mirror of https://github.com/AxioDL/metaforce.git
CElitePirate/CShockWave: Renaming
This commit is contained in:
parent
162b232979
commit
bb7699be46
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@ -83,19 +83,19 @@ CElitePirate::CElitePirate(TUniqueId uid, std::string_view name, const CEntityIn
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, x5d8_data(std::move(data))
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, x6f8_boneTracking(*GetModelData()->GetAnimationData(), "Head_1", zeus::degToRad(80.f), zeus::degToRad(180.f),
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EBoneTrackingFlags::None)
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, x738_(GetBoundingBox(), GetMaterialList())
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, x738_collisionAabb(GetBoundingBox(), GetMaterialList())
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, x7a0_initialSpeed(x3b4_speed)
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, x7d0_pathFindSearch(nullptr, 1, pInfo.GetPathfindingIndex(), 1.f, 1.f)
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, x8c0_(5.f)
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, x988_24_damageOn(false)
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, x988_25_(false)
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, x988_26_(false)
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, x988_25_attackingRightClaw(false)
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, x988_26_attackingLeftClaw(false)
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, x988_27_shotAt(false)
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, x988_28_alert(false)
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, x988_29_(false)
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, x988_30_(false)
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, x988_31_(false)
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, x989_24_(false) {
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, x988_29_shockWaveAnim(false)
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, x988_30_calledForBackup(false)
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, x988_31_running(false)
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, x989_24_onPath(false) {
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if (x5d8_data.GetX20().IsValid()) {
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x760_energyAbsorbDesc = g_SimplePool->GetObj({SBIG('PART'), x5d8_data.GetX20()});
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}
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@ -105,7 +105,7 @@ CElitePirate::CElitePirate(TUniqueId uid, std::string_view name, const CEntityIn
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x460_knockBackController.SetEnableBurn(false);
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x460_knockBackController.SetEnableExplodeDeath(false);
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x460_knockBackController.SetEnableLaggedBurnDeath(false);
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sub_80229248();
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SetupPathFindSearch();
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}
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void CElitePirate::Accept(IVisitor& visitor) { visitor.Visit(this); }
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@ -114,19 +114,19 @@ void CElitePirate::Think(float dt, CStateManager& mgr) {
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if (GetActive()) {
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CPatterned::Think(dt, mgr);
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x6f8_boneTracking.Update(dt);
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if (sub_802273a8()) {
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x730_collisionActorMgr2->Update(dt, mgr, CCollisionActorManager::EUpdateOptions::ObjectSpace);
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if (HasWeakPointHead()) {
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x730_collisionActorMgrHead->Update(dt, mgr, CCollisionActorManager::EUpdateOptions::ObjectSpace);
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}
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x5d4_collisionActorMgr1->Update(dt, mgr, CCollisionActorManager::EUpdateOptions::ObjectSpace);
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x5d4_collisionActorMgr->Update(dt, mgr, CCollisionActorManager::EUpdateOptions::ObjectSpace);
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if (IsAttractingEnergy() && x5d8_data.GetX11F()) {
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x3b4_speed = 2.f * x7a0_initialSpeed;
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} else {
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x3b4_speed = x7a0_initialSpeed;
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}
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UpdateTimers(dt);
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sub_80228798();
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UpdatePositionHistory();
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UpdateActorTransform(mgr, x772_launcherId, "grenadeLauncher_LCTR"sv);
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sub_80228e84(mgr);
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UpdateHealthInfo(mgr);
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x328_31_energyAttractor = IsAttractingEnergy();
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}
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}
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@ -136,8 +136,8 @@ void CElitePirate::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CSta
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switch (msg) {
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case EScriptObjectMessage::Activate: {
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if (sub_802273a8()) {
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x730_collisionActorMgr2->SetActive(mgr, true);
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if (HasWeakPointHead()) {
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x730_collisionActorMgrHead->SetActive(mgr, true);
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}
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if (CEntity* ent = mgr.ObjectById(x772_launcherId)) {
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ent->SetActive(true);
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@ -145,10 +145,10 @@ void CElitePirate::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CSta
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break;
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}
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case EScriptObjectMessage::Deactivate: {
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if (sub_802273a8()) {
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x730_collisionActorMgr2->SetActive(mgr, false);
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if (HasWeakPointHead()) {
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x730_collisionActorMgrHead->SetActive(mgr, false);
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}
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x5d4_collisionActorMgr1->SetActive(mgr, false);
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x5d4_collisionActorMgr->SetActive(mgr, false);
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if (CEntity* ent = mgr.ObjectById(x772_launcherId)) {
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ent->SetActive(false);
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}
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@ -185,8 +185,8 @@ void CElitePirate::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CSta
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}
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break;
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}
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if ((!x988_25_ || !IsArmClawCollider(uid, x774_collisionRJointIds)) &&
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(!x988_26_ || !IsArmClawCollider(uid, x788_collisionLJointIds))) {
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if ((!x988_25_attackingRightClaw || !IsArmClawCollider(uid, x774_collisionRJointIds)) &&
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(!x988_26_attackingLeftClaw || !IsArmClawCollider(uid, x788_collisionLJointIds))) {
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break;
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}
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mgr.ApplyDamage(GetUniqueId(), mgr.GetPlayer().GetUniqueId(), GetUniqueId(), GetContactDamage(),
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@ -202,17 +202,17 @@ void CElitePirate::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CSta
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CreateGrenadeLauncher(mgr, x772_launcherId);
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const auto& bodyStateInfo = x450_bodyController->GetBodyStateInfo();
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if (bodyStateInfo.GetMaxSpeed() > 0.f) {
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x7a4_ = (0.99f * bodyStateInfo.GetLocomotionSpeed(pas::ELocomotionAnim::Walk)) / bodyStateInfo.GetMaxSpeed();
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x7a4_steeringSpeed = (0.99f * bodyStateInfo.GetLocomotionSpeed(pas::ELocomotionAnim::Walk)) / bodyStateInfo.GetMaxSpeed();
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}
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x450_bodyController->GetCommandMgr().SetSteeringBlendMode(ESteeringBlendMode::FullSpeed);
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x450_bodyController->GetCommandMgr().SetSteeringSpeedRange(x7a4_, x7a4_);
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x450_bodyController->GetCommandMgr().SetSteeringSpeedRange(x7a4_steeringSpeed, x7a4_steeringSpeed);
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break;
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}
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case EScriptObjectMessage::Deleted:
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if (sub_802273a8()) {
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x730_collisionActorMgr2->Destroy(mgr);
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if (HasWeakPointHead()) {
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x730_collisionActorMgrHead->Destroy(mgr);
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}
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x5d4_collisionActorMgr1->Destroy(mgr);
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x5d4_collisionActorMgr->Destroy(mgr);
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mgr.FreeScriptObject(x772_launcherId);
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break;
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case EScriptObjectMessage::InitializedInArea:
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@ -262,7 +262,8 @@ void CElitePirate::PreRender(CStateManager& mgr, const zeus::CFrustum& frustum)
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x6f8_boneTracking.PreRender(mgr, *modelData->GetAnimationData(), GetTransform(), modelData->GetScale(),
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*x450_bodyController);
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auto numMaterialSets = modelData->GetNumMaterialSets();
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xb4_drawFlags.x1_matSetIdx = numMaterialSets - 1 < x7cc_activeMaterialSet ? numMaterialSets - 1 : x7cc_activeMaterialSet;
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xb4_drawFlags.x1_matSetIdx =
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numMaterialSets - 1 < x7cc_activeMaterialSet ? numMaterialSets - 1 : x7cc_activeMaterialSet;
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}
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const CDamageVulnerability* CElitePirate::GetDamageVulnerability() const {
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@ -278,10 +279,10 @@ zeus::CVector3f CElitePirate::GetOrbitPosition(const CStateManager& mgr) const {
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if (x772_launcherId != kInvalidUniqueId &&
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mgr.GetPlayerState()->GetCurrentVisor() == CPlayerState::EPlayerVisor::Thermal) {
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if (const auto* actor = static_cast<const CActor*>(mgr.GetObjectById(x772_launcherId))) {
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return sub_80228864(actor);
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return GetLockOnPosition(actor);
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}
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}
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if (sub_802273a8()) {
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if (HasWeakPointHead()) {
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if (TCastToConstPtr<CCollisionActor> actor = mgr.GetObjectById(x770_collisionHeadId)) {
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return actor->GetTranslation();
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}
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@ -291,7 +292,7 @@ zeus::CVector3f CElitePirate::GetOrbitPosition(const CStateManager& mgr) const {
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zeus::CVector3f CElitePirate::GetAimPosition(const CStateManager& mgr, float) const {
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const std::shared_ptr<CPlayerState>& playerState = mgr.GetPlayerState();
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if (x5d4_collisionActorMgr1->GetActive() && playerState->IsFiringComboBeam() &&
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if (x5d4_collisionActorMgr->GetActive() && playerState->IsFiringComboBeam() &&
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playerState->GetCurrentBeam() == CPlayerState::EBeamId::Wave) {
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if (TCastToConstPtr<CCollisionActor> actor = mgr.GetObjectById(x79c_)) {
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return actor->GetTranslation();
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@ -319,7 +320,7 @@ void CElitePirate::DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node
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x988_24_damageOn = false;
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break;
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case EUserEventType::ScreenShake:
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sub_802273a8();
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HasWeakPointHead();
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handled = true;
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break;
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case EUserEventType::BeginAction: {
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@ -332,16 +333,16 @@ void CElitePirate::DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node
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origin.z(),
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});
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mgr.AddObject(new CShockWave(mgr.AllocateUniqueId(), "Shock Wave", {GetAreaIdAlways(), CEntity::NullConnectionList},
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xf, GetUniqueId(), GetShockWaveData(), sub_802273b0() ? 2.f : 1.3f,
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sub_802273b0() ? 0.4f : 0.5f));
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xf, GetUniqueId(), GetShockWaveData(), IsElitePirate() ? 2.f : 1.3f,
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IsElitePirate() ? 0.4f : 0.5f));
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handled = true;
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break;
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}
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case EUserEventType::BecomeShootThrough:
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if (sub_802273a8()) {
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u32 numCollisionActors = x730_collisionActorMgr2->GetNumCollisionActors();
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if (HasWeakPointHead()) {
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u32 numCollisionActors = x730_collisionActorMgrHead->GetNumCollisionActors();
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for (u32 i = 0; i < numCollisionActors; i++) {
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const auto& description = x730_collisionActorMgr2->GetCollisionDescFromIndex(i);
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const auto& description = x730_collisionActorMgrHead->GetCollisionDescFromIndex(i);
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if (TCastToPtr<CCollisionActor> actor = mgr.ObjectById(description.GetCollisionActorId())) {
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actor->AddMaterial(EMaterialTypes::ProjectilePassthrough, mgr);
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}
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@ -357,11 +358,11 @@ void CElitePirate::DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node
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}
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}
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const CCollisionPrimitive* CElitePirate::GetCollisionPrimitive() const { return &x738_; }
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const CCollisionPrimitive* CElitePirate::GetCollisionPrimitive() const { return &x738_collisionAabb; }
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void CElitePirate::KnockBack(const zeus::CVector3f& pos, CStateManager& mgr, const CDamageInfo& info,
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EKnockBackType type, bool inDeferred, float magnitude) {
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if (!sub_80227430(info)) {
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if (!CanKnockBack(info)) {
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return;
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}
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CPatterned::KnockBack(pos, mgr, info, type, inDeferred, magnitude);
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@ -376,19 +377,19 @@ void CElitePirate::Patrol(CStateManager& mgr, EStateMsg msg, float dt) {
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if (msg == EStateMsg::Activate) {
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x450_bodyController->SetLocomotionType(pas::ELocomotionType::Relaxed);
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x400_24_hitByPlayerProjectile = false;
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x989_24_ = false;
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x989_24_onPath = false;
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}
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CPatterned::Patrol(mgr, msg, dt);
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}
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void CElitePirate::PathFind(CStateManager& mgr, EStateMsg msg, float dt) {
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if (msg == EStateMsg::Activate) {
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x989_24_ = true;
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x989_24_onPath = true;
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x988_28_alert = false;
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x450_bodyController->SetLocomotionType(pas::ELocomotionType::Relaxed);
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x6f8_boneTracking.SetTarget(mgr.GetPlayer().GetUniqueId());
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x6f8_boneTracking.SetActive(true);
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sub_80228634(mgr);
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UpdateDestPos(mgr);
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CPatterned::PathFind(mgr, msg, dt);
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x7bc_tauntTimer = x5d8_data.GetTauntVariance() * mgr.GetActiveRandom()->Float() + x5d8_data.GetTauntInterval();
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if (TooClose(mgr, 0.f)) {
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@ -427,13 +428,13 @@ void CElitePirate::TargetPatrol(CStateManager& mgr, EStateMsg msg, float dt) {
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} else {
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SetDestPos(x3a0_latestLeashPosition);
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}
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x8b4_ = x2e0_destPos;
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x8b4_targetDestPos = x2e0_destPos;
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if (GetSearchPath() != nullptr) {
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CPatterned::PathFind(mgr, msg, dt);
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}
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} else if (msg == EStateMsg::Update) {
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if (PathShagged(mgr, 0.f)) {
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const zeus::CVector3f& move = x45c_steeringBehaviors.Arrival(*this, x8b4_, 25.f);
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const zeus::CVector3f& move = x45c_steeringBehaviors.Arrival(*this, x8b4_targetDestPos, 25.f);
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x450_bodyController->GetCommandMgr().DeliverCmd(CBCLocomotionCmd(move, zeus::skZero3f, 1.f));
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} else {
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CPatterned::PathFind(mgr, msg, dt);
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@ -446,7 +447,7 @@ void CElitePirate::TargetPatrol(CStateManager& mgr, EStateMsg msg, float dt) {
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void CElitePirate::Halt(CStateManager& mgr, EStateMsg msg, float) {
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if (msg == EStateMsg::Activate) {
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x450_bodyController->SetLocomotionType(pas::ELocomotionType::Lurk);
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x989_24_ = false;
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x989_24_onPath = false;
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CMaterialFilter filter = GetMaterialFilter();
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filter.ExcludeList().Add(
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{EMaterialTypes::Wall, EMaterialTypes::Ceiling, EMaterialTypes::AIBlock, EMaterialTypes::Character});
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@ -461,12 +462,12 @@ void CElitePirate::Halt(CStateManager& mgr, EStateMsg msg, float) {
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void CElitePirate::Run(CStateManager& mgr, EStateMsg msg, float dt) {
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if (msg == EStateMsg::Activate) {
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x988_31_ = true;
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x988_31_running = true;
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x450_bodyController->SetLocomotionType(pas::ELocomotionType::Relaxed);
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x450_bodyController->GetCommandMgr().SetSteeringSpeedRange(1.f, 1.f);
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x6f8_boneTracking.SetTarget(mgr.GetPlayer().GetUniqueId());
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x6f8_boneTracking.SetActive(true);
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sub_80228634(mgr);
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UpdateDestPos(mgr);
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CPatterned::PathFind(mgr, msg, dt);
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} else if (msg == EStateMsg::Update) {
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if (PathShagged(mgr, 0.f)) {
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@ -485,57 +486,57 @@ void CElitePirate::Run(CStateManager& mgr, EStateMsg msg, float dt) {
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CPatterned::PathFind(mgr, msg, dt);
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}
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} else if (msg == EStateMsg::Deactivate) {
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x988_31_ = false;
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x988_31_running = false;
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x6f8_boneTracking.SetActive(false);
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x450_bodyController->GetCommandMgr().SetSteeringSpeedRange(x7a4_, x7a4_);
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x450_bodyController->GetCommandMgr().SetSteeringSpeedRange(x7a4_steeringSpeed, x7a4_steeringSpeed);
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}
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}
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void CElitePirate::Generate(CStateManager& mgr, EStateMsg msg, float) {
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if (msg == EStateMsg::Activate) {
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x568_ = EState::One;
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x568_state = EState::One;
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} else if (msg == EStateMsg::Update) {
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if (x568_ == EState::Zero) {
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if (x568_state == EState::Zero) {
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if (x450_bodyController->GetCurrentStateId() == pas::EAnimationState::Generate) {
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x568_ = EState::Two;
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x568_state = EState::Two;
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} else {
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x450_bodyController->GetCommandMgr().DeliverCmd(CBCGenerateCmd(pas::EGenerateType::Zero));
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}
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} else if (x568_ == EState::One) {
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} else if (x568_state == EState::One) {
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if (ShouldTurn(mgr, 0.f)) {
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const auto& face = mgr.GetPlayer().GetTranslation() - GetTranslation();
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if (face.canBeNormalized()) {
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x450_bodyController->GetCommandMgr().DeliverCmd(CBCLocomotionCmd(zeus::skZero3f, face.normalized(), 1.f));
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}
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} else {
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x568_ = EState::Zero;
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x568_state = EState::Zero;
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}
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} else if (x568_ == EState::Two && x450_bodyController->GetCurrentStateId() != pas::EAnimationState::Generate) {
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x568_ = EState::Over;
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} else if (x568_state == EState::Two && x450_bodyController->GetCurrentStateId() != pas::EAnimationState::Generate) {
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x568_state = EState::Over;
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}
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} else if (msg == EStateMsg::Deactivate) {
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SetShotAt(false, mgr);
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sub_802289b0(mgr, true);
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SetLaunchersActive(mgr, true);
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}
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}
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void CElitePirate::Attack(CStateManager& mgr, EStateMsg msg, float) {
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if (msg == EStateMsg::Activate) {
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x568_ = EState::Zero;
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x568_state = EState::Zero;
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ExtendTouchBounds(mgr, x774_collisionRJointIds, zeus::CVector3f(2.f));
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if (x64_modelData->GetNumMaterialSets() > 1) {
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x7cc_activeMaterialSet = 1;
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}
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} else if (msg == EStateMsg::Update) {
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if (x568_ == EState::Zero) {
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if (x568_state == EState::Zero) {
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if (x450_bodyController->GetCurrentStateId() == pas::EAnimationState::MeleeAttack) {
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x568_ = EState::One;
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x988_25_ = true;
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x568_state = EState::One;
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x988_25_attackingRightClaw = true;
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x7c8_currAnimId = x450_bodyController->GetCurrentAnimId();
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} else {
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x450_bodyController->GetCommandMgr().DeliverCmd(CBCMeleeAttackCmd(pas::ESeverity::One));
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}
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} else if (x568_ == EState::One) {
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} else if (x568_state == EState::One) {
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if (x450_bodyController->GetCurrentStateId() == pas::EAnimationState::MeleeAttack) {
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if (x7c8_currAnimId == x450_bodyController->GetCurrentAnimId()) {
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x450_bodyController->GetCommandMgr().DeliverTargetVector(mgr.GetPlayer().GetTranslation() - GetTranslation());
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@ -543,27 +544,27 @@ void CElitePirate::Attack(CStateManager& mgr, EStateMsg msg, float) {
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x450_bodyController->GetCommandMgr().DeliverCmd(CBCMeleeAttackCmd(pas::ESeverity::Two));
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}
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} else {
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x568_ = EState::Two;
|
||||
x988_25_ = false;
|
||||
x988_26_ = true;
|
||||
x568_state = EState::Two;
|
||||
x988_25_attackingRightClaw = false;
|
||||
x988_26_attackingLeftClaw = true;
|
||||
ExtendTouchBounds(mgr, x774_collisionRJointIds, zeus::skZero3f);
|
||||
ExtendTouchBounds(mgr, x788_collisionLJointIds, zeus::CVector3f(2.f));
|
||||
}
|
||||
} else {
|
||||
x568_ = EState::Over;
|
||||
x568_state = EState::Over;
|
||||
}
|
||||
} else if (x568_ == EState::Two) {
|
||||
} else if (x568_state == EState::Two) {
|
||||
if (x450_bodyController->GetCurrentStateId() == pas::EAnimationState::MeleeAttack) {
|
||||
x450_bodyController->GetCommandMgr().DeliverTargetVector(mgr.GetPlayer().GetTranslation() - GetTranslation());
|
||||
} else {
|
||||
x568_ = EState::Over;
|
||||
x568_state = EState::Over;
|
||||
}
|
||||
}
|
||||
} else if (msg == EStateMsg::Deactivate) {
|
||||
sub_802285c4(mgr);
|
||||
CheckAttackChance(mgr);
|
||||
x988_24_damageOn = false;
|
||||
x988_26_ = false;
|
||||
x988_25_ = false;
|
||||
x988_26_attackingLeftClaw = false;
|
||||
x988_25_attackingRightClaw = false;
|
||||
x7c8_currAnimId = -1;
|
||||
ExtendTouchBounds(mgr, x774_collisionRJointIds, zeus::skZero3f);
|
||||
ExtendTouchBounds(mgr, x788_collisionLJointIds, zeus::skZero3f);
|
||||
|
@ -575,67 +576,67 @@ void CElitePirate::Taunt(CStateManager& mgr, EStateMsg msg, float dt) { CAi::Tau
|
|||
|
||||
void CElitePirate::ProjectileAttack(CStateManager& mgr, EStateMsg msg, float) {
|
||||
if (msg == EStateMsg::Activate) {
|
||||
x568_ = EState::Zero;
|
||||
x568_state = EState::Zero;
|
||||
} else if (msg == EStateMsg::Update) {
|
||||
const zeus::CVector3f& playerPos = mgr.GetPlayer().GetTranslation();
|
||||
if (x568_ == EState::Zero) {
|
||||
if (x568_state == EState::Zero) {
|
||||
if (x450_bodyController->GetCurrentStateId() == pas::EAnimationState::ProjectileAttack) {
|
||||
x568_ = EState::Two;
|
||||
x568_state = EState::Two;
|
||||
} else {
|
||||
x450_bodyController->GetCommandMgr().DeliverCmd(CBCProjectileAttackCmd(pas::ESeverity::One, playerPos, false));
|
||||
}
|
||||
} else if (x568_ == EState::Two) {
|
||||
} else if (x568_state == EState::Two) {
|
||||
if (x450_bodyController->GetCurrentStateId() == pas::EAnimationState::ProjectileAttack) {
|
||||
x450_bodyController->GetCommandMgr().DeliverTargetVector(playerPos - GetTranslation());
|
||||
} else {
|
||||
x568_ = EState::Over;
|
||||
x568_state = EState::Over;
|
||||
}
|
||||
}
|
||||
} else if (msg == EStateMsg::Deactivate) {
|
||||
sub_802285c4(mgr);
|
||||
CheckAttackChance(mgr);
|
||||
}
|
||||
}
|
||||
|
||||
void CElitePirate::SpecialAttack(CStateManager& mgr, EStateMsg msg, float) {
|
||||
if (msg == EStateMsg::Activate) {
|
||||
x568_ = EState::Zero;
|
||||
x568_state = EState::Zero;
|
||||
} else if (msg == EStateMsg::Update) {
|
||||
if (x568_ == EState::Zero) {
|
||||
if (x568_state == EState::Zero) {
|
||||
if (x450_bodyController->GetCurrentStateId() == pas::EAnimationState::ProjectileAttack) {
|
||||
x568_ = EState::Two;
|
||||
x988_29_ = true;
|
||||
x568_state = EState::Two;
|
||||
x988_29_shockWaveAnim = true;
|
||||
} else {
|
||||
x450_bodyController->GetCommandMgr().DeliverCmd(
|
||||
CBCProjectileAttackCmd(pas::ESeverity::Two, mgr.GetPlayer().GetTranslation(), false));
|
||||
}
|
||||
} else if (x568_ == EState::Two) {
|
||||
} else if (x568_state == EState::Two) {
|
||||
if (x450_bodyController->GetCurrentStateId() == pas::EAnimationState::ProjectileAttack) {
|
||||
x450_bodyController->GetCommandMgr().DeliverTargetVector(mgr.GetPlayer().GetTranslation());
|
||||
} else {
|
||||
x568_ = EState::Over;
|
||||
x568_state = EState::Over;
|
||||
}
|
||||
}
|
||||
} else if (msg == EStateMsg::Deactivate) {
|
||||
sub_802285c4(mgr);
|
||||
x988_29_ = false;
|
||||
CheckAttackChance(mgr);
|
||||
x988_29_shockWaveAnim = false;
|
||||
}
|
||||
}
|
||||
|
||||
void CElitePirate::CallForBackup(CStateManager& mgr, EStateMsg msg, float) {
|
||||
if (msg == EStateMsg::Activate) {
|
||||
x568_ = EState::Zero;
|
||||
x988_30_ = true;
|
||||
x568_state = EState::Zero;
|
||||
x988_30_calledForBackup = true;
|
||||
SetShotAt(false, mgr);
|
||||
} else if (msg == EStateMsg::Update) {
|
||||
if (x568_ == EState::Zero) {
|
||||
if (x568_state == EState::Zero) {
|
||||
if (x450_bodyController->GetCurrentStateId() == pas::EAnimationState::Generate) {
|
||||
x568_ = EState::Two;
|
||||
x568_state = EState::Two;
|
||||
} else {
|
||||
x450_bodyController->GetCommandMgr().DeliverCmd(CBCGenerateCmd(pas::EGenerateType::Five, zeus::skZero3f));
|
||||
}
|
||||
} else if (x568_ == EState::Two) {
|
||||
} else if (x568_state == EState::Two) {
|
||||
if (x450_bodyController->GetCurrentStateId() != pas::EAnimationState::Generate) {
|
||||
x568_ = EState::Over;
|
||||
x568_state = EState::Over;
|
||||
}
|
||||
}
|
||||
} else if (msg == EStateMsg::Deactivate) {
|
||||
|
@ -646,15 +647,15 @@ void CElitePirate::CallForBackup(CStateManager& mgr, EStateMsg msg, float) {
|
|||
void CElitePirate::Cover(CStateManager& mgr, EStateMsg msg, float dt) {
|
||||
if (msg == EStateMsg::Activate) {
|
||||
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Crouch);
|
||||
if (sub_802273a8()) {
|
||||
if (HasWeakPointHead()) {
|
||||
if (TCastToPtr<CCollisionActor> actor = mgr.ObjectById(x770_collisionHeadId)) {
|
||||
actor->SetDamageVulnerability(CDamageVulnerability::ImmuneVulnerabilty());
|
||||
}
|
||||
}
|
||||
x5d4_collisionActorMgr1->SetActive(mgr, true);
|
||||
x5d4_collisionActorMgr->SetActive(mgr, true);
|
||||
x6f8_boneTracking.SetTarget(mgr.GetPlayer().GetUniqueId());
|
||||
x6f8_boneTracking.SetActive(true);
|
||||
sub_80228634(mgr);
|
||||
UpdateDestPos(mgr);
|
||||
CPatterned::PathFind(mgr, msg, dt);
|
||||
if (TooClose(mgr, 0.f)) {
|
||||
x450_bodyController->GetCommandMgr().ClearLocomotionCmds();
|
||||
|
@ -666,7 +667,7 @@ void CElitePirate::Cover(CStateManager& mgr, EStateMsg msg, float dt) {
|
|||
x988_27_shotAt = false;
|
||||
}
|
||||
}
|
||||
x7a8_ = PathShagged(mgr, 0.f) ? x7a8_ + dt : 0.f;
|
||||
x7a8_pathShaggedTime = PathShagged(mgr, 0.f) ? x7a8_pathShaggedTime + dt : 0.f;
|
||||
if (!TooClose(mgr, 0.f) && !PathShagged(mgr, 0.f)) {
|
||||
CPatterned::PathFind(mgr, msg, dt);
|
||||
} else if (PathShagged(mgr, 0.f)) {
|
||||
|
@ -683,16 +684,16 @@ void CElitePirate::Cover(CStateManager& mgr, EStateMsg msg, float dt) {
|
|||
}
|
||||
}
|
||||
AttractProjectiles(mgr);
|
||||
sub_802277e0(mgr, dt);
|
||||
UpdateAbsorbBodyState(mgr, dt);
|
||||
} else if (msg == EStateMsg::Deactivate) {
|
||||
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Relaxed);
|
||||
x6f8_boneTracking.SetActive(false);
|
||||
if (sub_802273a8()) {
|
||||
if (HasWeakPointHead()) {
|
||||
if (TCastToPtr<CCollisionActor> actor = mgr.ObjectById(x770_collisionHeadId)) {
|
||||
actor->SetDamageVulnerability(x56c_vulnerability);
|
||||
}
|
||||
}
|
||||
x5d4_collisionActorMgr1->SetActive(mgr, false);
|
||||
x5d4_collisionActorMgr->SetActive(mgr, false);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -708,7 +709,7 @@ bool CElitePirate::SpotPlayer(CStateManager& mgr, float arg) {
|
|||
return x988_28_alert ? true : CPatterned::SpotPlayer(mgr, arg);
|
||||
}
|
||||
|
||||
bool CElitePirate::AnimOver(CStateManager& mgr, float) { return x568_ == EState::Over; }
|
||||
bool CElitePirate::AnimOver(CStateManager& mgr, float) { return x568_state == EState::Over; }
|
||||
|
||||
bool CElitePirate::ShouldAttack(CStateManager& mgr, float) {
|
||||
if ((mgr.GetPlayer().GetTranslation() - GetTranslation()).magSquared() > x2fc_minAttackRange * x2fc_minAttackRange) {
|
||||
|
@ -717,7 +718,9 @@ bool CElitePirate::ShouldAttack(CStateManager& mgr, float) {
|
|||
return !ShouldTurn(mgr, 0.f);
|
||||
}
|
||||
|
||||
bool CElitePirate::InPosition(CStateManager& mgr, float) { return (x8b4_ - GetTranslation()).magSquared() < 25.f; }
|
||||
bool CElitePirate::InPosition(CStateManager& mgr, float) {
|
||||
return (x8b4_targetDestPos - GetTranslation()).magSquared() < 25.f;
|
||||
}
|
||||
|
||||
bool CElitePirate::ShouldTurn(CStateManager& mgr, float) {
|
||||
return zeus::CVector2f::getAngleDiff((mgr.GetPlayer().GetTranslation() - GetTranslation()).toVec2f(),
|
||||
|
@ -726,11 +729,11 @@ bool CElitePirate::ShouldTurn(CStateManager& mgr, float) {
|
|||
|
||||
bool CElitePirate::AggressionCheck(CStateManager& mgr, float arg) {
|
||||
if (x772_launcherId == kInvalidUniqueId && !PathShagged(mgr, arg)) {
|
||||
if (!x988_31_) {
|
||||
return 4.f * x300_maxAttackRange * x300_maxAttackRange <
|
||||
(mgr.GetPlayer().GetTranslation() - GetTranslation()).magSquared();
|
||||
if (x988_31_running) {
|
||||
return true;
|
||||
}
|
||||
return true;
|
||||
return 4.f * x300_maxAttackRange * x300_maxAttackRange <
|
||||
(mgr.GetPlayer().GetTranslation() - GetTranslation()).magSquared();
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
@ -762,7 +765,7 @@ CPathFindSearch* CElitePirate::GetSearchPath() { return &x7d0_pathFindSearch; }
|
|||
void CElitePirate::SetupHealthInfo(CStateManager& mgr) {
|
||||
const CHealthInfo* const health = HealthInfo(mgr);
|
||||
x7b4_hp = health->GetHP();
|
||||
if (sub_802273a8()) {
|
||||
if (HasWeakPointHead()) {
|
||||
if (TCastToPtr<CCollisionActor> actor = mgr.ObjectById(x770_collisionHeadId)) {
|
||||
auto actHealth = actor->HealthInfo(mgr);
|
||||
actHealth->SetHP(health->GetHP());
|
||||
|
@ -770,24 +773,23 @@ void CElitePirate::SetupHealthInfo(CStateManager& mgr) {
|
|||
actor->SetDamageVulnerability(x56c_vulnerability);
|
||||
}
|
||||
}
|
||||
UpdateHealthInfo(mgr, x772_launcherId);
|
||||
SetupLauncherHealthInfo(mgr, x772_launcherId);
|
||||
}
|
||||
|
||||
void CElitePirate::sub_802289b0(CStateManager& mgr, bool b) { sub_80228920(mgr, b, x772_launcherId); }
|
||||
void CElitePirate::SetLaunchersActive(CStateManager& mgr, bool val) { SetLauncherActive(mgr, val, x772_launcherId); }
|
||||
|
||||
void CElitePirate::sub_80229248() {
|
||||
void CElitePirate::SetupPathFindSearch() {
|
||||
float scale = 1.5f * GetModelData()->GetScale().y();
|
||||
float fVar1 = sub_802273b0() ? 5.f : 1.f;
|
||||
float fVar1 = IsElitePirate() ? 5.f : 1.f;
|
||||
zeus::CAABox box{{-scale, -scale, 0.f}, {scale, scale, fVar1 * scale}};
|
||||
SetBoundingBox(box);
|
||||
x738_.SetBox(box);
|
||||
x738_collisionAabb.SetBox(box);
|
||||
x7d0_pathFindSearch.SetCharacterRadius(scale);
|
||||
x7d0_pathFindSearch.SetCharacterHeight(3.f * scale);
|
||||
}
|
||||
|
||||
// TODO rename?
|
||||
void CElitePirate::SetShotAt(bool val, CStateManager& mgr) {
|
||||
if (!sub_802273b0() || x7b4_hp <= 0.f || !val) {
|
||||
if (!IsElitePirate() || x7b4_hp <= 0.f || !val) {
|
||||
x988_27_shotAt = val;
|
||||
} else if (HealthInfo(mgr)->GetHP() / x7b4_hp <= x7b0_) {
|
||||
x7b0_ -= 0.2f;
|
||||
|
@ -839,10 +841,10 @@ void CElitePirate::SetupCollisionManager(CStateManager& mgr) {
|
|||
AddCollisionList(skLeftArmJointList.data(), skLeftArmJointList.size(), joints);
|
||||
AddCollisionList(skRightArmJointList.data(), skLeftArmJointList.size(), joints);
|
||||
AddSphereCollisionList(skSphereJointList.data(), skSphereJointList.size(), joints);
|
||||
if (sub_802273a8()) {
|
||||
x730_collisionActorMgr2 =
|
||||
if (HasWeakPointHead()) {
|
||||
x730_collisionActorMgrHead =
|
||||
std::make_unique<CCollisionActorManager>(mgr, GetUniqueId(), GetAreaIdAlways(), joints, true);
|
||||
x730_collisionActorMgr2->SetActive(mgr, GetActive());
|
||||
x730_collisionActorMgrHead->SetActive(mgr, GetActive());
|
||||
}
|
||||
x774_collisionRJointIds.clear();
|
||||
x788_collisionLJointIds.clear();
|
||||
|
@ -851,7 +853,7 @@ void CElitePirate::SetupCollisionManager(CStateManager& mgr) {
|
|||
constexpr zeus::CVector3f bounds{4.f, 4.f, 2.f};
|
||||
joints.emplace_back(CJointCollisionDescription::OBBCollision(animData->GetLocatorSegId("L_Palm_LCTR"sv), bounds,
|
||||
zeus::skZero3f, "Shield"sv, 10.f));
|
||||
x5d4_collisionActorMgr1 =
|
||||
x5d4_collisionActorMgr =
|
||||
std::make_unique<CCollisionActorManager>(mgr, GetUniqueId(), GetAreaIdAlways(), joints, false);
|
||||
|
||||
SetupCollisionActorInfo(mgr);
|
||||
|
@ -864,9 +866,9 @@ void CElitePirate::SetupCollisionManager(CStateManager& mgr) {
|
|||
}
|
||||
|
||||
void CElitePirate::SetupCollisionActorInfo(CStateManager& mgr) {
|
||||
if (sub_802273a8()) {
|
||||
for (size_t i = 0; i < x730_collisionActorMgr2->GetNumCollisionActors(); ++i) {
|
||||
const auto& colDesc = x730_collisionActorMgr2->GetCollisionDescFromIndex(i);
|
||||
if (HasWeakPointHead()) {
|
||||
for (size_t i = 0; i < x730_collisionActorMgrHead->GetNumCollisionActors(); ++i) {
|
||||
const auto& colDesc = x730_collisionActorMgrHead->GetCollisionDescFromIndex(i);
|
||||
const TUniqueId& uid = colDesc.GetCollisionActorId();
|
||||
if (TCastToPtr<CCollisionActor> act = mgr.ObjectById(uid)) {
|
||||
if (colDesc.GetName() == "Head_1"sv) {
|
||||
|
@ -883,16 +885,16 @@ void CElitePirate::SetupCollisionActorInfo(CStateManager& mgr) {
|
|||
}
|
||||
}
|
||||
}
|
||||
x730_collisionActorMgr2->AddMaterial(
|
||||
x730_collisionActorMgrHead->AddMaterial(
|
||||
mgr, {EMaterialTypes::AIJoint, EMaterialTypes::CameraPassthrough, EMaterialTypes::Immovable});
|
||||
}
|
||||
|
||||
const CJointCollisionDescription& description = x5d4_collisionActorMgr1->GetCollisionDescFromIndex(0);
|
||||
const CJointCollisionDescription& description = x5d4_collisionActorMgr->GetCollisionDescFromIndex(0);
|
||||
x79c_ = description.GetCollisionActorId();
|
||||
if (TCastToPtr<CCollisionActor> act = mgr.ObjectById(x79c_)) {
|
||||
act->SetWeaponCollisionResponseType(EWeaponCollisionResponseTypes::None);
|
||||
}
|
||||
x5d4_collisionActorMgr1->AddMaterial(mgr, {EMaterialTypes::AIJoint, EMaterialTypes::CameraPassthrough});
|
||||
x5d4_collisionActorMgr->AddMaterial(mgr, {EMaterialTypes::AIJoint, EMaterialTypes::CameraPassthrough});
|
||||
}
|
||||
|
||||
bool CElitePirate::IsArmClawCollider(std::string_view name, std::string_view locator, const SJointInfo* info,
|
||||
|
@ -923,7 +925,7 @@ void CElitePirate::CreateGrenadeLauncher(CStateManager& mgr, TUniqueId uid) {
|
|||
}
|
||||
|
||||
void CElitePirate::ApplyDamageToHead(CStateManager& mgr, TUniqueId uid) {
|
||||
if (!sub_802273a8()) {
|
||||
if (!HasWeakPointHead()) {
|
||||
return;
|
||||
}
|
||||
if (TCastToPtr<CWeapon> weapon = mgr.ObjectById(uid)) {
|
||||
|
@ -946,7 +948,7 @@ void CElitePirate::CreateEnergyAbsorb(CStateManager& mgr, const zeus::CTransform
|
|||
x7ac_energyAbsorbCooldown = 0.25f;
|
||||
}
|
||||
|
||||
void CElitePirate::UpdateHealthInfo(CStateManager& mgr, TUniqueId uid) {
|
||||
void CElitePirate::SetupLauncherHealthInfo(CStateManager& mgr, TUniqueId uid) {
|
||||
const CHealthInfo* const health = HealthInfo(mgr);
|
||||
if (uid != kInvalidUniqueId) {
|
||||
if (TCastToPtr<CCollisionActor> actor = mgr.ObjectById(uid)) {
|
||||
|
@ -958,35 +960,35 @@ void CElitePirate::UpdateHealthInfo(CStateManager& mgr, TUniqueId uid) {
|
|||
}
|
||||
}
|
||||
|
||||
void CElitePirate::sub_80228920(CStateManager& mgr, bool b, TUniqueId uid) {
|
||||
void CElitePirate::SetLauncherActive(CStateManager& mgr, bool val, TUniqueId uid) {
|
||||
if (uid == kInvalidUniqueId) {
|
||||
return;
|
||||
}
|
||||
if (auto entity = mgr.ObjectById(uid)) {
|
||||
mgr.SendScriptMsg(entity, GetUniqueId(), b ? EScriptObjectMessage::Start : EScriptObjectMessage::Stop);
|
||||
mgr.SendScriptMsg(entity, GetUniqueId(), val ? EScriptObjectMessage::Start : EScriptObjectMessage::Stop);
|
||||
}
|
||||
}
|
||||
|
||||
zeus::CVector3f CElitePirate::sub_80228864(const CActor* actor) const {
|
||||
const zeus::CTransform& targetTransform = actor->GetLocatorTransform("lockon_target_LCTR");
|
||||
zeus::CVector3f CElitePirate::GetLockOnPosition(const CActor* actor) const {
|
||||
const zeus::CTransform& targetTransform = actor->GetLocatorTransform("lockon_target_LCTR"sv);
|
||||
return actor->GetTranslation() + actor->GetTransform().rotate(targetTransform.origin);
|
||||
}
|
||||
|
||||
bool CElitePirate::sub_80227430(const CDamageInfo& info) const {
|
||||
bool CElitePirate::CanKnockBack(const CDamageInfo& info) const {
|
||||
return !x400_25_alive || info.GetWeaponMode().IsComboed() || info.GetWeaponMode().GetType() != EWeaponType::Plasma;
|
||||
}
|
||||
|
||||
void CElitePirate::sub_80228634(CStateManager& mgr) {
|
||||
x8b4_ = GetTranslation();
|
||||
void CElitePirate::UpdateDestPos(CStateManager& mgr) {
|
||||
x8b4_targetDestPos = GetTranslation();
|
||||
const zeus::CVector3f& playerPos = mgr.GetPlayer().GetTranslation();
|
||||
const zeus::CVector3f& dist = GetTranslation() - playerPos;
|
||||
if (dist.canBeNormalized() && dist.magSquared() > x2fc_minAttackRange * x2fc_minAttackRange) {
|
||||
x2e0_destPos = playerPos + (x2fc_minAttackRange * dist.normalized());
|
||||
x8b4_ = x2e0_destPos;
|
||||
x8b4_targetDestPos = x2e0_destPos;
|
||||
}
|
||||
}
|
||||
|
||||
void CElitePirate::sub_802285c4(CStateManager& mgr) {
|
||||
void CElitePirate::CheckAttackChance(CStateManager& mgr) {
|
||||
if (mgr.GetActiveRandom()->Float() > x5d8_data.GetAttackChance()) {
|
||||
x7b8_attackTimer = x308_attackTimeVariation * mgr.GetActiveRandom()->Float() + x304_averageAttackTime;
|
||||
}
|
||||
|
@ -1051,12 +1053,12 @@ void CElitePirate::AttractProjectiles(CStateManager& mgr) {
|
|||
}
|
||||
}
|
||||
|
||||
void CElitePirate::sub_802277e0(CStateManager& mgr, float dt) {
|
||||
void CElitePirate::UpdateAbsorbBodyState(CStateManager& mgr, float dt) {
|
||||
if (!x988_27_shotAt || x450_bodyController->IsFrozen()) {
|
||||
return;
|
||||
}
|
||||
x7c4_ += dt;
|
||||
if (x7c4_ < 3.f) {
|
||||
x7c4_absorbUpdateTimer += dt;
|
||||
if (x7c4_absorbUpdateTimer < 3.f) {
|
||||
return;
|
||||
}
|
||||
if (x450_bodyController->GetCurrentStateId() != pas::EAnimationState::Turn &&
|
||||
|
@ -1065,7 +1067,7 @@ void CElitePirate::sub_802277e0(CStateManager& mgr, float dt) {
|
|||
CBCAdditiveReactionCmd(pas::EAdditiveReactionType::Six, 1.f, false));
|
||||
} else {
|
||||
bool b = false;
|
||||
if (sub_802273a8()) {
|
||||
if (HasWeakPointHead()) {
|
||||
if (TCastToConstPtr<CCollisionActor> actor = mgr.GetObjectById(x770_collisionHeadId)) {
|
||||
float z = actor->GetTranslation().z();
|
||||
b = z - 0.5f * (z - GetTranslation().z()) <= mgr.GetPlayer().GetTranslation().z();
|
||||
|
@ -1075,7 +1077,7 @@ void CElitePirate::sub_802277e0(CStateManager& mgr, float dt) {
|
|||
x450_bodyController->GetCommandMgr().DeliverCmd(
|
||||
CBCAdditiveReactionCmd(b ? pas::EAdditiveReactionType::Seven : pas::EAdditiveReactionType::Five, 1.f, false));
|
||||
}
|
||||
x7c4_ = 0.f;
|
||||
x7c4_absorbUpdateTimer = 0.f;
|
||||
}
|
||||
|
||||
bool CElitePirate::IsAttractingEnergy() {
|
||||
|
@ -1095,7 +1097,7 @@ void CElitePirate::UpdateTimers(float dt) {
|
|||
}
|
||||
}
|
||||
|
||||
void CElitePirate::sub_80228798() {
|
||||
void CElitePirate::UpdatePositionHistory() {
|
||||
const zeus::CVector3f& pos = GetTranslation();
|
||||
if (x7d0_pathFindSearch.OnPath(pos) == CPathFindSearch::EResult::Success) {
|
||||
x8c0_.Clear();
|
||||
|
@ -1115,9 +1117,9 @@ void CElitePirate::UpdateActorTransform(CStateManager& mgr, TUniqueId& uid, std:
|
|||
actor->SetTransform(GetLctrTransform(name));
|
||||
}
|
||||
|
||||
void CElitePirate::sub_80228e84(CStateManager& mgr) {
|
||||
void CElitePirate::UpdateHealthInfo(CStateManager& mgr) {
|
||||
float hp = HealthInfo(mgr)->GetHP();
|
||||
if (sub_802273a8()) {
|
||||
if (HasWeakPointHead()) {
|
||||
if (TCastToPtr<CCollisionActor> actor = mgr.ObjectById(x770_collisionHeadId)) {
|
||||
float headHp = actor->HealthInfo(mgr)->GetHP();
|
||||
HealthInfo(mgr)->SetHP(hp - (hp - headHp));
|
||||
|
@ -1151,7 +1153,7 @@ bool CElitePirate::ShouldFireFromLauncher(CStateManager& mgr, TUniqueId launcher
|
|||
if (x300_maxAttackRange * x300_maxAttackRange > (aim - GetTranslation()).magSquared() || ShouldTurn(mgr, 0.f)) {
|
||||
return false;
|
||||
}
|
||||
const zeus::CVector3f& origin = sub_80228864(launcher);
|
||||
const zeus::CVector3f& origin = GetLockOnPosition(launcher);
|
||||
if (IsPatternObstructed(mgr, origin, aim)) {
|
||||
return false;
|
||||
}
|
||||
|
@ -1165,10 +1167,10 @@ bool CElitePirate::ShouldFireFromLauncher(CStateManager& mgr, TUniqueId launcher
|
|||
}
|
||||
|
||||
bool CElitePirate::ShouldCallForBackupFromLauncher(const CStateManager& mgr, TUniqueId uid) const {
|
||||
if (!x988_30_ && uid == kInvalidUniqueId && x5d8_data.GetX11E()) {
|
||||
return x7a8_ >= 3.f;
|
||||
if (x988_30_calledForBackup || uid != kInvalidUniqueId || !x5d8_data.GetX11E()) {
|
||||
return false;
|
||||
}
|
||||
return false;
|
||||
return x7a8_pathShaggedTime >= 3.f;
|
||||
}
|
||||
|
||||
bool CElitePirate::IsClosestEnergyAttractor(const CStateManager& mgr,
|
||||
|
|
|
@ -98,14 +98,14 @@ private:
|
|||
Over = 3,
|
||||
};
|
||||
|
||||
EState x568_ = EState::Invalid;
|
||||
EState x568_state = EState::Invalid;
|
||||
CDamageVulnerability x56c_vulnerability;
|
||||
std::unique_ptr<CCollisionActorManager> x5d4_collisionActorMgr1;
|
||||
std::unique_ptr<CCollisionActorManager> x5d4_collisionActorMgr;
|
||||
CElitePirateData x5d8_data;
|
||||
CBoneTracking x6f8_boneTracking;
|
||||
std::unique_ptr<CCollisionActorManager> x730_collisionActorMgr2;
|
||||
std::unique_ptr<CCollisionActorManager> x730_collisionActorMgrHead;
|
||||
// s32 x734_;
|
||||
CCollidableAABox x738_;
|
||||
CCollidableAABox x738_collisionAabb;
|
||||
std::optional<TLockedToken<CGenDescription>> x760_energyAbsorbDesc;
|
||||
TUniqueId x770_collisionHeadId = kInvalidUniqueId;
|
||||
TUniqueId x772_launcherId = kInvalidUniqueId;
|
||||
|
@ -113,29 +113,29 @@ private:
|
|||
rstl::reserved_vector<TUniqueId, 7> x788_collisionLJointIds;
|
||||
TUniqueId x79c_ = kInvalidUniqueId;
|
||||
float x7a0_initialSpeed;
|
||||
float x7a4_ = 1.f;
|
||||
float x7a8_ = 0.f;
|
||||
float x7a4_steeringSpeed = 1.f;
|
||||
float x7a8_pathShaggedTime = 0.f;
|
||||
float x7ac_energyAbsorbCooldown = 0.f;
|
||||
float x7b0_ = 1.f;
|
||||
float x7b4_hp = 0.f;
|
||||
float x7b8_attackTimer = 0.f;
|
||||
float x7bc_tauntTimer = 0.f;
|
||||
float x7c0_shotAtTimer = 0.f;
|
||||
float x7c4_ = 0.f;
|
||||
float x7c4_absorbUpdateTimer = 0.f;
|
||||
s32 x7c8_currAnimId = -1;
|
||||
u32 x7cc_activeMaterialSet = 0;
|
||||
CPathFindSearch x7d0_pathFindSearch;
|
||||
zeus::CVector3f x8b4_;
|
||||
zeus::CVector3f x8b4_targetDestPos;
|
||||
SUnknownStruct x8c0_;
|
||||
bool x988_24_damageOn : 1;
|
||||
bool x988_25_ : 1;
|
||||
bool x988_26_ : 1;
|
||||
bool x988_25_attackingRightClaw : 1;
|
||||
bool x988_26_attackingLeftClaw : 1;
|
||||
bool x988_27_shotAt : 1;
|
||||
bool x988_28_alert : 1;
|
||||
bool x988_29_ : 1;
|
||||
bool x988_30_ : 1;
|
||||
bool x988_31_ : 1;
|
||||
bool x989_24_ : 1;
|
||||
bool x988_29_shockWaveAnim : 1;
|
||||
bool x988_30_calledForBackup : 1;
|
||||
bool x988_31_running : 1;
|
||||
bool x989_24_onPath : 1;
|
||||
|
||||
public:
|
||||
DEFINE_PATTERNED(ElitePirate)
|
||||
|
@ -184,16 +184,16 @@ public:
|
|||
bool ShouldSpecialAttack(CStateManager& mgr, float arg) override;
|
||||
bool ShouldCallForBackup(CStateManager& mgr, float arg) override;
|
||||
CPathFindSearch* GetSearchPath() override;
|
||||
virtual bool sub_802273a8() const { return true; }
|
||||
virtual bool sub_802273b0() const { return true; }
|
||||
virtual bool HasWeakPointHead() const { return true; }
|
||||
virtual bool IsElitePirate() const { return true; }
|
||||
virtual void SetupHealthInfo(CStateManager& mgr);
|
||||
virtual void sub_802289b0(CStateManager& mgr, bool b);
|
||||
virtual void SetLaunchersActive(CStateManager& mgr, bool val);
|
||||
virtual SShockWaveData GetShockWaveData() const {
|
||||
return {x5d8_data.GetXF8(), x5d8_data.GetXFC(), x5d8_data.GetX118(), x5d8_data.GetX11C()};
|
||||
}
|
||||
|
||||
private:
|
||||
void sub_80229248();
|
||||
void SetupPathFindSearch();
|
||||
void SetShotAt(bool val, CStateManager& mgr);
|
||||
bool IsArmClawCollider(TUniqueId uid, const rstl::reserved_vector<TUniqueId, 7>& vec) const;
|
||||
void AddSphereCollisionList(const SSphereJointInfo* joints, size_t count,
|
||||
|
@ -206,19 +206,19 @@ private:
|
|||
void CreateGrenadeLauncher(CStateManager& mgr, TUniqueId uid);
|
||||
void ApplyDamageToHead(CStateManager& mgr, TUniqueId uid);
|
||||
void CreateEnergyAbsorb(CStateManager& mgr, const zeus::CTransform& xf);
|
||||
void UpdateHealthInfo(CStateManager& mgr, TUniqueId uid);
|
||||
void sub_80228920(CStateManager& mgr, bool b, TUniqueId uid);
|
||||
zeus::CVector3f sub_80228864(const CActor* actor) const;
|
||||
bool sub_80227430(const CDamageInfo& info) const;
|
||||
void sub_80228634(CStateManager& mgr);
|
||||
void sub_802285c4(CStateManager& mgr);
|
||||
void SetupLauncherHealthInfo(CStateManager& mgr, TUniqueId uid);
|
||||
void SetLauncherActive(CStateManager& mgr, bool val, TUniqueId uid);
|
||||
zeus::CVector3f GetLockOnPosition(const CActor* actor) const;
|
||||
bool CanKnockBack(const CDamageInfo& info) const;
|
||||
void UpdateDestPos(CStateManager& mgr);
|
||||
void CheckAttackChance(CStateManager& mgr);
|
||||
void AttractProjectiles(CStateManager& mgr);
|
||||
void sub_802277e0(CStateManager& mgr, float dt);
|
||||
void UpdateAbsorbBodyState(CStateManager& mgr, float dt);
|
||||
bool IsAttractingEnergy();
|
||||
void UpdateTimers(float dt);
|
||||
void sub_80228798();
|
||||
void UpdatePositionHistory();
|
||||
void UpdateActorTransform(CStateManager& mgr, TUniqueId& uid, std::string_view name);
|
||||
void sub_80228e84(CStateManager& mgr);
|
||||
void UpdateHealthInfo(CStateManager& mgr);
|
||||
void ExtendTouchBounds(const CStateManager& mgr, const rstl::reserved_vector<TUniqueId, 7>& uids,
|
||||
const zeus::CVector3f& vec) const;
|
||||
bool ShouldFireFromLauncher(CStateManager& mgr, TUniqueId launcherId);
|
||||
|
|
|
@ -14,7 +14,7 @@
|
|||
|
||||
namespace urde::MP1 {
|
||||
CShockWave::CShockWave(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
|
||||
TUniqueId parent, const SShockWaveData& data, float f1, float f2)
|
||||
TUniqueId parent, const SShockWaveData& data, float minActiveTime, float knockback)
|
||||
: CActor(uid, true, name, info, xf, CModelData::CModelDataNull(), {EMaterialTypes::Projectile},
|
||||
CActorParameters::None(), kInvalidUniqueId)
|
||||
, xe8_id1(parent)
|
||||
|
@ -24,8 +24,8 @@ CShockWave::CShockWave(TUniqueId uid, std::string_view name, const CEntityInfo&
|
|||
, x114_data(data)
|
||||
, x150_(data.GetX24())
|
||||
, x154_(data.GetX2C())
|
||||
, x15c_(f1)
|
||||
, x160_(f2) {
|
||||
, x15c_minActiveTime(minActiveTime)
|
||||
, x160_knockback(knockback) {
|
||||
if (data.GetWeaponDescId().IsValid()) {
|
||||
x974_electricDesc = g_SimplePool->GetObj({SBIG('ELSC'), data.GetWeaponDescId()});
|
||||
}
|
||||
|
@ -73,7 +73,7 @@ void CShockWave::Render(const CStateManager& mgr) const {
|
|||
void CShockWave::Think(float dt, CStateManager& mgr) {
|
||||
if (GetActive()) {
|
||||
x110_elementGen->Update(dt);
|
||||
x158_ += dt;
|
||||
x158_activeTime += dt;
|
||||
x150_ += x154_ * dt;
|
||||
x154_ += dt * x114_data.GetX30();
|
||||
x110_elementGen->SetExternalVar(0, x150_);
|
||||
|
@ -92,7 +92,7 @@ void CShockWave::Think(float dt, CStateManager& mgr) {
|
|||
x16d_hitPlayer = false;
|
||||
}
|
||||
}
|
||||
if (x110_elementGen->IsSystemDeletable() && x15c_ > 0.f && x158_ >= x15c_) {
|
||||
if (x110_elementGen->IsSystemDeletable() && x15c_minActiveTime > 0.f && x158_activeTime >= x15c_minActiveTime) {
|
||||
mgr.FreeScriptObject(GetUniqueId());
|
||||
} else if (x980_id2 != kInvalidUniqueId) {
|
||||
if (TCastToPtr<CGameLight> light = mgr.ObjectById(x980_id2)) {
|
||||
|
@ -104,7 +104,7 @@ void CShockWave::Think(float dt, CStateManager& mgr) {
|
|||
}
|
||||
|
||||
void CShockWave::Touch(CActor& actor, CStateManager& mgr) {
|
||||
if (x158_ >= x15c_) {
|
||||
if (x158_activeTime >= x15c_minActiveTime) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -120,7 +120,7 @@ void CShockWave::Touch(CActor& actor, CStateManager& mgr) {
|
|||
float mmin = mmax * x114_data.GetX28() * x114_data.GetX28();
|
||||
zeus::CVector3f dist = actor.GetTranslation() - GetTranslation();
|
||||
CDamageInfo damageInfo = xec_damageInfo;
|
||||
float knockBackScale = std::max(0.f, 1.f - x160_ * x158_);
|
||||
float knockBackScale = std::max(0.f, 1.f - x160_knockback * x158_activeTime);
|
||||
bool isPlayer = mgr.GetPlayer().GetUniqueId() == actor.GetUniqueId();
|
||||
bool isPlayerInAir = isPlayer && mgr.GetPlayer().GetPlayerMovementState() != CPlayer::EPlayerMovementState::OnGround;
|
||||
float distXYMag = dist.toVec2f().magSquared();
|
||||
|
|
|
@ -40,9 +40,9 @@ private:
|
|||
SShockWaveData x114_data;
|
||||
float x150_;
|
||||
float x154_;
|
||||
float x158_ = 0.f;
|
||||
float x15c_;
|
||||
float x160_;
|
||||
float x158_activeTime = 0.f;
|
||||
float x15c_minActiveTime;
|
||||
float x160_knockback;
|
||||
float x164_timeSinceHitPlayerInAir = 0.f;
|
||||
float x168_timeSinceHitPlayer = 0.f;
|
||||
bool x16c_hitPlayerInAir = false;
|
||||
|
@ -53,7 +53,7 @@ private:
|
|||
|
||||
public:
|
||||
CShockWave(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
|
||||
TUniqueId parent, const SShockWaveData& data, float f1, float f2);
|
||||
TUniqueId parent, const SShockWaveData& data, float minActiveTime, float knockback);
|
||||
|
||||
void Accept(IVisitor& visitor) override;
|
||||
void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) override;
|
||||
|
|
Loading…
Reference in New Issue