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Initial Flaahgra implementations
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@@ -1,15 +1,163 @@
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#pragma once
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#include "World/CActorParameters.hpp"
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#include "World/CAnimationParameters.hpp"
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#include "World/CPatterned.hpp"
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#include "Collision/CJointCollisionDescription.hpp"
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#include "Weapon/CProjectileInfo.hpp"
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namespace urde {
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class CCollisionActorManager;
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class CGenDescription;
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class CBoneTracking;
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class CDependencyGroup;
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}
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namespace urde::MP1 {
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class CFlaahgraData {
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friend class CFlaahgra;
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float x0_;
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float x4_;
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float x8_;
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float xc_;
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CDamageVulnerability x10_;
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CAssetId x78_;
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CDamageInfo x7c_;
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CAssetId x98_;
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CDamageInfo x9c_;
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CAssetId xb8_;
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CDamageInfo xbc_;
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CActorParameters xd8_;
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float x140_;
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float x144_;
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float x148_;
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CAnimationParameters x14c_animationParameters;
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CAssetId x158_;
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public:
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static constexpr u32 GetNumProperties() { return 23; }
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CFlaahgraData(CInputStream&);
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const CAnimationParameters& GetAnimationParameters() const { return x14c_animationParameters; }
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};
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class CFlaahgraRenderer : public CActor {
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TUniqueId xe8_owner;
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public:
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CFlaahgraRenderer(TUniqueId, TUniqueId, std::string_view, const CEntityInfo&, const zeus::CTransform&);
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void AddToRenderer(const zeus::CFrustum&, const CStateManager&) const;
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void Accept(IVisitor&);
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rstl::optional<zeus::CAABox> GetTouchBounds() const { return {}; }
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};
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class CFlaahgra : public CPatterned {
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static const SJointInfo skLeftArmJointList[3];
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static const SJointInfo skRightArmJointList[3];
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static const SSphereJointInfo skSphereJointList[5];
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static constexpr zeus::CColor skDamageColor = zeus::CColor(0.5f, 0.5f, 0.f, 1.f);
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static constexpr zeus::CColor skUnkColor = zeus::CColor(0.5f, 0.f, 0.f, 1.f);
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s32 x568_ = -1;
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CFlaahgraData x56c_;
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std::unique_ptr<CBoneTracking> x6cc_boneTracking; // Used to be an rstl::pair<bool,CBoneTracking>
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TUniqueId x6d0_rendererId = kInvalidUniqueId;
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TToken<CGenDescription> x6d4_;
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CProjectileInfo x6dc_;
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CProjectileInfo x704_;
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s32 x72c_ = -1;
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u32 x730_ = 0;
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rstl::reserved_vector<TUniqueId, 4> x770_mirrorWaypoints;
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TUniqueId x77c_ = kInvalidUniqueId;
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u32 x780_ = 1;
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u32 x784_ = 1;
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u32 x788_ = 0;
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zeus::CVector3f x78c_;
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s32 x798_ = -1;
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std::unique_ptr<CCollisionActorManager> x79c_leftArmCollision;
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std::unique_ptr<CCollisionActorManager> x7a0_rightArmCollision;
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std::unique_ptr<CCollisionActorManager> x7a4_sphereCollision;
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s32 x7a8_ = -1;
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u32 x7ac_ = 1;
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u32 x7b0_ = 1;
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s32 x7b4_ = -1;
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float x7b8_ = 0.f;
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float x7bc_ = 0.f;
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float x7c0_ = 0.f;
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float x7c4_ = 0.f;
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float x7c8_ = -4.f;
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float x7cc_ = 0.f;
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float x7d0_ = 0.f;
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float x7d4_ = 0.f;
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float x7d8_ = 0.f;
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CDamageInfo x7dc_;
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u32 x7f8_ = 0;
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u32 x7fc_ = 0;
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TUniqueId x80c_ = kInvalidUniqueId;
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float x810_ = 0.f;
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float x814_ = 0.f;
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float x818_ = 0.f;
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zeus::CVector3f x820_;
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u32 x82c_ = 0;
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u32 x860_ = 0;
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zeus::CVector3f x894_;
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zeus::CVector3f x8a0_;
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CAnimRes x8ac_;
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rstl::optional<TToken<CDependencyGroup>> x8c8_depGroup;
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bool x8d0_ = false;
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std::vector<CToken> x8d4_tokens;
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union {
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struct {
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bool x8e4_24_loaded : 1;
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bool x8e4_25_loading : 1;
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bool x8e4_26_ : 1;
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bool x8e4_27_ : 1;
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bool x8e4_28_ : 1;
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bool x8e4_29_ : 1;
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bool x8e4_30_ : 1;
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bool x8e4_31_ : 1;
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bool x8e5_24_ : 1;
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bool x8e5_25_ : 1;
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bool x8e5_26_ : 1;
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bool x8e5_27_ : 1;
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bool x8e5_28_ : 1;
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bool x8e5_29_ : 1;
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bool x8e5_30_ : 1;
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};
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u32 _dummy = 0;
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};
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void LoadDependencies(CAssetId);
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void ResetModelDataAndBodyController();
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void GatherAssets(CStateManager& mgr);
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void LoadTokens(CStateManager& mgr);
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void FinalizeLoad(CStateManager& mgr);
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void GetMirrorWaypoints(CStateManager& mgr);
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void AddCollisionList(const SJointInfo*, int, std::vector<CJointCollisionDescription>&);
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void AddSphereCollisionList(const SSphereJointInfo*, int, std::vector<CJointCollisionDescription>&);
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void SetupCollisionManagers(CStateManager&);
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void sub801ae980(CStateManager&);
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void UpdateCollisionManagers(float, CStateManager&);
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void UpdateSmallScaleReGrowth(float);
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void UpdateHealthInfo(CStateManager&);
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void UpdateAimPosition(CStateManager&, float);
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void SetMaterialProperties(const std::unique_ptr<CCollisionActorManager>&, CStateManager&);
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public:
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DEFINE_PATTERNED(Flaahgra);
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CFlaahgra(TUniqueId, std::string_view, const CEntityInfo&, const zeus::CTransform&, const CAnimRes&,
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const CPatternedInfo&, const CActorParameters&, const CFlaahgraData&);
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void Think(float, CStateManager&);
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void PreThink(float, CStateManager&);
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void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&);
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bool CanRenderUnsorted(const CStateManager&) const { return true; }
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zeus::CVector3f GetAimPosition(const CStateManager&, float) const { return x820_; }
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bool AnimOver(CStateManager&, float) { return x568_ == 4; }
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bool ShouldTurn(CStateManager&, float);
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void FadeIn(CStateManager&, EStateMsg, float);
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void FadeOut(CStateManager&, EStateMsg, float);
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void TurnAround(CStateManager&, EStateMsg, float);
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};
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}
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