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Huge shader refactor

This commit is contained in:
Jack Andersen
2018-10-06 16:59:17 -10:00
parent 0a0a581f2d
commit c307e354ca
184 changed files with 8777 additions and 14295 deletions

View File

@@ -1,10 +1,9 @@
#ifndef __URDE_IMAIN_HPP__
#define __URDE_IMAIN_HPP__
#include <boo/boo.hpp>
#include <boo/graphicsdev/GL.hpp>
#include <boo/audiodev/IAudioVoiceEngine.hpp>
#include <hecl/Runtime.hpp>
#include <amuse/amuse.hpp>
#include "boo/boo.hpp"
#include "boo/audiodev/IAudioVoiceEngine.hpp"
#include "hecl/Runtime.hpp"
#include "amuse/amuse.hpp"
#include "RetroTypes.hpp"
namespace hecl
@@ -15,7 +14,7 @@ class Console;
namespace urde
{
class CStopWatch;
class CStopwatch;
enum class EGameplayResult
{
None,