2
0
mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-09 23:47:43 +00:00

Huge shader refactor

This commit is contained in:
Jack Andersen
2018-10-06 16:59:17 -10:00
parent 0a0a581f2d
commit c307e354ca
184 changed files with 8777 additions and 14295 deletions

View File

@@ -2,10 +2,7 @@
#define __URDE_CLINERENDERERSHADERS_HPP__
#include "Graphics/CGraphics.hpp"
#include "boo/graphicsdev/GL.hpp"
#include "boo/graphicsdev/D3D.hpp"
#include "boo/graphicsdev/Metal.hpp"
#include "boo/graphicsdev/Vulkan.hpp"
#include "boo/graphicsdev/IGraphicsDataFactory.hpp"
namespace urde
{
@@ -13,17 +10,6 @@ class CLineRenderer;
class CLineRendererShaders
{
public:
struct IDataBindingFactory
{
virtual void BuildShaderDataBinding(boo::IGraphicsDataFactory::Context& ctx,
CLineRenderer& renderer,
const boo::ObjToken<boo::IShaderPipeline>& pipeline,
const boo::ObjToken<boo::ITexture>& texture)=0;
virtual ~IDataBindingFactory() = default;
};
private:
static boo::ObjToken<boo::IShaderPipeline> m_texAlpha;
static boo::ObjToken<boo::IShaderPipeline> m_texAdditive;
@@ -38,25 +24,7 @@ private:
static boo::ObjToken<boo::IShaderPipeline> m_noTexAlphaZGEqual;
static boo::ObjToken<boo::IVertexFormat> m_texVtxFmt;
static boo::ObjToken<boo::IVertexFormat> m_noTexVtxFmt;
static std::unique_ptr<IDataBindingFactory> m_bindFactory;
public:
#if BOO_HAS_GL
static IDataBindingFactory* Initialize(boo::GLDataFactory::Context& ctx);
#endif
#if _WIN32
static IDataBindingFactory* Initialize(boo::D3DDataFactory::Context& ctx);
#endif
#if BOO_HAS_METAL
static IDataBindingFactory* Initialize(boo::MetalDataFactory::Context& ctx);
#endif
#if BOO_HAS_VULKAN
static IDataBindingFactory* Initialize(boo::VulkanDataFactory::Context& ctx);
#endif
static void Initialize();
static void Shutdown();
static void BuildShaderDataBinding(boo::IGraphicsDataFactory::Context& ctx, CLineRenderer& renderer,