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Few more character imps
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@@ -4,27 +4,44 @@
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namespace urde
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{
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SAdvancementResults IAnimReader::VGetAdvancementResults(const CCharAnimTime& a, const CCharAnimTime& b) const
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SAdvancementResults
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IAnimReader::VGetAdvancementResults(const CCharAnimTime& a, const CCharAnimTime& b) const
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{
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SAdvancementResults ret;
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ret.x0_remTime = a;
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return ret;
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}
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void IAnimReader::GetBoolPOIList(const CCharAnimTime& time, CBoolPOINode* listOut, u32, u32, u32) const
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u32 IAnimReader::GetBoolPOIList(const CCharAnimTime& time, CBoolPOINode* listOut,
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u32 capacity, u32 iterator, u32 unk) const
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{
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if (time.GreaterThanZero())
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return VGetBoolPOIList(time, listOut, capacity, iterator, unk);
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return 0;
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}
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void IAnimReader::GetInt32POIList(const CCharAnimTime& time, CInt32POINode* listOut, u32, u32, u32) const
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u32 IAnimReader::GetInt32POIList(const CCharAnimTime& time, CInt32POINode* listOut,
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u32 capacity, u32 iterator, u32 unk) const
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{
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if (time.GreaterThanZero())
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return VGetInt32POIList(time, listOut, capacity, iterator, unk);
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return 0;
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}
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void IAnimReader::GetParticlePOIList(const CCharAnimTime& time, CParticlePOINode* listOut, u32, u32, u32) const
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u32 IAnimReader::GetParticlePOIList(const CCharAnimTime& time, CParticlePOINode* listOut,
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u32 capacity, u32 iterator, u32 unk) const
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{
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if (time.GreaterThanZero())
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return VGetParticlePOIList(time, listOut, capacity, iterator, unk);
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return 0;
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}
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void IAnimReader::GetSoundPOIList(const CCharAnimTime& time, CSoundPOINode* listOut, u32, u32, u32) const
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u32 IAnimReader::GetSoundPOIList(const CCharAnimTime& time, CSoundPOINode* listOut,
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u32 capacity, u32 iterator, u32 unk) const
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{
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if (time.GreaterThanZero())
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return VGetSoundPOIList(time, listOut, capacity, iterator, unk);
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return 0;
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}
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}
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