mirror of
https://github.com/AxioDL/metaforce.git
synced 2025-12-10 07:47:42 +00:00
CActor: Make Render() a non-const function
A few implementations of Render() contain const-casts nested within its their call hierarchy to get around the fact that this function is marked const. We can just make the member function non-const to allow removal of these casts in follow up changes.
This commit is contained in:
@@ -401,7 +401,7 @@ public:
|
||||
bool GetExplorationMode() const;
|
||||
bool GetCombatMode() const;
|
||||
void RenderGun(const CStateManager& mgr, const zeus::CVector3f& pos) const;
|
||||
void Render(const CStateManager& mgr) const override;
|
||||
void Render(CStateManager& mgr) override;
|
||||
void RenderReflectedPlayer(CStateManager& mgr);
|
||||
void PreRender(CStateManager& mgr, const zeus::CFrustum& frustum) override;
|
||||
void CalculateRenderBounds() override;
|
||||
|
||||
Reference in New Issue
Block a user