mirror of https://github.com/AxioDL/metaforce.git
Work on mesh transfer from blender
This commit is contained in:
parent
391ee13816
commit
bebeffb247
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@ -113,7 +113,7 @@ err:
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return 0;
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}
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size_t BlenderConnection::_readBuf(char* buf, size_t len)
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size_t BlenderConnection::_readBuf(void* buf, size_t len)
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{
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int ret = read(m_readpipe[0], buf, len);
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if (ret < 0)
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@ -124,7 +124,7 @@ err:
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return 0;
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}
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size_t BlenderConnection::_writeBuf(const char* buf, size_t len)
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size_t BlenderConnection::_writeBuf(const void* buf, size_t len)
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{
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int ret = write(m_writepipe[1], buf, len);
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if (ret < 0)
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@ -391,6 +391,8 @@ bool BlenderConnection::openBlend(const SystemString& path)
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"BlenderConnection::openBlend() musn't be called with stream active");
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return false;
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}
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if (path == m_loadedBlend)
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return true;
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HECL::SystemUTF8View pathView(path);
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_writeLine(("OPEN \"" + pathView.str() + "\"").c_str());
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char lineBuf[256];
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@ -429,7 +431,8 @@ void BlenderConnection::deleteBlend()
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}
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}
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void BlenderConnection::PyOutStream::linkBlend(const std::string& target, const std::string& objName,
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void BlenderConnection::PyOutStream::linkBlend(const std::string& target,
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const std::string& objName,
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bool link)
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{
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format("if '%s' not in bpy.data.scenes:\n"
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@ -453,6 +456,121 @@ void BlenderConnection::PyOutStream::linkBlend(const std::string& target, const
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objName.c_str(), objName.c_str(), target.c_str(), objName.c_str());
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}
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BlenderConnection::DataStream::Mesh::Mesh(BlenderConnection& conn)
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{
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uint32_t matCount;
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conn._readBuf(&matCount, 4);
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materials.reserve(matCount);
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for (int i=0 ; i<matCount ; ++i)
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{
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char mat[2048];
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conn._readLine(mat, 2048);
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materials.push_back(mat);
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}
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uint32_t submeshCount;
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conn._readBuf(&submeshCount, 4);
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submeshes.reserve(submeshCount);
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for (int i=0 ; i<submeshCount ; ++i)
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submeshes.emplace_back(conn);
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}
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BlenderConnection::DataStream::Mesh::Submesh::Submesh(BlenderConnection& conn)
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{
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uint32_t count;
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conn._readBuf(&count, 4);
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pos.reserve(count);
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for (int i=0 ; i<count ; ++i)
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pos.emplace_back(conn);
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conn._readBuf(&count, 4);
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norm.reserve(count);
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for (int i=0 ; i<count ; ++i)
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norm.emplace_back(conn);
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conn._readBuf(&colorLayerCount, 4);
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for (int i=0 ; i<colorLayerCount ; ++i)
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{
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conn._readBuf(&count, 4);
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color[i].reserve(count);
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for (int j=0 ; j<count ; ++j)
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color[i].emplace_back(conn);
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}
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conn._readBuf(&uvLayerCount, 4);
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for (int i=0 ; i<uvLayerCount ; ++i)
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{
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conn._readBuf(&count, 4);
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uv[i].reserve(count);
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for (int j=0 ; j<count ; ++j)
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uv[i].emplace_back(conn);
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}
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conn._readBuf(&count, 4);
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boneNames.reserve(count);
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for (int i=0 ; i<count ; ++i)
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{
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char name[128];
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conn._readLine(name, 128);
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boneNames.emplace_back(name);
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}
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conn._readBuf(&count, 4);
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skins.reserve(count);
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for (int i=0 ; i<count ; ++i)
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{
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skins.emplace_back();
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std::vector<SkinBind>& binds = skins.back();
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uint32_t bindCount;
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conn._readBuf(&bindCount, 4);
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binds.reserve(bindCount);
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for (int j=0 ; j<bindCount ; ++j)
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binds.emplace_back(conn);
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}
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conn._readBuf(&count, 4);
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skinBanks.reserve(count);
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for (int i=0 ; i<count ; ++i)
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{
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skinBanks.emplace_back();
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std::vector<Index>& bank = skinBanks.back();
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uint32_t idxCount;
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conn._readBuf(&idxCount, 4);
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bank.reserve(idxCount);
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for (int j=0 ; j<idxCount ; ++j)
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bank.emplace_back(conn);
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}
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conn._readBuf(&count, 4);
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surfaces.reserve(count);
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for (int i=0 ; i<count ; ++i)
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surfaces.emplace_back(conn, *this);
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}
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BlenderConnection::DataStream::Mesh::Submesh::Surface::Surface
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(BlenderConnection& conn, const Submesh& parent)
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: centroid(conn), materialIdx(conn), aabbMin(conn), aabbMax(conn),
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reflectionNormal(conn), skinBankIdx(conn)
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{
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uint32_t count;
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conn._readBuf(&count, 4);
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verts.reserve(count);
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for (int i=0 ; i<count ; ++i)
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verts.emplace_back(conn, parent);
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}
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BlenderConnection::DataStream::Mesh::Submesh::Surface::Vert::Vert
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(BlenderConnection& conn, const Submesh& parent)
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{
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conn._readBuf(&iPos, 4);
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conn._readBuf(&iNorm, 4);
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if (parent.colorLayerCount)
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conn._readBuf(iColor, 4 * parent.colorLayerCount);
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if (parent.uvLayerCount)
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conn._readBuf(iUv, 4 * parent.uvLayerCount);
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conn._readBuf(&iSkin, 4);
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}
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void BlenderConnection::quitBlender()
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{
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_writeLine("QUIT");
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@ -40,8 +40,8 @@ class BlenderConnection
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std::string m_startupBlend;
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size_t _readLine(char* buf, size_t bufSz);
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size_t _writeLine(const char* buf);
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size_t _readBuf(char* buf, size_t len);
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size_t _writeBuf(const char* buf, size_t len);
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size_t _readBuf(void* buf, size_t len);
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size_t _writeBuf(const void* buf, size_t len);
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void _closePipe();
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public:
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BlenderConnection(int verbosityLevel=1);
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@ -223,29 +223,197 @@ public:
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return ANIMOutStream(m_parent);
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}
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};
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inline PyOutStream beginPythonOut(bool deleteOnError=false)
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PyOutStream beginPythonOut(bool deleteOnError=false)
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{
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if (m_lock)
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BlenderLog.report(LogVisor::FatalError, "lock already held for BlenderConnection::beginPythonOut()");
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return PyOutStream(this, deleteOnError);
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}
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class DataStream
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{
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friend class BlenderConnection;
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BlenderConnection* m_parent;
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DataStream(BlenderConnection* parent)
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: m_parent(parent)
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{
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m_parent->m_lock = true;
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m_parent->_writeLine("DATABEGIN");
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char readBuf[16];
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m_parent->_readLine(readBuf, 16);
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if (strcmp(readBuf, "READY"))
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BlenderLog.report(LogVisor::FatalError, "unable to open DataStream with blender");
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}
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public:
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DataStream(const DataStream& other) = delete;
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DataStream(DataStream&& other)
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: m_parent(other.m_parent) {other.m_parent = nullptr;}
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~DataStream() {close();}
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void close()
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{
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if (m_parent && m_parent->m_lock)
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{
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m_parent->_writeLine("DATAEND");
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char readBuf[16];
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m_parent->_readLine(readBuf, 16);
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if (strcmp(readBuf, "DONE"))
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BlenderLog.report(LogVisor::FatalError, "unable to close DataStream with blender");
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m_parent->m_lock = false;
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}
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}
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std::vector<std::string> getMeshList()
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{
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m_parent->_writeLine("MESHLIST");
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uint32_t count;
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m_parent->_readBuf(&count, 4);
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std::vector<std::string> retval;
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retval.reserve(count);
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for (int i=0 ; i<count ; ++i)
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{
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char name[128];
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m_parent->_readLine(name, 128);
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retval.push_back(name);
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}
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return retval;
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}
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/* Intermediate mesh representation prepared by blender from a single mesh object */
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struct Mesh
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{
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/* HECL source of each material */
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std::vector<std::string> materials;
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/* Encapsulates mesh data up to maximum indexing space,
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* overflowing to additional Submeshes as needed */
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struct Submesh
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{
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/* Vertex buffer data */
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struct Vector2f
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{
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float val[2];
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Vector2f(BlenderConnection& conn) {conn._readBuf(val, 8);}
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};
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struct Vector3f
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{
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float val[3];
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Vector3f(BlenderConnection& conn) {conn._readBuf(val, 12);}
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};
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struct Vector4f
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{
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float val[4];
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Vector4f(BlenderConnection& conn) {conn._readBuf(val, 16);}
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};
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struct Index
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{
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uint32_t val;
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Index(BlenderConnection& conn) {conn._readBuf(&val, 4);}
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};
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std::vector<Vector3f> pos;
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std::vector<Vector3f> norm;
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uint32_t colorLayerCount = 0;
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std::vector<Vector4f> color[4];
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uint32_t uvLayerCount = 0;
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std::vector<Vector2f> uv[8];
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/* Skinning data */
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std::vector<std::string> boneNames;
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struct SkinBind
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{
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uint32_t boneIdx;
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float weight;
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SkinBind(BlenderConnection& conn) {conn._readBuf(&boneIdx, 8);}
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};
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std::vector<std::vector<SkinBind>> skins;
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std::vector<std::vector<Index>> skinBanks;
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/* Islands of the same material/skinBank are represented here */
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struct Surface
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{
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Vector3f centroid;
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Index materialIdx;
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Vector3f aabbMin;
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Vector3f aabbMax;
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Vector3f reflectionNormal;
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Index skinBankIdx;
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/* Vertex indexing data */
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struct Vert
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{
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uint32_t iPos;
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uint32_t iNorm;
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uint32_t iColor[4] = {uint32_t(-1)};
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uint32_t iUv[8] = {uint32_t(-1)};
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uint32_t iSkin;
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Vert(BlenderConnection& conn, const Submesh& parent);
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};
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std::vector<Vert> verts;
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Surface(BlenderConnection& conn, const Submesh& parent);
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};
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std::vector<Surface> surfaces;
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Submesh(BlenderConnection& conn);
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};
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std::vector<Submesh> submeshes;
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Mesh(BlenderConnection& conn);
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};
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/* Compile mesh by name */
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Mesh compileMesh(const std::string& name, int maxIdx=65535, int maxSkinBanks=10)
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{
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char req[128];
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snprintf(req, 128, "MESHCOMPILE %s %d %d", name.c_str(), maxIdx, maxSkinBanks);
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m_parent->_writeLine(req);
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char readBuf[256];
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m_parent->_readLine(readBuf, 256);
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if (strcmp(readBuf, "OK"))
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BlenderLog.report(LogVisor::FatalError, "unable to cook mesh '%s': %s", name.c_str(), readBuf);
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return Mesh(*m_parent);
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}
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/* Compile all meshes into one */
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Mesh compileAllMeshes(int maxIdx=65535, int maxSkinBanks=10)
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{
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char req[128];
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snprintf(req, 128, "MESHCOMPILEALL %d %d", maxIdx, maxSkinBanks);
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m_parent->_writeLine(req);
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char readBuf[256];
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m_parent->_readLine(readBuf, 256);
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if (strcmp(readBuf, "OK"))
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BlenderLog.report(LogVisor::FatalError, "unable to cook all meshes: %s", readBuf);
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return Mesh(*m_parent);
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}
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};
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DataStream beginData()
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{
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if (m_lock)
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BlenderLog.report(LogVisor::FatalError, "lock already held for BlenderConnection::beginDataIn()");
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return DataStream(this);
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}
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void quitBlender();
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static inline BlenderConnection& SharedConnection()
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static BlenderConnection& SharedConnection()
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{
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if (!SharedBlenderConnection)
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SharedBlenderConnection = new BlenderConnection(HECL::VerbosityLevel);
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return *SharedBlenderConnection;
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}
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inline void closeStream()
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void closeStream()
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{
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if (m_lock)
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deleteBlend();
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}
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static inline void Shutdown()
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static void Shutdown()
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{
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if (SharedBlenderConnection)
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{
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@ -75,6 +75,17 @@ def count_brackets(linestr):
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bracket_count -= 1
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return bracket_count
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# Read line of space-separated/quoted arguments
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def read_cmdargs():
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cmdline = readpipeline()
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if cmdline == b'':
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print('HECL connection lost')
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bpy.ops.wm.quit_blender()
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cmdargs = []
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for match in ARGS_PATTERN.finditer(cmdline.decode()):
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cmdargs.append(match.group(match.lastindex))
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return cmdargs
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# Complete sequences of statements compiled/executed here
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def exec_compbuf(compbuf, globals):
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if double_verbose:
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@ -82,7 +93,8 @@ def exec_compbuf(compbuf, globals):
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co = compile(compbuf, '<HECL>', 'exec')
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exec(co, globals)
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def anim_loop(globals):
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# Command loop for writing animation key data to blender
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def animin_loop(globals):
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writepipeline(b'ANIMREADY')
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while True:
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crv_type = struct.unpack('b', os.read(readfd, 1))
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@ -114,15 +126,35 @@ def anim_loop(globals):
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pt.interpolation = 'LINEAR'
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pt.co = (key_data[0], key_data[1])
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# Command loop for reading data from blender
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def dataout_loop():
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writepipeline(b'READY')
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while True:
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cmdargs = read_cmdargs()
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print(cmdargs)
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if cmdargs[0] == 'DATAEND':
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break
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elif cmdargs[0] == 'MESHLIST':
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for meshobj in bpy.data.objects:
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if meshobj.type == 'MESH':
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writepipeline(meshobj.name.encode())
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elif cmdargs[0] == 'MESHCOMPILE':
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meshName = cmdargs[1]
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maxIdx = int(cmdargs[2])
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maxSkinBanks = int(cmdargs[3])
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if meshName not in bpy.data.objects:
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writepipeline(b'mesh not found')
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continue
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hecl.hmdl.cook(writepipebuf, bpy.data.objects[meshName])
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# Command loop
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while True:
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cmdline = readpipeline()
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if cmdline == b'':
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print('HECL connection lost')
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bpy.ops.wm.quit_blender()
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cmdargs = []
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for match in ARGS_PATTERN.finditer(cmdline.decode()):
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cmdargs.append(match.group(match.lastindex))
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cmdargs = read_cmdargs()
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print(cmdargs)
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if cmdargs[0] == 'QUIT':
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|
@ -172,7 +204,7 @@ while True:
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if len(compbuf):
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exec_compbuf(compbuf, globals)
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compbuf = str()
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anim_loop(globals)
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animin_loop(globals)
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continue
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# End check
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@ -217,6 +249,13 @@ while True:
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elif cmdargs[0] == 'PYEND':
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writepipeline(b'ERROR')
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elif cmdargs[0] == 'DATABEGIN':
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writepipeline(b'READY')
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dataout_loop()
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elif cmdargs[0] == 'DATAEND':
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writepipeline(b'ERROR')
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else:
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hecl.command(cmdargs, writepipeline, writepipebuf)
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@ -210,6 +210,22 @@ public:
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}
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};
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static HECL::SystemString MakePathArgAbsolute(const HECL::SystemString& arg,
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const HECL::SystemString& cwd)
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{
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#if _WIN32
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if (arg.size() >= 2 && iswalpha(arg[0]) && arg[1] == _S(':'))
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return arg;
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if (arg[0] == _S('\\') || arg[0] == _S('/'))
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return arg;
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return cwd + _S('\\') + arg;
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#else
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if (arg[0] == _S('/') || arg[0] == _S('\\'))
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return arg;
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return cwd + _S('/') + arg;
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#endif
|
||||
}
|
||||
|
||||
void ToolPrintProgress(const HECL::SystemChar* message, const HECL::SystemChar* submessage,
|
||||
int lidx, float factor, int& lineIdx)
|
||||
{
|
||||
|
|
|
@ -34,7 +34,7 @@ public:
|
|||
continue;
|
||||
}
|
||||
HECL::SystemString subPath;
|
||||
HECL::ProjectRootPath root = HECL::SearchForProject(arg, subPath);
|
||||
HECL::ProjectRootPath root = HECL::SearchForProject(MakePathArgAbsolute(arg, info.cwd), subPath);
|
||||
if (root)
|
||||
{
|
||||
if (!m_fallbackProj)
|
||||
|
@ -118,7 +118,6 @@ public:
|
|||
|
||||
HECL::SystemString toolName() const {return _S("cook");}
|
||||
|
||||
using ProjectDataSpec = HECL::Database::Project::ProjectDataSpec;
|
||||
int run()
|
||||
{
|
||||
for (const HECL::ProjectPath& path : m_selectedItems)
|
||||
|
|
|
@ -555,11 +555,27 @@ public:
|
|||
/**
|
||||
* @brief Return new ProjectPath with extension added
|
||||
* @param ext file extension to add
|
||||
* @param replace remove existing extension (if any) before appending new extension
|
||||
* @return new path with extension
|
||||
*/
|
||||
ProjectPath getWithExtension(const SystemChar* ext) const
|
||||
ProjectPath getWithExtension(const SystemChar* ext, bool replace=false) const
|
||||
{
|
||||
ProjectPath pp(*this);
|
||||
if (replace)
|
||||
{
|
||||
auto relIt = pp.m_relPath.end();
|
||||
auto absIt = pp.m_absPath.end();
|
||||
while (relIt != pp.m_relPath.begin() && *relIt != _S('.') && *relIt != _S('/'))
|
||||
{
|
||||
--relIt;
|
||||
--absIt;
|
||||
}
|
||||
if (*relIt == _S('.'))
|
||||
{
|
||||
pp.m_relPath.resize(relIt - pp.m_relPath.begin());
|
||||
pp.m_absPath.resize(absIt - pp.m_absPath.begin());
|
||||
}
|
||||
}
|
||||
pp.m_relPath += ext;
|
||||
pp.m_absPath += ext;
|
||||
return pp;
|
||||
|
|
Loading…
Reference in New Issue