refactored class structures for toolbars

This commit is contained in:
Jack Andersen 2015-12-02 17:26:50 -10:00
parent 3ee468157b
commit bd0becc9c0
13 changed files with 336 additions and 63 deletions

View File

@ -40,6 +40,7 @@ list(APPEND SPECTER_HEADERS
include/Specter/TextView.hpp include/Specter/TextView.hpp
include/Specter/MultiLineTextView.hpp include/Specter/MultiLineTextView.hpp
include/Specter/Space.hpp include/Specter/Space.hpp
include/Specter/Toolbar.hpp
include/Specter/Table.hpp include/Specter/Table.hpp
include/Specter/Outliner.hpp include/Specter/Outliner.hpp
include/Specter/Panel.hpp include/Specter/Panel.hpp
@ -56,6 +57,7 @@ atdna(atdna_FontCache.cpp include/Specter/FontCache.hpp)
list(APPEND SPECTER_SOURCES list(APPEND SPECTER_SOURCES
lib/Specter.cpp lib/Specter.cpp
lib/ViewResources.cpp
lib/View.cpp lib/View.cpp
lib/RootView.cpp lib/RootView.cpp
lib/SplitView.cpp lib/SplitView.cpp
@ -63,6 +65,7 @@ list(APPEND SPECTER_SOURCES
lib/TextView.cpp lib/TextView.cpp
lib/MultiLineTextView.cpp lib/MultiLineTextView.cpp
lib/Space.cpp lib/Space.cpp
lib/Toolbar.cpp
lib/Table.cpp lib/Table.cpp
lib/Outliner.cpp lib/Outliner.cpp
lib/Panel.cpp lib/Panel.cpp

View File

@ -1,4 +1,28 @@
#ifndef SPECTER_SPACE_HPP #ifndef SPECTER_SPACE_HPP
#define SPECTER_SPACE_HPP #define SPECTER_SPACE_HPP
#include "Specter/View.hpp"
#include "Specter/Toolbar.hpp"
namespace Specter
{
class Space : public View
{
Toolbar::Position m_tbPos;
std::unique_ptr<Toolbar> m_toolbar;
std::unique_ptr<View> m_contentView;
public:
Space(ViewResources& res, View& parentView, Toolbar::Position toolbarPos);
std::unique_ptr<View> setContentView(std::unique_ptr<View>&& view);
void mouseDown(const boo::SWindowCoord&, boo::EMouseButton, boo::EModifierKey);
void mouseUp(const boo::SWindowCoord&, boo::EMouseButton, boo::EModifierKey);
void mouseMove(const boo::SWindowCoord&);
void resized(const boo::SWindowRect& root, const boo::SWindowRect& sub);
void resetResources(ViewResources& res);
void draw(boo::IGraphicsCommandQueue* gfxQ);
};
}
#endif // SPECTER_SPACE_HPP #endif // SPECTER_SPACE_HPP

View File

@ -35,7 +35,7 @@ private:
} }
std::unique_ptr<View> m_views[2]; std::unique_ptr<View> m_views[2];
VertexBlock m_splitBlock; ViewBlock m_splitBlock;
boo::IGraphicsBufferD* m_splitBlockBuf; boo::IGraphicsBufferD* m_splitBlockBuf;
struct SplitVert struct SplitVert
{ {
@ -70,7 +70,6 @@ private:
boo::IGraphicsBufferD* m_splitVertsBuf; boo::IGraphicsBufferD* m_splitVertsBuf;
boo::IVertexFormat* m_splitVtxFmt; /* OpenGL only */ boo::IVertexFormat* m_splitVtxFmt; /* OpenGL only */
boo::IShaderDataBinding* m_splitShaderBinding; boo::IShaderDataBinding* m_splitShaderBinding;
bool m_splitValid = false;
public: public:
SplitView(ViewResources& res, View& parentView, Axis axis); SplitView(ViewResources& res, View& parentView, Axis axis);
std::unique_ptr<View> setContentView(int slot, std::unique_ptr<View>&& view); std::unique_ptr<View> setContentView(int slot, std::unique_ptr<View>&& view);

View File

@ -0,0 +1,105 @@
#ifndef SPECTER_TOOLBAR_HPP
#define SPECTER_TOOLBAR_HPP
#include "Specter/View.hpp"
namespace Specter
{
class Toolbar : public View
{
public:
class Resources
{
friend class ViewResources;
friend class Toolbar;
boo::ITextureS* m_shadingTex;
void init(boo::IGraphicsDataFactory* factory);
};
enum class Position
{
Bottom,
Top
};
private:
Position m_tbPos;
std::unique_ptr<View> m_contentView;
ViewBlock m_splitBlock;
boo::IGraphicsBufferD* m_tbBlockBuf;
struct ToolbarVert
{
Zeus::CVector3f m_pos;
Zeus::CVector2f m_uv;
} m_tbVerts[10];
int m_gauge = 25;
void setHorizontalVerts(int width)
{
m_tbVerts[0].m_pos.assign(0, 1 + m_gauge, 0);
m_tbVerts[0].m_uv.assign(0, 0);
m_tbVerts[1].m_pos.assign(0, -1 + m_gauge, 0);
m_tbVerts[1].m_uv.assign(0.5, 0);
m_tbVerts[2].m_pos.assign(width, 1 + m_gauge, 0);
m_tbVerts[2].m_uv.assign(0, 0);
m_tbVerts[3].m_pos.assign(width, -1 + m_gauge, 0);
m_tbVerts[3].m_uv.assign(0.5, 0);
m_tbVerts[4].m_pos.assign(width, -1 + m_gauge, 0);
m_tbVerts[4].m_uv.assign(0.5, 0);
m_tbVerts[5].m_pos.assign(0, 1, 0);
m_tbVerts[5].m_uv.assign(0.5, 0);
m_tbVerts[6].m_pos.assign(0, 1, 0);
m_tbVerts[6].m_uv.assign(0.5, 0);
m_tbVerts[7].m_pos.assign(0, -1, 0);
m_tbVerts[7].m_uv.assign(1, 0);
m_tbVerts[8].m_pos.assign(width, 1, 0);
m_tbVerts[8].m_uv.assign(0.5, 0);
m_tbVerts[9].m_pos.assign(width, -1, 0);
m_tbVerts[9].m_uv.assign(1, 0);
}
void setVerticalVerts(int height)
{
m_tbVerts[0].m_pos.assign(-1, height, 0);
m_tbVerts[0].m_uv.assign(0, 0);
m_tbVerts[1].m_pos.assign(-1, 0, 0);
m_tbVerts[1].m_uv.assign(0, 0);
m_tbVerts[2].m_pos.assign(1, height, 0);
m_tbVerts[2].m_uv.assign(0.5, 0);
m_tbVerts[3].m_pos.assign(1, 0, 0);
m_tbVerts[3].m_uv.assign(0.5, 0);
m_tbVerts[4].m_pos.assign(1, 0, 0);
m_tbVerts[4].m_uv.assign(0.5, 0);
m_tbVerts[5].m_pos.assign(-1 + m_gauge, height, 0);
m_tbVerts[5].m_uv.assign(0.5, 0);
m_tbVerts[6].m_pos.assign(-1 + m_gauge, height, 0);
m_tbVerts[6].m_uv.assign(0.5, 0);
m_tbVerts[7].m_pos.assign(-1 + m_gauge, 0, 0);
m_tbVerts[7].m_uv.assign(0.5, 0);
m_tbVerts[8].m_pos.assign(1 + m_gauge, height, 0);
m_tbVerts[8].m_uv.assign(1, 0);
m_tbVerts[9].m_pos.assign(1 + m_gauge, 0, 0);
m_tbVerts[9].m_uv.assign(1, 0);
}
boo::IGraphicsBufferD* m_tbVertsBuf;
boo::IVertexFormat* m_tbVtxFmt; /* OpenGL only */
boo::IShaderDataBinding* m_tbShaderBinding;
bool m_splitValid = false;
public:
Toolbar(ViewResources& res, View& parentView, Position toolbarPos);
void mouseDown(const boo::SWindowCoord&, boo::EMouseButton, boo::EModifierKey);
void mouseUp(const boo::SWindowCoord&, boo::EMouseButton, boo::EModifierKey);
void mouseMove(const boo::SWindowCoord&);
void resized(const boo::SWindowRect& root, const boo::SWindowRect& sub);
void resetResources(ViewResources& res);
void draw(boo::IGraphicsCommandQueue* gfxQ);
};
}
#endif // SPECTER_TOOLBAR_HPP

View File

@ -28,15 +28,14 @@ class View
boo::IShaderDataBinding* m_bgShaderBinding; boo::IShaderDataBinding* m_bgShaderBinding;
Zeus::CVector3f m_bgRect[4]; Zeus::CVector3f m_bgRect[4];
Zeus::CColor m_bgColor; Zeus::CColor m_bgColor;
bool m_bgValid = false;
std::unique_ptr<boo::IGraphicsData> m_gfxData; std::unique_ptr<boo::IGraphicsData> m_gfxData;
friend class RootView; friend class RootView;
void buildResources(ViewResources& res); void buildResources(ViewResources& res);
View(ViewResources& res, RootView& parentView); View(ViewResources& res);
protected: protected:
struct VertexBlock struct ViewBlock
{ {
Zeus::CMatrix4f m_mv; Zeus::CMatrix4f m_mv;
void setViewRect(const boo::SWindowRect& root, const boo::SWindowRect& sub) void setViewRect(const boo::SWindowRect& root, const boo::SWindowRect& sub)
@ -96,7 +95,11 @@ public:
const boo::SWindowRect& subRect() const {return m_subRect;} const boo::SWindowRect& subRect() const {return m_subRect;}
void updateSize(); void updateSize();
void setBackground(Zeus::CColor color) {m_bgColor = color; m_bgValid = false;} void setBackground(Zeus::CColor color)
{
m_bgColor = color;
m_bgInstBuf->load(&m_bgColor, sizeof(Zeus::CColor));
}
virtual void updateCVar(HECL::CVar* cvar) {} virtual void updateCVar(HECL::CVar* cvar) {}
virtual void mouseDown(const boo::SWindowCoord&, boo::EMouseButton, boo::EModifierKey) {} virtual void mouseDown(const boo::SWindowCoord&, boo::EMouseButton, boo::EModifierKey) {}

View File

@ -3,6 +3,7 @@
#include "TextView.hpp" #include "TextView.hpp"
#include "RootView.hpp" #include "RootView.hpp"
#include "Toolbar.hpp"
namespace Specter namespace Specter
{ {
@ -13,14 +14,15 @@ class ViewResources
{ {
m_viewRes.init(factory); m_viewRes.init(factory);
m_textRes.init(factory, fcache); m_textRes.init(factory, fcache);
m_splitViewRes.init(factory); m_splitRes.init(factory);
} }
public: public:
boo::IGraphicsDataFactory* m_factory = nullptr; boo::IGraphicsDataFactory* m_factory = nullptr;
View::Resources m_viewRes; View::Resources m_viewRes;
TextView::Resources m_textRes; TextView::Resources m_textRes;
SplitView::Resources m_splitViewRes; SplitView::Resources m_splitRes;
Toolbar::Resources m_toolbarRes;
std::unique_ptr<boo::IGraphicsData> m_resData; std::unique_ptr<boo::IGraphicsData> m_resData;
Specter::FontTag m_mainFont; Specter::FontTag m_mainFont;
@ -36,6 +38,9 @@ public:
ViewResources& operator=(ViewResources&& other) = default; ViewResources& operator=(ViewResources&& other) = default;
void init(boo::IGraphicsDataFactory* factory, FontCache* fcache, unsigned dpi); void init(boo::IGraphicsDataFactory* factory, FontCache* fcache, unsigned dpi);
float m_pixelFactor = 0;
float pixelFactor() const {return m_pixelFactor;}
}; };
} }

View File

@ -6,7 +6,7 @@ namespace Specter
static LogVisor::LogModule Log("Specter::RootView"); static LogVisor::LogModule Log("Specter::RootView");
RootView::RootView(ViewResources& res, boo::IWindow* window) RootView::RootView(ViewResources& res, boo::IWindow* window)
: View(res, *this), m_window(window), m_events(*this) : View(res), m_window(window), m_events(*this)
{ {
window->setCallback(&m_events); window->setCallback(&m_events);
boo::SWindowRect rect = window->getWindowFrame(); boo::SWindowRect rect = window->getWindowFrame();

View File

@ -0,0 +1,54 @@
#include <LogVisor/LogVisor.hpp>
#include "Specter/Space.hpp"
#include "Specter/ViewResources.hpp"
namespace Specter
{
static LogVisor::LogModule Log("Specter::Space");
Space::Space(ViewResources& res, View& parentView, Toolbar::Position tbPos)
: View(res, parentView), m_tbPos(tbPos)
{
commitResources(res);
m_toolbar.reset(new Toolbar(res, *this, tbPos));
}
std::unique_ptr<View> Space::setContentView(std::unique_ptr<View>&& view)
{
std::unique_ptr<View> ret;
m_contentView.swap(ret);
m_contentView = std::move(view);
updateSize();
return ret;
}
void Space::mouseDown(const boo::SWindowCoord& coord, boo::EMouseButton button, boo::EModifierKey mod)
{
}
void Space::mouseUp(const boo::SWindowCoord& coord, boo::EMouseButton button, boo::EModifierKey mod)
{
}
void Space::mouseMove(const boo::SWindowCoord& coord)
{
}
void Space::resetResources(ViewResources& res)
{
if (m_contentView)
m_contentView->resetResources(res);
}
void Space::resized(const boo::SWindowRect& root, const boo::SWindowRect& sub)
{
View::resized(root, sub);
}
void Space::draw(boo::IGraphicsCommandQueue* gfxQ)
{
View::draw(gfxQ);
}
}

View File

@ -1,36 +1,6 @@
#include "Specter/ViewResources.hpp" #include <LogVisor/LogVisor.hpp>
namespace Specter namespace Specter
{ {
static LogVisor::LogModule Log("Specter"); static LogVisor::LogModule Log("Specter");
void ViewResources::init(boo::IGraphicsDataFactory* factory, FontCache* fcache, unsigned dpi)
{
m_factory = factory;
m_mainFont = fcache->prepMainFont(factory, AllCharFilter, false, 10.0, dpi);
m_monoFont = fcache->prepMonoFont(factory, AllCharFilter, false, 10.0, dpi);
m_heading14 = fcache->prepMainFont(factory, LatinAndJapaneseCharFilter, false, 14.0, dpi);
m_heading18 = fcache->prepMainFont(factory, LatinAndJapaneseCharFilter, false, 18.0, dpi);
switch (factory->platform())
{
case boo::IGraphicsDataFactory::Platform::OGL:
init<boo::GLDataFactory>(static_cast<boo::GLDataFactory*>(factory), fcache);
break;
#if _WIN32
case boo::IGraphicsDataFactory::Platform::D3D11:
case boo::IGraphicsDataFactory::Platform::D3D12:
init<boo::ID3DDataFactory>(static_cast<boo::ID3DDataFactory*>(factory), fcache);
break;
#elif BOO_HAS_METAL
case boo::IGraphicsDataFactory::Platform::Metal:
init<boo::MetalDataFactory>(static_cast<boo::MetalDataFactory*>(factory), fcache);
break;
#endif
default:
Log.report(LogVisor::FatalError, _S("unable to init view system for %s"), factory->platformName());
}
fcache->closeBuiltinFonts();
m_resData.reset(factory->commit());
}
} }

View File

@ -20,7 +20,7 @@ void SplitView::Resources::init(boo::IGraphicsDataFactory* factory)
SplitView::SplitView(ViewResources& system, View& parentView, Axis axis) SplitView::SplitView(ViewResources& system, View& parentView, Axis axis)
: View(system, parentView), m_axis(axis) : View(system, parentView), m_axis(axis)
{ {
m_splitBlockBuf = system.m_factory->newDynamicBuffer(boo::BufferUse::Uniform, sizeof(VertexBlock), 1); m_splitBlockBuf = system.m_factory->newDynamicBuffer(boo::BufferUse::Uniform, sizeof(ViewBlock), 1);
m_splitVertsBuf = system.m_factory->newDynamicBuffer(boo::BufferUse::Vertex, sizeof(SplitVert), 4); m_splitVertsBuf = system.m_factory->newDynamicBuffer(boo::BufferUse::Vertex, sizeof(SplitVert), 4);
if (!system.m_viewRes.m_texVtxFmt) if (!system.m_viewRes.m_texVtxFmt)
@ -32,7 +32,7 @@ SplitView::SplitView(ViewResources& system, View& parentView, Axis axis)
}; };
m_splitVtxFmt = system.m_factory->newVertexFormat(2, vdescs); m_splitVtxFmt = system.m_factory->newVertexFormat(2, vdescs);
boo::IGraphicsBuffer* bufs[] = {m_splitBlockBuf}; boo::IGraphicsBuffer* bufs[] = {m_splitBlockBuf};
boo::ITexture* texs[] = {system.m_splitViewRes.m_shadingTex}; boo::ITexture* texs[] = {system.m_splitRes.m_shadingTex};
m_splitShaderBinding = system.m_factory->newShaderDataBinding(system.m_viewRes.m_texShader, m_splitShaderBinding = system.m_factory->newShaderDataBinding(system.m_viewRes.m_texShader,
m_splitVtxFmt, m_splitVertsBuf, nullptr, m_splitVtxFmt, m_splitVertsBuf, nullptr,
nullptr, 1, bufs, 1, texs); nullptr, 1, bufs, 1, texs);
@ -40,7 +40,7 @@ SplitView::SplitView(ViewResources& system, View& parentView, Axis axis)
else else
{ {
boo::IGraphicsBuffer* bufs[] = {m_splitBlockBuf}; boo::IGraphicsBuffer* bufs[] = {m_splitBlockBuf};
boo::ITexture* texs[] = {system.m_splitViewRes.m_shadingTex}; boo::ITexture* texs[] = {system.m_splitRes.m_shadingTex};
m_splitShaderBinding = system.m_factory->newShaderDataBinding(system.m_viewRes.m_texShader, m_splitShaderBinding = system.m_factory->newShaderDataBinding(system.m_viewRes.m_texShader,
system.m_viewRes.m_texVtxFmt, system.m_viewRes.m_texVtxFmt,
m_splitVertsBuf, nullptr, m_splitVertsBuf, nullptr,
@ -140,7 +140,8 @@ void SplitView::resized(const boo::SWindowRect& root, const boo::SWindowRect& su
m_splitBlock.setViewRect(root, ssub); m_splitBlock.setViewRect(root, ssub);
setVerticalVerts(ssub.size[1]); setVerticalVerts(ssub.size[1]);
} }
m_splitValid = false; m_splitBlockBuf->load(&m_splitBlock, sizeof(ViewBlock));
m_splitVertsBuf->load(m_splitVerts, sizeof(SplitVert) * 4);
} }
void SplitView::draw(boo::IGraphicsCommandQueue* gfxQ) void SplitView::draw(boo::IGraphicsCommandQueue* gfxQ)
@ -150,13 +151,6 @@ void SplitView::draw(boo::IGraphicsCommandQueue* gfxQ)
m_views[0]->draw(gfxQ); m_views[0]->draw(gfxQ);
if (m_views[1]) if (m_views[1])
m_views[1]->draw(gfxQ); m_views[1]->draw(gfxQ);
if (!m_splitValid)
{
m_splitBlockBuf->load(&m_splitBlock, sizeof(VertexBlock));
m_splitVertsBuf->load(m_splitVerts, sizeof(SplitVert) * 4);
m_splitValid = true;
}
gfxQ->setShaderDataBinding(m_splitShaderBinding); gfxQ->setShaderDataBinding(m_splitShaderBinding);
gfxQ->draw(0, 4); gfxQ->draw(0, 4);

85
specter/lib/Toolbar.cpp Normal file
View File

@ -0,0 +1,85 @@
#include <LogVisor/LogVisor.hpp>
#include "Specter/Toolbar.hpp"
#include "Specter/ViewResources.hpp"
namespace Specter
{
static LogVisor::LogModule Log("Specter::Space");
void Toolbar::Resources::init(boo::IGraphicsDataFactory* factory)
{
static const Zeus::RGBA32 tex[3] =
{
{0,0,0,64},
{0,0,0,0},
{255,255,255,64}
};
m_shadingTex = factory->newStaticTexture(3, 1, 1, boo::TextureFormat::RGBA8, tex, 12);
}
Toolbar::Toolbar(ViewResources& system, View& parentView, Position tbPos)
: View(system, parentView), m_tbPos(tbPos), m_gauge(system.pixelFactor() * 25)
{
m_tbBlockBuf = system.m_factory->newDynamicBuffer(boo::BufferUse::Uniform, sizeof(ViewBlock), 1);
m_tbVertsBuf = system.m_factory->newDynamicBuffer(boo::BufferUse::Vertex, sizeof(ToolbarVert), 10);
if (!system.m_viewRes.m_texVtxFmt)
{
boo::VertexElementDescriptor vdescs[] =
{
{m_tbVertsBuf, nullptr, boo::VertexSemantic::Position4},
{m_tbVertsBuf, nullptr, boo::VertexSemantic::UV4}
};
m_tbVtxFmt = system.m_factory->newVertexFormat(2, vdescs);
boo::IGraphicsBuffer* bufs[] = {m_tbBlockBuf};
boo::ITexture* texs[] = {system.m_toolbarRes.m_shadingTex};
m_tbShaderBinding = system.m_factory->newShaderDataBinding(system.m_viewRes.m_texShader,
m_tbVtxFmt, m_tbVertsBuf, nullptr,
nullptr, 1, bufs, 1, texs);
}
else
{
boo::IGraphicsBuffer* bufs[] = {m_tbBlockBuf};
boo::ITexture* texs[] = {system.m_toolbarRes.m_shadingTex};
m_tbShaderBinding = system.m_factory->newShaderDataBinding(system.m_viewRes.m_texShader,
system.m_viewRes.m_texVtxFmt,
m_tbVertsBuf, nullptr,
nullptr, 1, bufs, 1, texs);
}
commitResources(system);
}
void Toolbar::mouseDown(const boo::SWindowCoord& coord, boo::EMouseButton button, boo::EModifierKey mod)
{
}
void Toolbar::mouseUp(const boo::SWindowCoord& coord, boo::EMouseButton button, boo::EModifierKey mod)
{
}
void Toolbar::mouseMove(const boo::SWindowCoord& coord)
{
}
void Toolbar::resetResources(ViewResources& res)
{
m_gauge = res.pixelFactor() * 25;
updateSize();
}
void Toolbar::resized(const boo::SWindowRect& root, const boo::SWindowRect& sub)
{
View::resized(root, sub);
setHorizontalVerts(sub.size[0]);
m_tbVertsBuf->load(&m_tbVerts, sizeof(ToolbarVert) * 10);
}
void Toolbar::draw(boo::IGraphicsCommandQueue* gfxQ)
{
View::draw(gfxQ);
}
}

View File

@ -288,7 +288,7 @@ void View::buildResources(ViewResources& system)
m_viewVertBlockBuf = m_viewVertBlockBuf =
system.m_factory->newDynamicBuffer(boo::BufferUse::Uniform, system.m_factory->newDynamicBuffer(boo::BufferUse::Uniform,
sizeof(VertexBlock), 1); sizeof(ViewBlock), 1);
if (!system.m_viewRes.m_solidVtxFmt) if (!system.m_viewRes.m_solidVtxFmt)
{ {
@ -314,9 +314,9 @@ void View::buildResources(ViewResources& system)
} }
} }
View::View(ViewResources& system, RootView& rootView) View::View(ViewResources& system)
: m_rootView(rootView), : m_rootView(*static_cast<RootView*>(this)),
m_parentView(rootView) m_parentView(*static_cast<RootView*>(this))
{ {
buildResources(system); buildResources(system);
} }
@ -341,18 +341,12 @@ void View::resized(const boo::SWindowRect& root, const boo::SWindowRect& sub)
m_bgRect[1].assign(0.f, 0.f, 0.f); m_bgRect[1].assign(0.f, 0.f, 0.f);
m_bgRect[2].assign(sub.size[0], sub.size[1], 0.f); m_bgRect[2].assign(sub.size[0], sub.size[1], 0.f);
m_bgRect[3].assign(sub.size[0], 0.f, 0.f); m_bgRect[3].assign(sub.size[0], 0.f, 0.f);
m_bgValid = false; m_viewVertBlockBuf->load(&m_viewVertBlock, sizeof(ViewBlock));
m_bgVertBuf->load(m_bgRect, sizeof(Zeus::CVector3f) * 4);
} }
void View::draw(boo::IGraphicsCommandQueue* gfxQ) void View::draw(boo::IGraphicsCommandQueue* gfxQ)
{ {
if (!m_bgValid)
{
m_viewVertBlockBuf->load(&m_viewVertBlock, sizeof(VertexBlock));
m_bgVertBuf->load(m_bgRect, sizeof(Zeus::CVector3f) * 4);
m_bgInstBuf->load(&m_bgColor, sizeof(Zeus::CColor));
m_bgValid = true;
}
gfxQ->setShaderDataBinding(m_bgShaderBinding); gfxQ->setShaderDataBinding(m_bgShaderBinding);
gfxQ->setDrawPrimitive(boo::Primitive::TriStrips); gfxQ->setDrawPrimitive(boo::Primitive::TriStrips);
gfxQ->draw(0, 4); gfxQ->draw(0, 4);

View File

@ -0,0 +1,37 @@
#include "Specter/ViewResources.hpp"
namespace Specter
{
static LogVisor::LogModule Log("Specter::ViewResources");
void ViewResources::init(boo::IGraphicsDataFactory* factory, FontCache* fcache, unsigned dpi)
{
m_pixelFactor = dpi / 72.f;
m_factory = factory;
m_mainFont = fcache->prepMainFont(factory, AllCharFilter, false, 10.f, dpi);
m_monoFont = fcache->prepMonoFont(factory, AllCharFilter, false, 10.f, dpi);
m_heading14 = fcache->prepMainFont(factory, LatinAndJapaneseCharFilter, false, 14.f, dpi);
m_heading18 = fcache->prepMainFont(factory, LatinAndJapaneseCharFilter, false, 18.f, dpi);
switch (factory->platform())
{
case boo::IGraphicsDataFactory::Platform::OGL:
init<boo::GLDataFactory>(static_cast<boo::GLDataFactory*>(factory), fcache);
break;
#if _WIN32
case boo::IGraphicsDataFactory::Platform::D3D11:
case boo::IGraphicsDataFactory::Platform::D3D12:
init<boo::ID3DDataFactory>(static_cast<boo::ID3DDataFactory*>(factory), fcache);
break;
#elif BOO_HAS_METAL
case boo::IGraphicsDataFactory::Platform::Metal:
init<boo::MetalDataFactory>(static_cast<boo::MetalDataFactory*>(factory), fcache);
break;
#endif
default:
Log.report(LogVisor::FatalError, _S("unable to init view system for %s"), factory->platformName());
}
fcache->closeBuiltinFonts();
m_resData.reset(factory->commit());
}
}