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CActor: Make Render() a non-const function
A few implementations of Render() contain const-casts nested within its their call hierarchy to get around the fact that this function is marked const. We can just make the member function non-const to allow removal of these casts in follow up changes.
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@@ -28,7 +28,7 @@ void CScriptPointOfInterest::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId
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void CScriptPointOfInterest::AddToRenderer(const zeus::CFrustum&, CStateManager&) {}
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void CScriptPointOfInterest::Render(const CStateManager&) const {}
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void CScriptPointOfInterest::Render(CStateManager&) {}
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void CScriptPointOfInterest::CalculateRenderBounds() {
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if (xe8_pointSize == 0.f)
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