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Lots of Windows fixes; add D3D12; more boo decoupling
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@@ -12,11 +12,21 @@
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#include <cstring>
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#include <ctime>
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#ifdef WIN32
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#include <windows.h>
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#ifndef WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN
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#endif
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#ifndef NOMINMAX
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#define NOMINMAX
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#endif
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#include <Windows.h>
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#include <nowide/stackstring.hpp>
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#ifndef _WIN32_IE
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#define _WIN32_IE 0x0400
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#endif
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#include <shlobj.h>
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#include <ShlObj.h>
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#if !defined(S_ISDIR) && defined(S_IFMT) && defined(S_IFDIR)
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#define S_ISDIR(m) (((m)&S_IFMT) == S_IFDIR)
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#endif
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#endif
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#include "Runtime/CBasics.hpp"
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@@ -191,7 +201,7 @@ void CBasics::Swap8Bytes(u8* v) {
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#if __GNUC__
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*val = __builtin_bswap64(*val);
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#elif _WIN32
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*val = _byteswap_uint64(val);
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*val = _byteswap_uint64(*val);
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#else
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*val = ((val & 0xFF00000000000000ULL) >> 56) | ((val & 0x00FF000000000000ULL) >> 40) |
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((val & 0x0000FF0000000000ULL) >> 24) | ((val & 0x000000FF00000000ULL) >> 8) |
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