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mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-10 07:07:42 +00:00

Huge shader refactor

This commit is contained in:
Jack Andersen
2018-10-06 16:59:17 -10:00
parent 0a0a581f2d
commit c307e354ca
184 changed files with 8777 additions and 14295 deletions

View File

@@ -1,7 +1,7 @@
#ifndef __URDE_CFOGVOLUMEPLANESHADER_HPP__
#define __URDE_CFOGVOLUMEPLANESHADER_HPP__
#include "TShader.hpp"
#include "boo/graphicsdev/IGraphicsDataFactory.hpp"
#include "zeus/CMatrix4f.hpp"
#include "zeus/CColor.hpp"
#include "zeus/CRectangle.hpp"
@@ -12,11 +12,6 @@ namespace urde
class CFogVolumePlaneShader
{
friend struct CFogVolumePlaneShaderGLDataBindingFactory;
friend struct CFogVolumePlaneShaderVulkanDataBindingFactory;
friend struct CFogVolumePlaneShaderMetalDataBindingFactory;
friend struct CFogVolumePlaneShaderD3DDataBindingFactory;
boo::ObjToken<boo::IGraphicsBufferD> m_vbo;
boo::ObjToken<boo::IShaderDataBinding> m_dataBinds[4];
std::vector<zeus::CVector4f> m_verts;
@@ -25,13 +20,12 @@ class CFogVolumePlaneShader
void CommitResources(size_t capacity);
public:
static void Initialize();
static void Shutdown();
static const zeus::CRectangle DefaultRect;
void reset(int numVerts) { m_verts.clear(); m_verts.reserve(numVerts); }
void addFan(const zeus::CVector3f* verts, int numVerts);
void draw(int pass);
using _CLS = CFogVolumePlaneShader;
#include "TShaderDecl.hpp"
};
}