mirror of https://github.com/AxioDL/metaforce.git
Remove redundant line of GLSL
This commit is contained in:
parent
dc2c636f33
commit
b0b955f83f
|
@ -205,7 +205,6 @@ std::string GLSL::makeFrag(const char* glslVer, bool alphaTest,
|
|||
"\n#extension GL_ARB_shader_image_load_store: enable\n" BOO_GLSL_BINDING_HEAD +
|
||||
GenerateVertToFragStruct(0) +
|
||||
(!alphaTest ?
|
||||
"\n#extension GL_ARB_shader_image_load_store: enable\n"
|
||||
"#ifdef GL_ARB_shader_image_load_store\n"
|
||||
"layout(early_fragment_tests) in;\n"
|
||||
"#endif\n" : "") +
|
||||
|
|
Loading…
Reference in New Issue