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Lots of bug fixes; working CPhazonSuitFilter
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@@ -1310,7 +1310,8 @@ void CBooRenderer::ReallyDrawPhazonSuitIndirectEffect(const zeus::CColor& vertCo
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const CTexture& indTex, const zeus::CColor& modColor,
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float scale, float offX, float offY)
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{
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m_phazonSuitFilter.draw(modColor, scale, offX * scale, offY * scale);
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float qScale = scale / 8.f; // Adjustment for URDE
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m_phazonSuitFilter.draw(modColor, scale, offX * qScale, offY * qScale);
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}
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void CBooRenderer::ReallyDrawPhazonSuitEffect(const zeus::CColor& modColor /*, const CTexture& maskTex*/)
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