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Huge shader refactor
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@@ -16,10 +16,7 @@ class CSwooshDescription;
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class CParticleSwoosh : public CParticleGen
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{
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friend struct OGLParticleSwooshDataBindingFactory;
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friend struct VulkanParticleSwooshDataBindingFactory;
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friend struct D3DParticleSwooshDataBindingFactory;
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friend struct MetalParticleSwooshDataBindingFactory;
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friend class CParticleSwooshShaders;
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struct SSwooshData
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{
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