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mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-09 12:27:43 +00:00

Windows sync

This commit is contained in:
Jack Andersen
2017-03-17 13:31:16 -10:00
parent 967ae18b79
commit ba3881b862
4 changed files with 9 additions and 9 deletions

View File

@@ -28,7 +28,7 @@ public:
zeus::CMatrix4f m_mv; zeus::CMatrix4f m_mv;
zeus::CVector3f m_uv[4]; zeus::CVector3f m_uv[4];
zeus::CColor m_color; zeus::CColor m_color;
char _dummy[48]; //char _dummy[48];
RenderGlyph& operator=(const RenderGlyph& other) RenderGlyph& operator=(const RenderGlyph& other)
{ {

View File

@@ -174,12 +174,12 @@ void TextView::Resources::init(boo::ID3DDataFactory::Context& ctx, FontCache* fc
m_regular = m_regular =
ctx.newShaderPipeline(VS, FSReg, nullptr, nullptr, nullptr, m_vtxFmt, ctx.newShaderPipeline(VS, FSReg, nullptr, nullptr, nullptr, m_vtxFmt,
boo::BlendFactor::SrcAlpha, boo::BlendFactor::InvSrcAlpha, boo::BlendFactor::SrcAlpha, boo::BlendFactor::InvSrcAlpha,
boo::Primitive::TriStrips, boo::ZTest::None, false, boo::CullMode::None); boo::Primitive::TriStrips, boo::ZTest::None, false, true, true, boo::CullMode::None);
m_subpixel = m_subpixel =
ctx.newShaderPipeline(VS, FSSubpixel, nullptr, nullptr, nullptr, m_vtxFmt, ctx.newShaderPipeline(VS, FSSubpixel, nullptr, nullptr, nullptr, m_vtxFmt,
boo::BlendFactor::SrcColor1, boo::BlendFactor::InvSrcColor1, boo::BlendFactor::SrcColor1, boo::BlendFactor::InvSrcColor1,
boo::Primitive::TriStrips, boo::ZTest::None, false, boo::CullMode::None); boo::Primitive::TriStrips, boo::ZTest::None, false, true, true, boo::CullMode::None);
} }
#endif #endif
@@ -287,7 +287,7 @@ void TextView::Resources::init(boo::VulkanDataFactory::Context& ctx, FontCache*
m_regular = m_regular =
ctx.newShaderPipeline(GLSLVS, GLSLFSReg, m_vtxFmt, ctx.newShaderPipeline(GLSLVS, GLSLFSReg, m_vtxFmt,
boo::BlendFactor::SrcAlpha, boo::BlendFactor::InvSrcAlpha, boo::BlendFactor::SrcAlpha, boo::BlendFactor::InvSrcAlpha,
boo::Primitive::TriStrips, boo::ZTest::None, false, boo::CullMode::None); boo::Primitive::TriStrips,boo::ZTest::None, false, true, true, boo::CullMode::None);
} }
#endif #endif

View File

@@ -170,7 +170,7 @@ void View::Resources::init(boo::ID3DDataFactory::Context& ctx, const IThemeData&
m_solidShader = ctx.newShaderPipeline(SolidVS, SolidFS, nullptr, nullptr, nullptr, m_solidVtxFmt, m_solidShader = ctx.newShaderPipeline(SolidVS, SolidFS, nullptr, nullptr, nullptr, m_solidVtxFmt,
boo::BlendFactor::SrcAlpha, boo::BlendFactor::InvSrcAlpha, boo::BlendFactor::SrcAlpha, boo::BlendFactor::InvSrcAlpha,
boo::Primitive::TriStrips, false, false, boo::CullMode::None); boo::Primitive::TriStrips, boo::ZTest::None, false, true, true, boo::CullMode::None);
boo::VertexElementDescriptor texvdescs[] = boo::VertexElementDescriptor texvdescs[] =
{ {
@@ -181,7 +181,7 @@ void View::Resources::init(boo::ID3DDataFactory::Context& ctx, const IThemeData&
m_texShader = ctx.newShaderPipeline(TexVS, TexFS, nullptr, nullptr, nullptr, m_texVtxFmt, m_texShader = ctx.newShaderPipeline(TexVS, TexFS, nullptr, nullptr, nullptr, m_texVtxFmt,
boo::BlendFactor::SrcAlpha, boo::BlendFactor::InvSrcAlpha, boo::BlendFactor::SrcAlpha, boo::BlendFactor::InvSrcAlpha,
boo::Primitive::TriStrips, false, false, boo::CullMode::None); boo::Primitive::TriStrips, boo::ZTest::None, false, true, true, boo::CullMode::None);
} }
#endif #endif
@@ -300,7 +300,7 @@ void View::Resources::init(boo::VulkanDataFactory::Context& ctx, const IThemeDat
m_solidShader = ctx.newShaderPipeline(GLSLSolidVS, GLSLSolidFS, m_solidVtxFmt, m_solidShader = ctx.newShaderPipeline(GLSLSolidVS, GLSLSolidFS, m_solidVtxFmt,
boo::BlendFactor::SrcAlpha, boo::BlendFactor::InvSrcAlpha, boo::BlendFactor::SrcAlpha, boo::BlendFactor::InvSrcAlpha,
boo::Primitive::TriStrips, false, false, boo::CullMode::None); boo::Primitive::TriStrips, boo::ZTest::None, false, true, true, boo::CullMode::None);
boo::VertexElementDescriptor texvdescs[] = boo::VertexElementDescriptor texvdescs[] =
{ {
@@ -311,7 +311,7 @@ void View::Resources::init(boo::VulkanDataFactory::Context& ctx, const IThemeDat
m_texShader = ctx.newShaderPipeline(GLSLTexVS, GLSLTexFS, m_texVtxFmt, m_texShader = ctx.newShaderPipeline(GLSLTexVS, GLSLTexFS, m_texVtxFmt,
boo::BlendFactor::SrcAlpha, boo::BlendFactor::InvSrcAlpha, boo::BlendFactor::SrcAlpha, boo::BlendFactor::InvSrcAlpha,
boo::Primitive::TriStrips, false, false, boo::CullMode::None); boo::Primitive::TriStrips, boo::ZTest::None, false, true, true, boo::CullMode::None);
} }
#endif #endif

Submodule specter/zeus updated: f1e3db1c50...8603353cf7