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CActor: Make Render() a non-const function

A few implementations of Render() contain const-casts nested within its
their call hierarchy to get around the fact that this function is marked
const. We can just make the member function non-const to allow removal
of these casts in follow up changes.
This commit is contained in:
Lioncash
2020-04-09 13:28:20 -04:00
parent 7774bc06ca
commit bfd17e4513
107 changed files with 231 additions and 174 deletions

View File

@@ -105,7 +105,7 @@ EWeaponCollisionResponseTypes CScriptDamageableTrigger::GetCollisionResponseType
: EWeaponCollisionResponseTypes::Unknown15;
}
void CScriptDamageableTrigger::Render(const CStateManager& mgr) const {
void CScriptDamageableTrigger::Render(CStateManager& mgr) {
if (x30_24_active && x1dc_faceFlag != 0 && std::fabs(x1e0_alpha) >= 0.00001f) {
zeus::CAABox aabb = x14c_bounds.getTransformedAABox(x214_faceDirInv);
zeus::CTransform xf = x34_transform * zeus::CTransform::Translate(x244_faceTranslate) * x1e4_faceDir;