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Runtime: Make const/non-const getters have the same name

Makes for a more consistent interface, as getters won't have different
names to remember based off whether or not they're const qualified.
This commit is contained in:
Lioncash
2019-08-14 10:58:54 -04:00
parent 6760f78568
commit afab3e0327
60 changed files with 284 additions and 284 deletions

View File

@@ -214,10 +214,10 @@ void CNewIntroBoss::Think(float dt, CStateManager& mgr) {
if (x63c_attackTime > 0.f)
x63c_attackTime -= dt;
ModelData()->AnimationData()->PreRender();
GetModelData()->GetAnimationData()->PreRender();
if (x400_25_alive)
x574_boneTracking.PreRender(mgr, *ModelData()->AnimationData(), x34_transform, ModelData()->GetScale(),
x574_boneTracking.PreRender(mgr, *GetModelData()->GetAnimationData(), x34_transform, GetModelData()->GetScale(),
*x450_bodyController);
x5ec_collisionManager->Update(dt, mgr, CCollisionActorManager::EUpdateOptions::ObjectSpace);