mirror of
https://github.com/AxioDL/metaforce.git
synced 2025-12-17 03:37:02 +00:00
CFlaahgraTentacle implementations (needs testing)
This commit is contained in:
234
Runtime/MP1/World/CFlaahgraTentacle.cpp
Normal file
234
Runtime/MP1/World/CFlaahgraTentacle.cpp
Normal file
@@ -0,0 +1,234 @@
|
||||
#include "CFlaahgraTentacle.hpp"
|
||||
#include "Collision/CCollisionActor.hpp"
|
||||
#include "World/CPlayer.hpp"
|
||||
#include "World/CScriptTrigger.hpp"
|
||||
#include "CStateManager.hpp"
|
||||
#include "TCastTo.hpp"
|
||||
|
||||
namespace urde::MP1 {
|
||||
CFlaahgraTentacle::CFlaahgraTentacle(TUniqueId uid, std::string_view name, const CEntityInfo& info,
|
||||
const zeus::CTransform& xf, CModelData&& mData, const CPatternedInfo& pInfo,
|
||||
const CActorParameters& actParms)
|
||||
: CPatterned(ECharacter::FlaahgraTentacle, uid, name, EFlavorType::Zero, info, xf, std::move(mData), pInfo,
|
||||
EMovementType::Flyer, EColliderType::One, EBodyType::Restricted, actParms, EKnockBackVariant::Large) {
|
||||
x58e_24_ = false;
|
||||
ActorLights()->SetCastShadows(false);
|
||||
x460_knockBackController.SetAutoResetImpulse(false);
|
||||
CreateShadow(true);
|
||||
}
|
||||
void CFlaahgraTentacle::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) {
|
||||
|
||||
switch (msg) {
|
||||
case EScriptObjectMessage::Registered: {
|
||||
x450_bodyController->Activate(mgr);
|
||||
SetupCollisionManager(mgr);
|
||||
break;
|
||||
}
|
||||
case EScriptObjectMessage::Deleted: {
|
||||
x56c_collisionManager->Destroy(mgr);
|
||||
if (TCastToPtr<CScriptTrigger> trigger = mgr.ObjectById(x58c_triggerId)) {
|
||||
trigger->SetForceVector(x580_forceVector);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case EScriptObjectMessage::Touched: {
|
||||
if (TCastToConstPtr<CCollisionActor> colAct = mgr.GetObjectById(uid)) {
|
||||
if (colAct->GetLastTouchedObject() == mgr.GetPlayer().GetUniqueId() && x420_curDamageRemTime <= 0.f) {
|
||||
mgr.ApplyDamage(mgr.GetPlayer().GetUniqueId(), GetUniqueId(), GetUniqueId(), GetContactDamage(),
|
||||
CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {}), {});
|
||||
x420_curDamageRemTime = x424_damageWaitTime;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case EScriptObjectMessage::Play: {
|
||||
x578_ = 0.039999999f;
|
||||
break;
|
||||
}
|
||||
case EScriptObjectMessage::Deactivate: {
|
||||
DeathDelete(mgr);
|
||||
break;
|
||||
}
|
||||
case EScriptObjectMessage::Open: {
|
||||
ExtractTentacle(mgr);
|
||||
break;
|
||||
}
|
||||
case EScriptObjectMessage::Close: {
|
||||
RetractTentacle(mgr);
|
||||
break;
|
||||
}
|
||||
case EScriptObjectMessage::InitializedInArea: {
|
||||
SaveBombSlotInfo(mgr);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
CPatterned::AcceptScriptMsg(msg, uid, mgr);
|
||||
}
|
||||
|
||||
void CFlaahgraTentacle::Think(float dt, CStateManager& mgr) {
|
||||
if (!GetActive())
|
||||
return;
|
||||
|
||||
CPatterned::Think(dt, mgr);
|
||||
x56c_collisionManager->Update(dt, mgr, CCollisionActorManager::EUpdateOptions::ObjectSpace);
|
||||
|
||||
if (x574_ > 0.f)
|
||||
x574_ -= dt;
|
||||
|
||||
if (x578_ > 0.f)
|
||||
x578_ -= dt;
|
||||
}
|
||||
|
||||
void CFlaahgraTentacle::AddSphereCollisionList(const SSphereJointInfo* sphereJoints, s32 jointCount,
|
||||
std::vector<CJointCollisionDescription>& outJoints) {
|
||||
|
||||
const CAnimData* animData = GetModelData()->GetAnimationData();
|
||||
|
||||
for (u32 i = 0; i < jointCount; ++i) {
|
||||
CSegId segId = animData->GetLocatorSegId(sphereJoints[i].name);
|
||||
if (segId == 0xFF)
|
||||
continue;
|
||||
outJoints.push_back(
|
||||
CJointCollisionDescription::SphereCollision(segId, sphereJoints->radius, sphereJoints->name, 10.f));
|
||||
}
|
||||
}
|
||||
|
||||
const SSphereJointInfo CFlaahgraTentacle::skJointList[3] = {{"Arm_8", 2.f}, {"Arm_10", 1.2f}, {"Arm_12", 1.2f}};
|
||||
|
||||
void CFlaahgraTentacle::SetupCollisionManager(CStateManager& mgr) {
|
||||
std::vector<CJointCollisionDescription> jointList;
|
||||
AddSphereCollisionList(skJointList, 3, jointList);
|
||||
x56c_collisionManager.reset(new CCollisionActorManager(mgr, GetUniqueId(), GetAreaIdAlways(), jointList, true));
|
||||
|
||||
for (u32 i = 0; i < x56c_collisionManager->GetNumCollisionActors(); ++i) {
|
||||
const CJointCollisionDescription& desc = x56c_collisionManager->GetCollisionDescFromIndex(i);
|
||||
if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(desc.GetCollisionActorId())) {
|
||||
colAct->SetMaterialFilter(CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Player},
|
||||
{EMaterialTypes::Character,
|
||||
EMaterialTypes::CollisionActor,
|
||||
EMaterialTypes::NoStaticCollision,
|
||||
EMaterialTypes::NoPlatformCollision}));
|
||||
colAct->AddMaterial(EMaterialTypes::ScanPassthrough);
|
||||
colAct->SetDamageVulnerability(*GetDamageVulnerability());
|
||||
|
||||
if (x57c_tentacleTipAct == kInvalidUniqueId && desc.GetName() == skpTentacleTip)
|
||||
x57c_tentacleTipAct = desc.GetCollisionActorId();
|
||||
}
|
||||
}
|
||||
|
||||
RemoveMaterial(EMaterialTypes::Solid, EMaterialTypes::Target, EMaterialTypes::Orbit, mgr);
|
||||
AddMaterial(EMaterialTypes::Scannable, mgr);
|
||||
|
||||
}
|
||||
zeus::CVector3f CFlaahgraTentacle::GetAimPosition(const CStateManager& mgr, float dt) const {
|
||||
if (TCastToConstPtr<CCollisionActor> colAct = mgr.GetObjectById(x57c_tentacleTipAct))
|
||||
return colAct->GetTranslation();
|
||||
|
||||
return CPatterned::GetAimPosition(mgr, dt);
|
||||
}
|
||||
void CFlaahgraTentacle::ExtractTentacle(CStateManager& mgr) {
|
||||
if (!Inside(mgr, 0.f))
|
||||
return;
|
||||
|
||||
x58e_24_ = true;
|
||||
|
||||
if (TCastToPtr<CScriptTrigger> trigger = mgr.ObjectById(x58c_triggerId)) {
|
||||
trigger->SetForceVector(x580_forceVector);
|
||||
}
|
||||
}
|
||||
|
||||
void CFlaahgraTentacle::RetractTentacle(CStateManager& mgr) {
|
||||
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Crouch);
|
||||
if (TCastToPtr<CScriptTrigger> trigger = mgr.ObjectById(x58c_triggerId)) {
|
||||
trigger->SetForceVector({});
|
||||
}
|
||||
}
|
||||
void CFlaahgraTentacle::SaveBombSlotInfo(CStateManager& mgr) {
|
||||
for (const SConnection& conn : GetConnectionList()) {
|
||||
if (conn.x0_state != EScriptObjectState::Modify || conn.x4_msg != EScriptObjectMessage::ToggleActive)
|
||||
continue;
|
||||
|
||||
TUniqueId uid = mgr.GetIdForScript(conn.x8_objId);
|
||||
if (TCastToConstPtr<CScriptTrigger> trigger = mgr.GetObjectById(uid)) {
|
||||
x58c_triggerId = uid;
|
||||
x580_forceVector = trigger->GetForceVector();
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool CFlaahgraTentacle::ShouldAttack(CStateManager& mgr, float) {
|
||||
if (x578_ > 0.f)
|
||||
return true;
|
||||
|
||||
/* FIXME: Double check this */
|
||||
if (x574_ > 0.f || mgr.GetPlayer().IsInWaterMovement())
|
||||
return false;
|
||||
|
||||
if (TCastToConstPtr<CCollisionActor> colAct = mgr.GetObjectById(x57c_tentacleTipAct)) {
|
||||
float mag = (colAct->GetTranslation().toVec2f() - mgr.GetPlayer().GetTranslation().toVec2f()).magSquared();
|
||||
return mag >= (x2fc_minAttackRange * x2fc_minAttackRange) && mag <= (x300_maxAttackRange * x300_maxAttackRange);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void CFlaahgraTentacle::Attack(CStateManager& mgr, EStateMsg msg, float) {
|
||||
if (msg == EStateMsg::Activate) {
|
||||
x568_ = 0;
|
||||
} else if (msg == EStateMsg::Update) {
|
||||
if (x568_ == 0) {
|
||||
if (x450_bodyController->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::MeleeAttack)
|
||||
x568_ = 2;
|
||||
else
|
||||
x450_bodyController->GetCommandMgr().DeliverCmd(
|
||||
CBCMeleeAttackCmd((x578_ > 0.f ? pas::ESeverity::Zero : pas::ESeverity::One), {}));
|
||||
|
||||
} else if (x568_ == 2 && x450_bodyController->GetBodyStateInfo().GetCurrentStateId() != pas::EAnimationState::MeleeAttack) {
|
||||
x568_ = 3;
|
||||
}
|
||||
|
||||
} else if (msg == EStateMsg::Deactivate) {
|
||||
x574_ = (x308_attackTimeVariation * mgr.GetActiveRandom()->Float()) + x304_averageAttackTime;
|
||||
x578_ = 0.f;
|
||||
}
|
||||
}
|
||||
void CFlaahgraTentacle::Retreat(CStateManager& mgr, EStateMsg msg, float) {
|
||||
if (msg == EStateMsg::Update) {
|
||||
if (!x58e_24_)
|
||||
return;
|
||||
|
||||
if (x330_stateMachineState.GetTime() <= 1.f)
|
||||
return;
|
||||
|
||||
if (TCastToPtr<CScriptTrigger> trigger = mgr.ObjectById(x58c_triggerId)) {
|
||||
if (trigger->IsPlayerTriggerProc())
|
||||
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Relaxed);
|
||||
}
|
||||
} else if (msg == EStateMsg::Deactivate) {
|
||||
x58e_24_ = false;
|
||||
}
|
||||
}
|
||||
void CFlaahgraTentacle::InActive(CStateManager& mgr, EStateMsg msg, float arg) {
|
||||
if (msg == EStateMsg::Activate) {
|
||||
x570_ = 0.f;
|
||||
} else if (msg == EStateMsg::Update) {
|
||||
if (Inside(mgr, 0.f))
|
||||
return;
|
||||
|
||||
if (TCastToPtr<CScriptTrigger> trigger = mgr.ObjectById(x58c_triggerId)) {
|
||||
if (trigger->IsPlayerTriggerProc()) {
|
||||
if (x570_ > 1.f) {
|
||||
RetractTentacle(mgr);
|
||||
ExtractTentacle(mgr);
|
||||
} else
|
||||
x570_ += arg;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user