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Huge shader refactor

This commit is contained in:
Jack Andersen
2018-10-06 16:59:17 -10:00
parent 0a0a581f2d
commit c307e354ca
184 changed files with 8777 additions and 14295 deletions

View File

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#include "shader_CFluidPlaneShader.hpp"
const boo::VertexElementDescriptor Shader_CFluidPlaneShader::VtxFmtElems[5] =
{
{boo::VertexSemantic::Position4},
{boo::VertexSemantic::Normal4, 0},
{boo::VertexSemantic::Normal4, 1},
{boo::VertexSemantic::Normal4, 2},
{boo::VertexSemantic::Color}
};
const boo::VertexElementDescriptor Shader_CFluidPlaneShader::TessVtxFmtElems[3] =
{
{boo::VertexSemantic::Position4},
{boo::VertexSemantic::UV4, 0},
{boo::VertexSemantic::UV4, 1}
};