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Bad level link fixes
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@@ -61,9 +61,9 @@ public:
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zeus::CVector3f x28_ = {0.5f};
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float x34_ = 0.f;
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public:
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void SetFogExplicit(ERglFogMode, const zeus::CColor& color, const zeus::CVector2f& vec);
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void DisableFog();
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void Update(float dt);
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void SetFogExplicit(ERglFogMode, const zeus::CColor& color, const zeus::CVector2f& vec) {}
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void DisableFog() {}
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void Update(float dt) {}
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};
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CGameArea(CInputStream& in, int mlvlVersion);
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