mirror of
https://github.com/AxioDL/metaforce.git
synced 2025-12-10 02:27:42 +00:00
Merge remote-tracking branch 'origin/animationstate'
# Conflicts: # Runtime/MP1/World/CFlyingPirate.cpp # Runtime/World/CScriptGunTurret.cpp
This commit is contained in:
@@ -439,10 +439,11 @@ void CScriptGunTurret::LaunchProjectile(CStateManager& mgr) {
|
||||
GetAreaIdAlways(), GetUniqueId(), kInvalidUniqueId, EProjectileAttrib::None, false,
|
||||
zeus::skOne3f, x458_visorEffectDesc, x2d4_data.GetVisorSoundId(), false);
|
||||
mgr.AddObject(proj);
|
||||
const auto pair =
|
||||
x64_modelData->GetAnimationData()->GetCharacterInfo().GetPASDatabase().FindBestAnimation(
|
||||
CPASAnimParmData(18, CPASAnimParm::FromEnum(1), CPASAnimParm::FromReal32(90.f),
|
||||
CPASAnimParm::FromEnum(skStateToLocoTypeLookup[size_t(x520_state)])), -1);
|
||||
const auto pair = x64_modelData->GetAnimationData()->GetCharacterInfo().GetPASDatabase().FindBestAnimation(
|
||||
CPASAnimParmData(pas::EAnimationState::ProjectileAttack, CPASAnimParm::FromEnum(1),
|
||||
CPASAnimParm::FromReal32(90.f),
|
||||
CPASAnimParm::FromEnum(skStateToLocoTypeLookup[size_t(x520_state)])),
|
||||
-1);
|
||||
if (pair.first > 0.f) {
|
||||
x64_modelData->EnableLooping(false);
|
||||
x64_modelData->GetAnimationData()->SetAnimation(CAnimPlaybackParms(pair.second, -1, 1.f, true), false);
|
||||
@@ -451,7 +452,7 @@ void CScriptGunTurret::LaunchProjectile(CStateManager& mgr) {
|
||||
|
||||
void CScriptGunTurret::PlayAdditiveFlinchAnimation(CStateManager& mgr) {
|
||||
const auto pair = GetModelData()->GetAnimationData()->GetCharacterInfo().GetPASDatabase().FindBestAnimation(
|
||||
CPASAnimParmData(23), *mgr.GetActiveRandom(), -1);
|
||||
CPASAnimParmData(pas::EAnimationState::AdditiveFlinch), *mgr.GetActiveRandom(), -1);
|
||||
if (pair.first > 0.f) {
|
||||
GetModelData()->GetAnimationData()->AddAdditiveAnimation(pair.second, 1.f, false, true);
|
||||
}
|
||||
@@ -727,7 +728,7 @@ void CScriptGunTurret::UpdateTurretAnimation() {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto parmData = CPASAnimParmData(5, CPASAnimParm::FromEnum(0),
|
||||
const auto parmData = CPASAnimParmData(pas::EAnimationState::Locomotion, CPASAnimParm::FromEnum(0),
|
||||
CPASAnimParm::FromEnum(skStateToLocoTypeLookup[size_t(x520_state)]));
|
||||
const auto pair =
|
||||
GetModelData()->GetAnimationData()->GetCharacterInfo().GetPASDatabase().FindBestAnimation(parmData, -1);
|
||||
@@ -1214,7 +1215,8 @@ void CScriptGunTurret::PlayAdditiveChargingAnimation(CStateManager& mgr) {
|
||||
}
|
||||
|
||||
const auto pair = GetModelData()->GetAnimationData()->GetCharacterInfo().GetPASDatabase().FindBestAnimation(
|
||||
CPASAnimParmData(24, CPASAnimParm::FromEnum(2)), *mgr.GetActiveRandom(), -1);
|
||||
CPASAnimParmData(pas::EAnimationState::AdditiveReaction, CPASAnimParm::FromEnum(2)), *mgr.GetActiveRandom(),
|
||||
-1);
|
||||
if (pair.first > 0.f) {
|
||||
x55c_additiveChargeAnim = pair.second;
|
||||
GetModelData()->GetAnimationData()->AddAdditiveAnimation(pair.second, 1.f, true, false);
|
||||
|
||||
Reference in New Issue
Block a user