Windows sync

This commit is contained in:
Jack Andersen 2017-03-17 13:31:16 -10:00
parent 967ae18b79
commit ba3881b862
4 changed files with 9 additions and 9 deletions

View File

@ -28,7 +28,7 @@ public:
zeus::CMatrix4f m_mv;
zeus::CVector3f m_uv[4];
zeus::CColor m_color;
char _dummy[48];
//char _dummy[48];
RenderGlyph& operator=(const RenderGlyph& other)
{

View File

@ -174,12 +174,12 @@ void TextView::Resources::init(boo::ID3DDataFactory::Context& ctx, FontCache* fc
m_regular =
ctx.newShaderPipeline(VS, FSReg, nullptr, nullptr, nullptr, m_vtxFmt,
boo::BlendFactor::SrcAlpha, boo::BlendFactor::InvSrcAlpha,
boo::Primitive::TriStrips, boo::ZTest::None, false, boo::CullMode::None);
boo::Primitive::TriStrips, boo::ZTest::None, false, true, true, boo::CullMode::None);
m_subpixel =
ctx.newShaderPipeline(VS, FSSubpixel, nullptr, nullptr, nullptr, m_vtxFmt,
boo::BlendFactor::SrcColor1, boo::BlendFactor::InvSrcColor1,
boo::Primitive::TriStrips, boo::ZTest::None, false, boo::CullMode::None);
boo::Primitive::TriStrips, boo::ZTest::None, false, true, true, boo::CullMode::None);
}
#endif
@ -287,7 +287,7 @@ void TextView::Resources::init(boo::VulkanDataFactory::Context& ctx, FontCache*
m_regular =
ctx.newShaderPipeline(GLSLVS, GLSLFSReg, m_vtxFmt,
boo::BlendFactor::SrcAlpha, boo::BlendFactor::InvSrcAlpha,
boo::Primitive::TriStrips, boo::ZTest::None, false, boo::CullMode::None);
boo::Primitive::TriStrips,boo::ZTest::None, false, true, true, boo::CullMode::None);
}
#endif

View File

@ -170,7 +170,7 @@ void View::Resources::init(boo::ID3DDataFactory::Context& ctx, const IThemeData&
m_solidShader = ctx.newShaderPipeline(SolidVS, SolidFS, nullptr, nullptr, nullptr, m_solidVtxFmt,
boo::BlendFactor::SrcAlpha, boo::BlendFactor::InvSrcAlpha,
boo::Primitive::TriStrips, false, false, boo::CullMode::None);
boo::Primitive::TriStrips, boo::ZTest::None, false, true, true, boo::CullMode::None);
boo::VertexElementDescriptor texvdescs[] =
{
@ -181,7 +181,7 @@ void View::Resources::init(boo::ID3DDataFactory::Context& ctx, const IThemeData&
m_texShader = ctx.newShaderPipeline(TexVS, TexFS, nullptr, nullptr, nullptr, m_texVtxFmt,
boo::BlendFactor::SrcAlpha, boo::BlendFactor::InvSrcAlpha,
boo::Primitive::TriStrips, false, false, boo::CullMode::None);
boo::Primitive::TriStrips, boo::ZTest::None, false, true, true, boo::CullMode::None);
}
#endif
@ -300,7 +300,7 @@ void View::Resources::init(boo::VulkanDataFactory::Context& ctx, const IThemeDat
m_solidShader = ctx.newShaderPipeline(GLSLSolidVS, GLSLSolidFS, m_solidVtxFmt,
boo::BlendFactor::SrcAlpha, boo::BlendFactor::InvSrcAlpha,
boo::Primitive::TriStrips, false, false, boo::CullMode::None);
boo::Primitive::TriStrips, boo::ZTest::None, false, true, true, boo::CullMode::None);
boo::VertexElementDescriptor texvdescs[] =
{
@ -311,7 +311,7 @@ void View::Resources::init(boo::VulkanDataFactory::Context& ctx, const IThemeDat
m_texShader = ctx.newShaderPipeline(GLSLTexVS, GLSLTexFS, m_texVtxFmt,
boo::BlendFactor::SrcAlpha, boo::BlendFactor::InvSrcAlpha,
boo::Primitive::TriStrips, false, false, boo::CullMode::None);
boo::Primitive::TriStrips, boo::ZTest::None, false, true, true, boo::CullMode::None);
}
#endif

@ -1 +1 @@
Subproject commit f1e3db1c504ccdc7fc5ab62d9b64e1ff6692087a
Subproject commit 8603353cf770d7607f8d169ce4ef3d5842d49ab8