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Set default graphics API to Vulkan on Windows
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2
hecl/extern/boo
vendored
2
hecl/extern/boo
vendored
Submodule hecl/extern/boo updated: 6faff77f86...74aaa605f3
@@ -13,9 +13,7 @@ namespace hecl {
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using namespace std::literals;
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#ifdef _WIN32
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#define DEFAULT_GRAPHICS_API "D3D11"sv
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#elif defined(__APPLE__)
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#if defined(__APPLE__)
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#define DEFAULT_GRAPHICS_API "Metal"sv
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#else
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#define DEFAULT_GRAPHICS_API "Vulkan"sv
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