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CActor: Make Render() a non-const function
A few implementations of Render() contain const-casts nested within its their call hierarchy to get around the fact that this function is marked const. We can just make the member function non-const to allow removal of these casts in follow up changes.
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@@ -55,8 +55,8 @@ class CDecal {
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public:
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CDecal(const TToken<CDecalDescription>& desc, const zeus::CTransform& xf);
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void RenderQuad(CQuadDecal& decal, const SQuadDescr& desc) const;
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void RenderMdl() const;
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void Render() const;
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void RenderMdl();
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void Render();
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void Update(float dt);
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static void SetGlobalSeed(u16);
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