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macOS build fixes
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@@ -18,7 +18,7 @@ struct SModelShadersInfo {
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const hecl::Backend::ExtensionSlot& extension)
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: m_material(material), m_tag(tag), m_extension(extension) {
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m_hash = m_tag.val64();
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hecl::hash_combine_impl(m_hash, std::hash<uint64_t>()(m_extension.hash()));
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hecl::hash_combine_impl<uint64_t>(m_hash, std::hash<uint64_t>()(m_extension.hash()));
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m_vtxFmtData = tag.vertexFormat();
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m_vtxFmt = boo::VertexFormatInfo(m_vtxFmtData.size(), m_vtxFmtData.data());
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