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CActor: Make Render() a non-const function
A few implementations of Render() contain const-casts nested within its their call hierarchy to get around the fact that this function is marked const. We can just make the member function non-const to allow removal of these casts in follow up changes.
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@@ -239,7 +239,7 @@ void CScriptEffect::AddToRenderer(const zeus::CFrustum& frustum, CStateManager&
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}
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}
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void CScriptEffect::Render(const CStateManager& mgr) const {
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void CScriptEffect::Render(CStateManager& mgr) {
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/* The following code is kept for reference, this is now performed in CElementGen
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if (x138_actorLights)
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x138_actorLights->ActivateLights();
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