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CRelAngle fix
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@@ -9,10 +9,16 @@
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namespace urde {
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CProjectileInfo::CProjectileInfo(urde::CInputStream& in)
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: x0_weaponDescription(g_SimplePool->GetObj({SBIG('WPSC'), CAssetId(in)})), xc_damageInfo(in) {}
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: x0_weaponDescription(g_SimplePool->GetObj({SBIG('WPSC'), CAssetId(in)})), xc_damageInfo(in) {
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if (x0_weaponDescription.GetObjectTag()->id == 0xB4CB4495)
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printf("");
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}
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CProjectileInfo::CProjectileInfo(CAssetId proj, const CDamageInfo& dInfo)
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: x0_weaponDescription(g_SimplePool->GetObj({SBIG('WPSC'), proj})), xc_damageInfo(dInfo) {}
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: x0_weaponDescription(g_SimplePool->GetObj({SBIG('WPSC'), proj})), xc_damageInfo(dInfo) {
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if (x0_weaponDescription.GetObjectTag()->id == 0xB4CB4495)
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printf("");
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}
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zeus::CVector3f CProjectileInfo::PredictInterceptPos(const zeus::CVector3f& gunPos, const zeus::CVector3f& aimPos,
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const CPlayer& player, bool gravity, float speed, float dt) {
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