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Player reflection and other imps
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@@ -25,8 +25,6 @@ class CScriptRoomAcoustics : public CEntity
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bool x7c_delay;
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amuse::EffectDelayInfo x80_delayInfo;
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void EnableAuxCallbacks();
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public:
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CScriptRoomAcoustics(TUniqueId uid, const std::string& name,
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const CEntityInfo& info, bool active, u32 volScale,
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@@ -41,6 +39,7 @@ public:
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void Think(float dt, CStateManager& stateMgr);
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void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager& stateMgr);
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void Accept(IVisitor& visitor);
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void EnableAuxCallbacks();
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static void DisableAuxCallbacks();
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};
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