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CElitePirate: Start impl; create CGrenadeLauncher
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@@ -14,6 +14,7 @@ class CPathFindSearch;
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class CPathFindVisualizer {
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CLineRenderer m_spline = {CLineRenderer::EPrimitiveMode::LineStrip, 16, {}, true};
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public:
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void Draw(const CPathFindSearch& path);
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};
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@@ -56,6 +57,8 @@ public:
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void SetArea(CPFArea* area) { x0_area = area; }
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float GetCharacterHeight() const { return xd0_chHeight; }
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void SetCharacterHeight(float h) { xd0_chHeight = h; }
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float GetCharacterRadius() const { return xd4_chRadius; }
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void SetCharacterRadius(float r) { xd4_chRadius = r; }
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void SetPadding(float padding) { xd8_padding = padding; }
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float RemainingPathDistance(const zeus::CVector3f& pos) const;
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void DebugDraw() const;
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