx;
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}
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