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CActor: Make Render() a non-const function
A few implementations of Render() contain const-casts nested within its their call hierarchy to get around the fact that this function is marked const. We can just make the member function non-const to allow removal of these casts in follow up changes.
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@@ -107,7 +107,7 @@ void CSeedling::Think(float dt, CStateManager& mgr) {
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x71c_attackCoolOff -= dt;
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}
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void CSeedling::Render(const CStateManager& mgr) const {
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void CSeedling::Render(CStateManager& mgr) {
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if (x400_25_alive && x6bc_spikeData) {
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const size_t index = x722_24_renderOnlyClusterA ? 0 : size_t(x722_25_curNeedleCluster);
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CModelFlags flags;
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