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CActor: Make Render() a non-const function
A few implementations of Render() contain const-casts nested within its their call hierarchy to get around the fact that this function is marked const. We can just make the member function non-const to allow removal of these casts in follow up changes.
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@@ -9,7 +9,7 @@ public:
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CEffect(TUniqueId uid, const CEntityInfo& info, bool active, std::string_view name, const zeus::CTransform& xf);
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void AddToRenderer(const zeus::CFrustum&, CStateManager&) override {}
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void Render(const CStateManager&) const override {}
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void Render(CStateManager&) override {}
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};
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} // namespace urde
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