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CGameOptions: Amend wonky formatting of VisorOptsNew
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@ -50,12 +50,12 @@ constexpr std::array<SGameOption, 4> ControllerOpts{{
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}};
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}};
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constexpr std::array<SGameOption, 5> VisorOptsNew{{
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constexpr std::array<SGameOption, 5> VisorOptsNew{{
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{EGameOption::VisorOpacity, 23, 0.f, 255.f, 1.f, EOptionType::Float},
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{EGameOption::VisorOpacity, 23, 0.f, 255.f, 1.f, EOptionType::Float},
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{EGameOption::HelmetOpacity, 24, 0.f, 255.f, 1.f, EOptionType::Float},
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{EGameOption::HelmetOpacity, 24, 0.f, 255.f, 1.f, EOptionType::Float},
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{EGameOption::HUDLag, 25, 0.f, 1.f, 1.f, EOptionType::DoubleEnum},
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{EGameOption::HUDLag, 25, 0.f, 1.f, 1.f, EOptionType::DoubleEnum},
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{EGameOption::HintSystem, 26, 0.f, 1.f, 1.f, EOptionType::DoubleEnum},
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{EGameOption::HintSystem, 26, 0.f, 1.f, 1.f, EOptionType::DoubleEnum},
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{EGameOption::RestoreDefaults, 38, 0.f, 1.f, 1.f, EOptionType::RestoreDefaults},
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{EGameOption::RestoreDefaults, 38, 0.f, 1.f, 1.f, EOptionType::RestoreDefaults},
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}};
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}};
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constexpr std::array<SGameOption, 5> DisplayOptsNew{{
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constexpr std::array<SGameOption, 5> DisplayOptsNew{{
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//{EGameOption::ScreenBrightness, 25, 0.f, 8.f, 1.f, EOptionType::Float},
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//{EGameOption::ScreenBrightness, 25, 0.f, 8.f, 1.f, EOptionType::Float},
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