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CActor: Make Render() a non-const function
A few implementations of Render() contain const-casts nested within its their call hierarchy to get around the fact that this function is marked const. We can just make the member function non-const to allow removal of these casts in follow up changes.
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@@ -669,7 +669,7 @@ void CRidley::PreRender(CStateManager& mgr, const zeus::CFrustum& frustum) {
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}
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}
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void CRidley::Render(const CStateManager& mgr) const {
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void CRidley::Render(CStateManager& mgr) {
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zeus::CColor multiplyColor = zeus::skBlack;
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if (xb24_ > 0.f) {
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multiplyColor = zeus::CColor::lerp(zeus::skWhite, x430_damageColor, xb24_ / 0.33f);
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