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mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-16 04:17:03 +00:00

Lots of bug fixes; working CPhazonSuitFilter

This commit is contained in:
Jack Andersen
2017-12-19 20:06:54 -10:00
parent 1c44f8d1bc
commit c00cc6cea9
41 changed files with 322 additions and 161 deletions

View File

@@ -533,17 +533,18 @@ zeus::CTransform CAnimData::GetLocatorTransform(CSegId id, const CCharAnimTime*
return {};
zeus::CTransform ret;
if (!x220_31_poseCached)
if (time || !x220_31_poseCached)
{
const_cast<CAnimData*>(this)->RecalcPoseBuilder(time);
const_cast<CAnimData*>(this)->x220_31_poseCached = time == nullptr;
}
if (!x220_30_poseBuilt)
x2fc_poseBuilder.BuildTransform(id, ret);
else
{
zeus::CMatrix3f rot = x224_pose.GetRotation(id);
zeus::CVector3f offset = x224_pose.GetOffset(id);
ret.setRotation(rot);
ret.origin = offset;
ret.setRotation(x224_pose.GetTransformMinusOffset(id));
ret.origin = x224_pose.GetOffset(id);
}
return ret;
}

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@@ -339,6 +339,7 @@ bool CBitLevelLoader::LoadBool()
CSegIdToIndexConverter::CSegIdToIndexConverter(const CFBStreamedAnimReaderTotals& totals)
{
std::fill(std::begin(x0_indices), std::end(x0_indices), -1);
for (u32 b=0 ; b<totals.x24_boneChanCount ; ++b)
{
u16 segId = totals.xc_segIds2[b];
@@ -360,13 +361,19 @@ CFBStreamedAnimReader::CFBStreamedAnimReader(const TSubAnimTypeToken<CFBStreamed
bool CFBStreamedAnimReader::HasOffset(const CSegId& seg) const
{
return x7c_totals.Prior().x8_hasTrans1[x114_segIdToIndex.SegIdToIndex(seg)];
s32 idx = x114_segIdToIndex.SegIdToIndex(seg);
if (idx == -1)
return false;
return x7c_totals.Prior().x8_hasTrans1[idx];
}
zeus::CVector3f CFBStreamedAnimReader::GetOffset(const CSegId& seg) const
{
const float* af = x7c_totals.Prior().GetFloats(x114_segIdToIndex.SegIdToIndex(seg));
const float* bf = x7c_totals.Next().GetFloats(x114_segIdToIndex.SegIdToIndex(seg));
s32 idx = x114_segIdToIndex.SegIdToIndex(seg);
if (idx == -1)
return {};
const float* af = x7c_totals.Prior().GetFloats(idx);
const float* bf = x7c_totals.Next().GetFloats(idx);
zeus::CVector3f a(af[4], af[5], af[6]);
zeus::CVector3f b(bf[4], bf[5], bf[6]);
return zeus::CVector3f::lerp(a, b, x7c_totals.GetT());
@@ -374,8 +381,11 @@ zeus::CVector3f CFBStreamedAnimReader::GetOffset(const CSegId& seg) const
zeus::CQuaternion CFBStreamedAnimReader::GetRotation(const CSegId& seg) const
{
const float* af = x7c_totals.Prior().GetFloats(x114_segIdToIndex.SegIdToIndex(seg));
const float* bf = x7c_totals.Next().GetFloats(x114_segIdToIndex.SegIdToIndex(seg));
s32 idx = x114_segIdToIndex.SegIdToIndex(seg);
if (idx == -1)
return {};
const float* af = x7c_totals.Prior().GetFloats(idx);
const float* bf = x7c_totals.Next().GetFloats(idx);
zeus::CQuaternion a(af[0], af[1], af[2], af[3]);
zeus::CQuaternion b(bf[0], bf[1], bf[2], bf[3]);
return zeus::CQuaternion::slerp(a, b, x7c_totals.GetT());
@@ -479,33 +489,40 @@ SAdvancementResults CFBStreamedAnimReader::VAdvanceView(const CCharAnimTime& dt)
SAdvancementResults res = {};
CCharAnimTime animDur = x54_source->GetAnimationDuration();
if (xc_curTime >= animDur || dt.EqualsZero())
if (xc_curTime == animDur)
{
xc_curTime = CCharAnimTime(0);
xc_curTime = CCharAnimTime();
x7c_totals.SetTime(x108_bitLoader, xc_curTime);
res.x0_remTime = dt;
return res;
}
else if (dt.EqualsZero())
{
return res;
}
zeus::CQuaternion priorQ = GetRotation(3);
zeus::CVector3f priorV = GetOffset(3);
CCharAnimTime nextTime = xc_curTime + dt;
if (nextTime > animDur)
xc_curTime += dt;
CCharAnimTime overTime;
if (xc_curTime > animDur)
{
nextTime = animDur;
res.x0_remTime = nextTime - animDur;
overTime = xc_curTime - animDur;
xc_curTime = animDur;
}
xc_curTime = nextTime;
x7c_totals.SetTime(x108_bitLoader, xc_curTime);
if (x54_source->HasPOIData())
UpdatePOIStates();
zeus::CQuaternion nextQ = GetRotation(3);
zeus::CVector3f nextV = GetOffset(3);
res.x8_deltas.xc_rotDelta = priorQ.inverse() * nextQ;
res.x0_remTime = overTime;
res.x8_deltas.xc_rotDelta = nextQ * priorQ.inverse();
if (HasOffset(3))
res.x8_deltas.x0_posDelta = res.x8_deltas.xc_rotDelta.transform(nextV - priorV);
res.x8_deltas.x0_posDelta = nextQ.inverse().transform(nextV - priorV);
return res;
}

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@@ -85,10 +85,10 @@ public:
class CSegIdToIndexConverter
{
u32 x0_indices[96] = {u32(-1)};
s32 x0_indices[96];
public:
CSegIdToIndexConverter(const CFBStreamedAnimReaderTotals& totals);
u32 SegIdToIndex(const CSegId& id) const { return x0_indices[id]; }
s32 SegIdToIndex(const CSegId& id) const { return x0_indices[id]; }
};
class CFBStreamedAnimReader : public CAnimSourceReaderBase

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@@ -19,10 +19,10 @@ std::shared_ptr<CAnimTreeNode>
CMetaAnimPlay::VGetAnimationTree(const CAnimSysContext& animSys,
const CMetaAnimTreeBuildOrders& orders) const
{
if (orders.x0_)
if (orders.x0_recursiveAdvance)
{
CMetaAnimTreeBuildOrders modOrders;
modOrders.PreAdvanceForAll(*orders.x0_);
modOrders.PreAdvanceForAll(*orders.x0_recursiveAdvance);
return GetAnimationTree(animSys, modOrders);
}

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@@ -1,5 +1,6 @@
#include "CMetaAnimRandom.hpp"
#include "CMetaAnimFactory.hpp"
#include "CAnimSysContext.hpp"
namespace urde
{
@@ -32,7 +33,16 @@ std::shared_ptr<CAnimTreeNode>
CMetaAnimRandom::VGetAnimationTree(const CAnimSysContext& animSys,
const CMetaAnimTreeBuildOrders& orders) const
{
return {};
s32 r = animSys.x8_random->Range(1, 100);
const std::pair<std::shared_ptr<IMetaAnim>, u32>* useRd = nullptr;
for (auto& rd : x4_randomData)
{
useRd = &rd;
if (r <= rd.second)
break;
}
return useRd->first->GetAnimationTree(animSys, orders);
}
}

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@@ -30,10 +30,10 @@ std::shared_ptr<CAnimTreeNode>
CMetaAnimSequence::VGetAnimationTree(const CAnimSysContext& animSys,
const CMetaAnimTreeBuildOrders& orders) const
{
if (orders.x0_)
if (orders.x0_recursiveAdvance)
{
CMetaAnimTreeBuildOrders modOrders;
modOrders.PreAdvanceForAll(*orders.x0_);
modOrders.PreAdvanceForAll(*orders.x0_recursiveAdvance);
return GetAnimationTree(animSys, modOrders);
}

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@@ -423,7 +423,7 @@ void CModelData::InvSuitDraw(EWhichModel which, const zeus::CTransform& xf, cons
/* Normal Blended */
lights->ActivateLights(*model.GetModelInst());
flags.m_extendedShader = EExtendedShader::Lighting;
flags.m_extendedShader = EExtendedShader::ForcedAlpha;
flags.x4_color = alphaColor;
x10_animData->Render(model, flags, {}, nullptr);
@@ -445,7 +445,7 @@ void CModelData::InvSuitDraw(EWhichModel which, const zeus::CTransform& xf, cons
/* Normal Blended */
lights->ActivateLights(model);
flags.m_extendedShader = EExtendedShader::Lighting;
flags.m_extendedShader = EExtendedShader::ForcedAlpha;
flags.x4_color = alphaColor;
model.Draw(flags, nullptr, nullptr);

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@@ -11,13 +11,13 @@ std::shared_ptr<CAnimTreeNode>
IMetaAnim::GetAnimationTree(const CAnimSysContext& animSys,
const CMetaAnimTreeBuildOrders& orders) const
{
if (orders.x44_)
if (orders.x44_singleAdvance)
{
std::shared_ptr<CAnimTreeNode> tree =
VGetAnimationTree(animSys, CMetaAnimTreeBuildOrders::NoSpecialOrders());
if (orders.x44_->IsTime() || orders.x44_->IsString())
if (orders.x44_singleAdvance->IsTime() || orders.x44_singleAdvance->IsString())
{
CCharAnimTime time = GetTime(*orders.x44_, *tree);
CCharAnimTime time = GetTime(*orders.x44_singleAdvance, *tree);
AdvanceAnim(*tree, time);
}
return tree;

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@@ -52,14 +52,14 @@ public:
struct CMetaAnimTreeBuildOrders
{
std::experimental::optional<CPreAdvanceIndicator> x0_;
std::experimental::optional<CPreAdvanceIndicator> x44_;
std::experimental::optional<CPreAdvanceIndicator> x0_recursiveAdvance;
std::experimental::optional<CPreAdvanceIndicator> x44_singleAdvance;
static CMetaAnimTreeBuildOrders NoSpecialOrders() { return {}; }
static CMetaAnimTreeBuildOrders PreAdvanceForAll(const CPreAdvanceIndicator& ind)
{
CMetaAnimTreeBuildOrders ret;
ret.x0_.emplace(ind);
ret.x44_.emplace(ind);
ret.x0_recursiveAdvance.emplace(ind);
ret.x44_singleAdvance.emplace(ind);
return ret;
}
};