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CActor: Make Render() a non-const function
A few implementations of Render() contain const-casts nested within its their call hierarchy to get around the fact that this function is marked const. We can just make the member function non-const to allow removal of these casts in follow up changes.
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@@ -95,7 +95,7 @@ void CFlameThrower::AddToRenderer(const zeus::CFrustum&, CStateManager& mgr) {
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EnsureRendered(mgr, x2e8_flameXf.origin, GetRenderBounds());
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}
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void CFlameThrower::Render(const CStateManager&) const {}
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void CFlameThrower::Render(CStateManager&) {}
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std::optional<zeus::CAABox> CFlameThrower::GetTouchBounds() const { return std::nullopt; }
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