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CActor: Make Render() a non-const function

A few implementations of Render() contain const-casts nested within its
their call hierarchy to get around the fact that this function is marked
const. We can just make the member function non-const to allow removal
of these casts in follow up changes.
This commit is contained in:
Lioncash
2020-04-09 13:28:20 -04:00
parent 7774bc06ca
commit bfd17e4513
107 changed files with 231 additions and 174 deletions

View File

@@ -96,7 +96,7 @@ void CHUDBillboardEffect::PreRender(CStateManager& mgr, const zeus::CFrustum& fr
x104_24_renderAsParticleGen = !mgr.RenderLast(GetUniqueId());
}
void CHUDBillboardEffect::Render(const CStateManager& mgr) const {
void CHUDBillboardEffect::Render(CStateManager& mgr) {
if (x104_25_enableRender && !x104_24_renderAsParticleGen) {
SCOPED_GRAPHICS_DEBUG_GROUP("CHUDBillboardEffect::Render", zeus::skPurple);
xe8_generator->Render();