CPlayerState: Organize includes

This commit is contained in:
Lioncash 2019-09-19 15:24:26 -04:00
parent 9c2fd54546
commit bc285913c8
2 changed files with 19 additions and 15 deletions

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@ -1,12 +1,14 @@
#include "CPlayerState.hpp"
#include "IOStreams.hpp"
#include "zeus/Math.hpp"
#include "CStateManager.hpp"
#include "Camera/CCameraManager.hpp"
#include "Camera/CFirstPersonCamera.hpp"
#include "CMemoryCardSys.hpp"
#include "GameGlobalObjects.hpp"
#include "TCastTo.hpp"
#include "Runtime/CPlayerState.hpp"
#include "Runtime/CMemoryCardSys.hpp"
#include "Runtime/CStateManager.hpp"
#include "Runtime/GameGlobalObjects.hpp"
#include "Runtime/IOStreams.hpp"
#include "Runtime/TCastTo.hpp"
#include "Runtime/Camera/CCameraManager.hpp"
#include "Runtime/Camera/CFirstPersonCamera.hpp"
#include <zeus/Math.hpp>
namespace urde {
const u32 CPlayerState::PowerUpMaxValues[41] = {1, 1, 1, 1, 250, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,

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@ -1,12 +1,14 @@
#pragma once
#include "RetroTypes.hpp"
#include "CBasics.hpp"
#include "CStaticInterference.hpp"
#include "IOStreams.hpp"
#include "rstl.hpp"
#include "World/CHealthInfo.hpp"
#include <string_view>
#include <unordered_map>
#include <vector>
#include "Runtime/CStaticInterference.hpp"
#include "Runtime/IOStreams.hpp"
#include "Runtime/RetroTypes.hpp"
#include "Runtime/rstl.hpp"
#include "Runtime/World/CHealthInfo.hpp"
namespace urde {