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Player reflection and other imps
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@@ -113,7 +113,7 @@ public:
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float sub80009148() const;
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void sub800097AC(float, CStateManager&);
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void UpdateCameraHints(float, CStateManager&);
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void ThinkCameras(float, CStateManager&);
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void UpdateFog(float, CStateManager&);
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void UpdateRumble(float, CStateManager&);
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