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CActor: Make Render() a non-const function
A few implementations of Render() contain const-casts nested within its their call hierarchy to get around the fact that this function is marked const. We can just make the member function non-const to allow removal of these casts in follow up changes.
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@@ -103,7 +103,7 @@ void CExplosion::AddToRenderer(const zeus::CFrustum& frustum, CStateManager& mgr
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EnsureRendered(mgr);
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}
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void CExplosion::Render(const CStateManager& mgr) const {
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void CExplosion::Render(CStateManager& mgr) {
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if (mgr.GetThermalDrawFlag() == EThermalDrawFlag::Hot && xf4_24_renderThermalHot) {
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CElementGen::SetSubtractBlend(true);
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CBooModel::SetRenderModelBlack(true);
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