mirror of
https://github.com/AxioDL/metaforce.git
synced 2025-12-18 02:45:23 +00:00
CActor: Make Render() a non-const function
A few implementations of Render() contain const-casts nested within its their call hierarchy to get around the fact that this function is marked const. We can just make the member function non-const to allow removal of these casts in follow up changes.
This commit is contained in:
@@ -443,7 +443,7 @@ void CThardus::PreRender(CStateManager& mgr, const zeus::CFrustum& frustum) {
|
||||
xb4_drawFlags = CModelFlags(0, 0, 3, zeus::skWhite);
|
||||
}
|
||||
}
|
||||
void CThardus::Render(const CStateManager& mgr) const {
|
||||
void CThardus::Render(CStateManager& mgr) {
|
||||
CPatterned::Render(mgr);
|
||||
if (mgr.GetPlayerState()->GetActiveVisor(mgr) == CPlayerState::EPlayerVisor::Thermal && x7c4_ != 0) {
|
||||
RenderFlare(mgr, x7c0_);
|
||||
|
||||
Reference in New Issue
Block a user