mirror of https://github.com/AxioDL/metaforce.git
Minor cook fixes
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94988eb9e5
commit
b54dedb22b
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@ -168,6 +168,50 @@ def animin_loop(globals):
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pt.interpolation = 'LINEAR'
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pt.co = (key_data[0], key_data[1])
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def writelight(obj):
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wmtx = obj.matrix_world
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writepipebuf(struct.pack('ffffffffffffffff',
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wmtx[0][0], wmtx[0][1], wmtx[0][2], wmtx[0][3],
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wmtx[1][0], wmtx[1][1], wmtx[1][2], wmtx[1][3],
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wmtx[2][0], wmtx[2][1], wmtx[2][2], wmtx[2][3],
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wmtx[3][0], wmtx[3][1], wmtx[3][2], wmtx[3][3]))
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writepipebuf(struct.pack('fff', obj.data.color[0], obj.data.color[1], obj.data.color[2]))
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type = 2
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spotCutoff = 0.0
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hasFalloff = False
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castShadow = False
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if obj.data.type == 'POINT':
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type = 2
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hasFalloff = True
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castShadow = obj.data.shadow_method != 'NOSHADOW'
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elif obj.data.type == 'SPOT':
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type = 3
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hasFalloff = True
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spotCutoff = obj.data.spot_size
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castShadow = obj.data.shadow_method != 'NOSHADOW'
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elif obj.data.type == 'SUN':
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type = 1
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castShadow = obj.data.shadow_method != 'NOSHADOW'
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constant = 1.0
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linear = 0.0
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quadratic = 0.0
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if hasFalloff:
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if obj.data.falloff_type == 'INVERSE_COEFFICIENTS':
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constant = obj.data.constant_coefficient
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linear = obj.data.linear_coefficient
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quadratic = obj.data.quadratic_coefficient
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layer = 0
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if 'retro_layer' in obj.data.keys():
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layer = obj.data['retro_layer']
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writepipebuf(struct.pack('IIfffffb', layer, type, obj.data.energy, spotCutoff, constant, linear, quadratic,
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castShadow))
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writepipestr(obj.name.encode())
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# Command loop for reading data from blender
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def dataout_loop():
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writepipestr(b'READY')
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@ -295,11 +339,15 @@ def dataout_loop():
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elif cmdargs[0] == 'LIGHTCOMPILEALL':
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writepipestr(b'OK')
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lampCount = 0;
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lampCount = 0
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firstSpot = None
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for obj in bpy.context.scene.objects:
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if obj.type == 'LAMP':
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lampCount += 1
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if firstSpot is None and obj.data.type == 'SPOT':
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firstSpot = obj
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# Ambient
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world = bpy.context.scene.world
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ambient_energy = 0.0
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ambient_color = None
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@ -312,6 +360,9 @@ def dataout_loop():
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writepipebuf(struct.pack('I', lampCount))
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if firstSpot is not None:
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writelight(firstSpot)
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if ambient_energy:
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writepipebuf(struct.pack('ffffffffffffffff',
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1.0, 0.0, 0.0, 0.0,
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@ -322,50 +373,10 @@ def dataout_loop():
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writepipebuf(struct.pack('IIfffffb', 0, 0, ambient_energy, 0.0, 1.0, 0.0, 0.0, False))
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writepipestr(b'AMBIENT')
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# Lamp objects
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for obj in bpy.context.scene.objects:
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if obj.type == 'LAMP':
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wmtx = obj.matrix_world
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writepipebuf(struct.pack('ffffffffffffffff',
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wmtx[0][0], wmtx[0][1], wmtx[0][2], wmtx[0][3],
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wmtx[1][0], wmtx[1][1], wmtx[1][2], wmtx[1][3],
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wmtx[2][0], wmtx[2][1], wmtx[2][2], wmtx[2][3],
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wmtx[3][0], wmtx[3][1], wmtx[3][2], wmtx[3][3]))
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writepipebuf(struct.pack('fff', obj.data.color[0], obj.data.color[1], obj.data.color[2]))
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type = 2
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spotCutoff = 0.0
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hasFalloff = False
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castShadow = False
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if obj.data.type == 'POINT':
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type = 2
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hasFalloff = True
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castShadow = obj.data.shadow_method != 'NOSHADOW'
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elif obj.data.type == 'SPOT':
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type = 3
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hasFalloff = True
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spotCutoff = obj.data.spot_size
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castShadow = obj.data.shadow_method != 'NOSHADOW'
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elif obj.data.type == 'SUN':
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type = 1
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castShadow = obj.data.shadow_method != 'NOSHADOW'
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constant = 1.0
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linear = 0.0
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quadratic = 0.0
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if hasFalloff:
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if obj.data.falloff_type == 'INVERSE_COEFFICIENTS':
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constant = obj.data.constant_coefficient
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linear = obj.data.linear_coefficient
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quadratic = obj.data.quadratic_coefficient
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layer = 0
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if 'retro_layer' in obj.data.keys():
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layer = obj.data['retro_layer']
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writepipebuf(struct.pack('IIfffffb', layer, type, obj.data.energy, spotCutoff, constant, linear, quadratic,
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castShadow))
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writepipestr(obj.name.encode())
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if obj != firstSpot and obj.type == 'LAMP':
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writelight(obj)
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elif cmdargs[0] == 'GETTEXTURES':
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writepipestr(b'OK')
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@ -188,6 +188,20 @@ struct GX : IBackend
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TEV_KASEL_K3_A = 0x1F
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};
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enum ChannelID
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{
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GX_COLOR0,
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GX_COLOR1,
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GX_ALPHA0,
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GX_ALPHA1,
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GX_COLOR0A0,
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GX_COLOR1A1,
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GX_COLOR_ZERO,
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GX_ALPHA_BUMP,
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GX_ALPHA_BUMPN,
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GX_COLOR_NULL = 0xff
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};
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enum TexGenSrc
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{
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TG_POS = 0,
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@ -50,7 +50,8 @@ unsigned GX::addTexCoordGen(Diagnostics& diag, const SourceLocation& loc,
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for (unsigned i=0 ; i<m_tcgCount ; ++i)
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{
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TexCoordGen& tcg = m_tcgs[i];
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if (tcg.m_src == src && tcg.m_mtx == mtx && tcg.m_norm && tcg.m_pmtx)
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if (tcg.m_src == src && tcg.m_mtx == mtx &&
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tcg.m_norm == norm && tcg.m_pmtx == pmtx)
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return i;
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}
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if (m_tcgCount >= 8)
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@ -112,8 +113,9 @@ unsigned GX::RecursiveTraceTexGen(const IR& ir, Diagnostics& diag, const IR::Ins
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/* Otherwise treat as game-specific function */
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const IR::Instruction& tcgSrcInst = inst.getChildInst(ir, 0);
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bool doNorm = normalize || tcgName.back() == 'N';
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unsigned idx = RecursiveTraceTexGen(ir, diag, tcgSrcInst, TexMtx(TEXMTX0 + m_texMtxCount * 3),
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normalize || tcgName.back() == 'N', PTTexMtx(PTTEXMTX0 + m_texMtxCount * 3));
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doNorm, doNorm ? PTTexMtx(PTTEXMTX0 + m_texMtxCount * 3) : PTIDENTITY);
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GX::TexCoordGen& tcg = m_tcgs[idx];
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m_texMtxRefs[m_texMtxCount] = &tcg;
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++m_texMtxCount;
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@ -201,11 +203,7 @@ GX::TraceResult GX::RecursiveTraceColor(const IR& ir, Diagnostics& diag, const I
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if (aTrace.type == TraceResult::Type::TEVStage &&
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bTrace.type == TraceResult::Type::TEVStage &&
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getStageIdx(aTrace.tevStage) > getStageIdx(bTrace.tevStage))
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{
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TraceResult tmp = aTrace;
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aTrace = bTrace;
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bTrace = tmp;
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}
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std::swap(aTrace, bTrace);
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TevKColorSel newKColor = TEV_KCSEL_1;
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if (aTrace.type == TraceResult::Type::TEVKColorSel &&
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@ -514,6 +512,10 @@ GX::TraceResult GX::RecursiveTraceAlpha(const IR& ir, Diagnostics& diag, const I
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aTrace = RecursiveTraceAlpha(ir, diag, aInst);
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bTrace = RecursiveTraceAlpha(ir, diag, bInst);
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}
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if (aTrace.type == TraceResult::Type::TEVStage &&
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bTrace.type == TraceResult::Type::TEVStage &&
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getStageIdx(aTrace.tevStage) > getStageIdx(bTrace.tevStage))
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std::swap(aTrace, bTrace);
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TevKAlphaSel newKAlpha = TEV_KASEL_1;
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if (aTrace.type == TraceResult::Type::TEVKAlphaSel &&
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