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Fix typo in CPlayerState::ReInitializePowerUp
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@@ -371,7 +371,7 @@ void CPlayerState::AddPowerUp(CPlayerState::EItemType type, u32 capacity) {
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}
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}
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void CPlayerState::ReInitalizePowerUp(CPlayerState::EItemType type, u32 capacity) {
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void CPlayerState::ReInitializePowerUp(CPlayerState::EItemType type, u32 capacity) {
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x24_powerups[u32(type)].x4_capacity = 0;
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AddPowerUp(type, capacity);
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}
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