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Lots of ScriptObject and Collision work
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@@ -301,13 +301,16 @@ public:
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const zeus::CAABox& GetAABB() const {return x6c_aabb;}
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const std::vector<Dock> GetDocks() const {return xcc_docks;}
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const Dock* GetDock(s32 dock) const { return &xcc_docks[dock]; }
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s32 GetDockCount() const { return xcc_docks.size(); }
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Dock* DockNC(s32 dock) { return &xcc_docks[dock]; }
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bool IsPostConstructed() const {return xf0_24_postConstructed;}
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const CPostConstructed* GetPostConstructed() const {return x12c_postConstructed.get();}
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void SetAreaAttributes(const CScriptAreaAttributes* areaAttributes);
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bool GetActive() const { return xf0_25_active; }
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void SetActive(bool active) { xf0_25_active = active; }
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};
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}
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