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CElitePirate: Start impl; create CGrenadeLauncher

This commit is contained in:
2020-03-26 03:30:54 -04:00
parent 566c356612
commit c33703bd93
7 changed files with 425 additions and 51 deletions

View File

@@ -0,0 +1,102 @@
#pragma once
#include "Runtime/Character/CModelData.hpp"
#include "Runtime/Collision/CCollidableSphere.hpp"
#include "Runtime/Particle/CGenDescription.hpp"
#include "Runtime/RetroTypes.hpp"
#include "Runtime/World/CActorParameters.hpp"
#include "Runtime/World/CDamageInfo.hpp"
#include "Runtime/World/CDamageVulnerability.hpp"
#include "Runtime/World/CEntityInfo.hpp"
#include "Runtime/World/CHealthInfo.hpp"
#include "Runtime/World/CPhysicsActor.hpp"
#include "Runtime/World/CPhysicsActor.hpp"
#include "TCastTo.hpp" // Generated file, do not modify include path
#include <array>
#include <string_view>
#include <zeus/CColor.hpp>
#include <zeus/CTransform.hpp>
#include <zeus/CQuaternion.hpp>
namespace urde {
namespace MP1 {
struct SGrenadeLauncherData {
CHealthInfo x0_healthInfo;
CDamageInfo x8_damageInfo;
u32 x24_;
u32 x28_;
u32 x2c_;
u32 x30_;
u32 x34_;
u16 x38_;
u16 x3a_;
};
class CGrenadeLauncherData {
public:
SGrenadeLauncherData x0_;
u32 x3c_;
CAssetId x40_;
u16 x44_sfx;
zeus::CQuaternion x48_quat;
CGrenadeLauncherData(const SGrenadeLauncherData& data, u32 w1, CAssetId w2, u16 sfx, const zeus::CQuaternion& quat)
: x0_(data), x3c_(w1), x40_(w2), x44_sfx(sfx), x48_quat(quat){};
};
class CGrenadeLauncher : public CPhysicsActor {
public:
int x258_ = 0;
CHealthInfo x25c_;
CDamageVulnerability x264_vulnerability;
TUniqueId x2cc_otherId;
CGrenadeLauncherData x2d0_data;
CCollidableSphere x328_cSphere;
float x348_ = -1.f;
zeus::CColor x34c_color1{1.f};
CActorParameters x350_actParms;
// was TToken<CGenDescription>
TLockedToken<CGenDescription> x3c0_particleGenDesc;
std::array<s32, 4> x3c8_animIds;
float x3d8_ = 0.f;
float x3dc_ = 0.f;
float x3e0_ = 0.f;
float x3e4_ = 0.f;
float x3e8_thermalMag;
float x3ec_ = 0.f;
zeus::CColor x3f0_color2{0.5f, 0.f, 0.f};
zeus::CColor x3f4_color3{0.f};
float x3f8_;
bool x3fc_ = false;
bool x3fd_ = true;
bool x3fe_ = true;
CGrenadeLauncher(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
CModelData&& mData, const zeus::CAABox& bounds, const CHealthInfo& healthInfo,
const CDamageVulnerability& vulnerability, const CActorParameters& actParams, TUniqueId otherId,
const CGrenadeLauncherData& data, float f1);
void Accept(IVisitor& visitor) override { visitor.Visit(this); }
void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) override;
void AddToRenderer(const zeus::CFrustum& frustum, const CStateManager& mgr) const override;
const CCollisionPrimitive* GetCollisionPrimitive() const override { return &x328_cSphere; }
const CDamageVulnerability* GetDamageVulnerability() const override { return &x264_vulnerability; }
std::optional<zeus::CAABox> GetTouchBounds() const override;
CHealthInfo* HealthInfo(CStateManager& mgr) override;
void PreRender(CStateManager& mgr, const zeus::CFrustum& frustum) override;
void Render(const CStateManager& mgr) const override;
void Think(float dt, CStateManager& mgr) override;
void Touch(CActor& act, CStateManager& mgr) override;
protected:
void UpdateCollision();
void UpdateColor(float arg);
void sub_8022f69c(float arg);
void sub_8022f770(CStateManager& mgr);
void sub_8022f9e0(CStateManager& mgr, float arg);
void sub_80230438();
};
} // namespace MP1
} // namespace urde