CElitePirate: Start impl; create CGrenadeLauncher

This commit is contained in:
Luke Street 2020-03-26 03:30:54 -04:00
parent 566c356612
commit c33703bd93
7 changed files with 425 additions and 51 deletions

View File

@ -1,15 +1,41 @@
#include "Runtime/MP1/World/CElitePirate.hpp" #include "Runtime/MP1/World/CElitePirate.hpp"
#include "Runtime/Collision/CCollisionActor.hpp"
#include "Runtime/Collision/CCollisionActorManager.hpp" #include "Runtime/Collision/CCollisionActorManager.hpp"
#include "Runtime/CSimplePool.hpp" #include "Runtime/CSimplePool.hpp"
#include "Runtime/CStateManager.hpp" #include "Runtime/CStateManager.hpp"
#include "Runtime/GameGlobalObjects.hpp" #include "Runtime/GameGlobalObjects.hpp"
#include "Runtime/World/CPatternedInfo.hpp" #include "Runtime/World/CPatternedInfo.hpp"
#include "Runtime/World/CPlayer.hpp"
#include "Runtime/World/ScriptLoader.hpp" #include "Runtime/World/ScriptLoader.hpp"
#include "TCastTo.hpp" // Generated file, do not modify include path #include "TCastTo.hpp" // Generated file, do not modify include path
namespace urde::MP1 { namespace urde::MP1 {
namespace {
static constexpr std::array<SJointInfo, 3> skJointInfoL{{
{"L_shoulder", "L_elbow", 1.f, 1.5f},
{"L_wrist", "L_elbow", 0.9f, 1.3f},
{"L_knee", "L_ankle", 0.9f, 1.3f},
}};
static constexpr std::array<SJointInfo, 3> skJointInfoR{{
{"R_shoulder", "R_elbow", 1.f, 1.5f},
{"R_wrist", "R_elbow", 0.9f, 1.3f},
{"R_knee", "R_ankle", 0.9f, 1.3f},
}};
static constexpr std::array<SSphereJointInfo, 7> skSphereJointInfo{{
{"Head_1", 1.2f},
{"L_Palm_LCTR", 1.5f},
{"R_Palm_LCTR", 1.5f},
{"Spine_1", 1.5f},
{"Collar", 1.2f},
{"L_Ball", 0.8f},
{"R_Ball", 0.8f},
}};
} // namespace
CElitePirateData::CElitePirateData(CInputStream& in, u32 propCount) CElitePirateData::CElitePirateData(CInputStream& in, u32 propCount)
: x0_(in.readFloatBig()) : x0_(in.readFloatBig())
, x4_(in.readFloatBig()) , x4_(in.readFloatBig())
@ -22,7 +48,7 @@ CElitePirateData::CElitePirateData(CInputStream& in, u32 propCount)
, x20_(in) , x20_(in)
, x24_(CSfxManager::TranslateSFXID(in.readUint32Big())) , x24_(CSfxManager::TranslateSFXID(in.readUint32Big()))
, x28_(ScriptLoader::LoadActorParameters(in)) , x28_(ScriptLoader::LoadActorParameters(in))
, x90_(ScriptLoader::LoadAnimationParameters(in)) , x90_launcherParams(ScriptLoader::LoadAnimationParameters(in))
, x9c_(in) , x9c_(in)
, xa0_(CSfxManager::TranslateSFXID(in.readUint32Big())) , xa0_(CSfxManager::TranslateSFXID(in.readUint32Big()))
, xa4_(in) , xa4_(in)
@ -53,14 +79,24 @@ CElitePirate::CElitePirate(TUniqueId uid, std::string_view name, const CEntityIn
const CElitePirateData& eliteData) const CElitePirateData& eliteData)
: CPatterned(ECharacter::ElitePirate, uid, name, EFlavorType::Zero, info, xf, std::move(mData), pInfo, : CPatterned(ECharacter::ElitePirate, uid, name, EFlavorType::Zero, info, xf, std::move(mData), pInfo,
EMovementType::Ground, EColliderType::One, EBodyType::BiPedal, actParms, EKnockBackVariant::Large) EMovementType::Ground, EColliderType::One, EBodyType::BiPedal, actParms, EKnockBackVariant::Large)
, x56c_(pInfo.GetDamageVulnerability()) , x56c_vulnerability(pInfo.GetDamageVulnerability())
, x5d8_(eliteData) , x5d8_data(eliteData)
, x6f8_(*GetModelData()->GetAnimationData(), "Head_1", zeus::degToRad(80.f), zeus::degToRad(180.f), , x6f8_boneTracking(*GetModelData()->GetAnimationData(), "Head_1", zeus::degToRad(80.f), zeus::degToRad(180.f),
EBoneTrackingFlags::None) EBoneTrackingFlags::None)
, x738_(GetBoundingBox(), GetMaterialList()) , x738_(GetBoundingBox(), GetMaterialList())
, x7d0_(nullptr, 1, pInfo.GetPathfindingIndex(), 1.f, 1.f) { , x7d0_pathFindSearch(nullptr, 1, pInfo.GetPathfindingIndex(), 1.f, 1.f)
if (x5d8_.GetX20().IsValid()) { , x8c0_(5.f)
x760_ = g_SimplePool->GetObj({SBIG('PART'), x5d8_.GetX20()}); , x988_24_(false)
, x988_25_(false)
, x988_26_(false)
, x988_27_(false)
, x988_28_alert(false)
, x988_29_(false)
, x988_30_(false)
, x988_31_(false)
, x989_24_(false) {
if (x5d8_data.GetX20().IsValid()) {
x760_ = g_SimplePool->GetObj({SBIG('PART'), x5d8_data.GetX20()});
} }
x460_knockBackController.SetEnableFreeze(false); x460_knockBackController.SetEnableFreeze(false);
@ -68,41 +104,82 @@ CElitePirate::CElitePirate(TUniqueId uid, std::string_view name, const CEntityIn
x460_knockBackController.SetEnableBurn(false); x460_knockBackController.SetEnableBurn(false);
x460_knockBackController.SetEnableExplodeDeath(false); x460_knockBackController.SetEnableExplodeDeath(false);
x460_knockBackController.SetEnableLaggedBurnDeath(false); x460_knockBackController.SetEnableLaggedBurnDeath(false);
sub80229248(); sub_80229248();
} }
void CElitePirate::Accept(IVisitor& visitor) { visitor.Visit(this); } void CElitePirate::Accept(IVisitor& visitor) { visitor.Visit(this); }
void CElitePirate::Think(float dt, CStateManager& mgr) { CPatterned::Think(dt, mgr); } void CElitePirate::Think(float dt, CStateManager& mgr) { CPatterned::Think(dt, mgr); }
void CElitePirate::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) { void CElitePirate::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) {
switch (msg) { switch (msg) {
case EScriptObjectMessage::Activate: { case EScriptObjectMessage::Activate: {
if (V179()) if (sub_802273a8()) {
x730_->SetActive(mgr, true); x730_collisionActorMgr2->SetActive(mgr, true);
if (CEntity* ent = mgr.ObjectById(x772_)) }
if (CEntity* ent = mgr.ObjectById(x772_)) {
ent->SetActive(true); ent->SetActive(true);
}
break; break;
} }
case EScriptObjectMessage::Deactivate: { case EScriptObjectMessage::Deactivate: {
if (V179()) if (sub_802273a8()) {
x730_->SetActive(mgr, false); x730_collisionActorMgr2->SetActive(mgr, false);
x5d4_->SetActive(mgr, false); }
x5d4_collisionActorMgr1->SetActive(mgr, false);
if (CEntity* ent = mgr.ObjectById(x772_)) if (CEntity* ent = mgr.ObjectById(x772_)) {
ent->SetActive(false); ent->SetActive(false);
}
break; break;
} }
case EScriptObjectMessage::Alert: case EScriptObjectMessage::Alert:
x988_28_ = true; x988_28_alert = true;
break; break;
case EScriptObjectMessage::Touched: case EScriptObjectMessage::Touched: {
if (HealthInfo(mgr)->GetHP() <= 0.f)
break; break;
TCastToPtr<CCollisionActor> actor = mgr.ObjectById(uid);
if (!actor) {
if (uid == x772_ && x772_ != kInvalidUniqueId) {
sub_8022759c(true, mgr);
}
break;
}
const TUniqueId& touchedUid = actor->GetLastTouchedObject();
if (touchedUid != GetUniqueId()) {
if (TCastToPtr<CGameProjectile> projectile = mgr.ObjectById(touchedUid)) {
sub_8022759c(true, mgr);
}
break;
}
if (!x988_31_) { // TODO is this right?
if (x420_curDamageRemTime <= 0.f) {
CDamageInfo info = GetContactDamage();
info.SetDamage(0.5f * info.GetDamage());
mgr.ApplyDamage(GetUniqueId(), mgr.GetPlayer().GetUniqueId(), GetUniqueId(), info,
CMaterialFilter::MakeInclude({EMaterialTypes::Solid}), zeus::skZero3f);
x420_curDamageRemTime = x424_damageWaitTime;
}
break;
}
if ((!x988_25_ || !sub_802293f8(uid, x774_collisionRJointIds)) &&
(!x988_26_ || !sub_802293f8(uid, x788_collisionLJointIds))) {
break;
}
mgr.ApplyDamage(GetUniqueId(), mgr.GetPlayer().GetUniqueId(), GetUniqueId(), GetContactDamage(),
CMaterialFilter::MakeInclude({EMaterialTypes::Solid}), zeus::skZero3f);
x420_curDamageRemTime = x424_damageWaitTime;
x988_24_ = false;
break;
}
case EScriptObjectMessage::Registered: case EScriptObjectMessage::Registered:
x450_bodyController->Activate(mgr); x450_bodyController->Activate(mgr);
SetupCollisionManager(mgr); SetupCollisionManagers(mgr);
// TODO
break;
default: default:
break; break;
} }
// TODO
CPatterned::AcceptScriptMsg(msg, uid, mgr); CPatterned::AcceptScriptMsg(msg, uid, mgr);
} }
void CElitePirate::PreRender(CStateManager& mgr, const zeus::CFrustum& frustum) { CPatterned::PreRender(mgr, frustum); } void CElitePirate::PreRender(CStateManager& mgr, const zeus::CFrustum& frustum) { CPatterned::PreRender(mgr, frustum); }
@ -120,14 +197,12 @@ zeus::CVector3f CElitePirate::GetAimPosition(const CStateManager& mgr, float dt)
void CElitePirate::DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType type, float dt) { void CElitePirate::DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType type, float dt) {
CPatterned::DoUserAnimEvent(mgr, node, type, dt); CPatterned::DoUserAnimEvent(mgr, node, type, dt);
} }
const CCollisionPrimitive* CElitePirate::GetCollisionPrimitive() const { const CCollisionPrimitive* CElitePirate::GetCollisionPrimitive() const { return &x738_; }
return CPhysicsActor::GetCollisionPrimitive();
}
void CElitePirate::KnockBack(const zeus::CVector3f& pos, CStateManager& mgr, const CDamageInfo& info, void CElitePirate::KnockBack(const zeus::CVector3f& pos, CStateManager& mgr, const CDamageInfo& info,
EKnockBackType type, bool inDeferred, float magnitude) { EKnockBackType type, bool inDeferred, float magnitude) {
CPatterned::KnockBack(pos, mgr, info, type, inDeferred, magnitude); CPatterned::KnockBack(pos, mgr, info, type, inDeferred, magnitude);
} }
void CElitePirate::TakeDamage(const zeus::CVector3f& pos, float arg) { CPatterned::TakeDamage(pos, arg); } void CElitePirate::TakeDamage(const zeus::CVector3f& pos, float) {}
void CElitePirate::Patrol(CStateManager& mgr, EStateMsg msg, float dt) { CPatterned::Patrol(mgr, msg, dt); } void CElitePirate::Patrol(CStateManager& mgr, EStateMsg msg, float dt) { CPatterned::Patrol(mgr, msg, dt); }
void CElitePirate::PathFind(CStateManager& mgr, EStateMsg msg, float dt) { CPatterned::PathFind(mgr, msg, dt); } void CElitePirate::PathFind(CStateManager& mgr, EStateMsg msg, float dt) { CPatterned::PathFind(mgr, msg, dt); }
void CElitePirate::TargetPatrol(CStateManager& mgr, EStateMsg msg, float dt) { CPatterned::TargetPatrol(mgr, msg, dt); } void CElitePirate::TargetPatrol(CStateManager& mgr, EStateMsg msg, float dt) { CPatterned::TargetPatrol(mgr, msg, dt); }
@ -155,6 +230,151 @@ bool CElitePirate::ShotAt(CStateManager& mgr, float arg) { return CAi::ShotAt(mg
bool CElitePirate::ShouldSpecialAttack(CStateManager& mgr, float arg) { return CAi::ShouldSpecialAttack(mgr, arg); } bool CElitePirate::ShouldSpecialAttack(CStateManager& mgr, float arg) { return CAi::ShouldSpecialAttack(mgr, arg); }
bool CElitePirate::ShouldCallForBackup(CStateManager& mgr, float arg) { return CAi::ShouldCallForBackup(mgr, arg); } bool CElitePirate::ShouldCallForBackup(CStateManager& mgr, float arg) { return CAi::ShouldCallForBackup(mgr, arg); }
CPathFindSearch* CElitePirate::GetSearchPath() { return CPatterned::GetSearchPath(); } CPathFindSearch* CElitePirate::GetSearchPath() { return CPatterned::GetSearchPath(); }
void CElitePirate::V181(CStateManager& mgr) {} void CElitePirate::sub_80229114(CStateManager& mgr) {}
void CElitePirate::v182(CStateManager& mgr, bool b) {} void CElitePirate::sub_802289b0(CStateManager& mgr, bool b) {}
void CElitePirate::sub_80229248() {
float scale = 1.5f * GetModelData()->GetScale().y();
float fVar1 = sub_802273b0() ? 5.f : 1.f;
zeus::CAABox box{{-scale, -scale, 0.f}, {scale, scale, fVar1 * scale}};
SetBoundingBox(box);
x738_.SetBox(box);
x7d0_pathFindSearch.SetCharacterRadius(scale);
x7d0_pathFindSearch.SetCharacterHeight(3.f * scale);
}
void CElitePirate::sub_8022759c(bool param_1, CStateManager& mgr) {
if (!sub_802273b0() || x7b4_ <= 0.f || !param_1) {
x988_27_ = param_1;
} else if (HealthInfo(mgr)->GetHP() / x7b4_ <= x7b0_) {
x7b0_ -= 0.2f;
x988_27_ = true;
}
if (x988_27_) {
x7c0_ = mgr.GetActiveRandom()->Float() * x5d8_data.x18_ + x5d8_data.x14_;
} else {
x7c0_ = 0.f;
}
}
bool CElitePirate::sub_802293f8(TUniqueId uid, const rstl::reserved_vector<TUniqueId, 8>& vec) const {
return std::find(vec.begin(), vec.end(), uid) != vec.end();
}
void CElitePirate::AddCollisionList(const SJointInfo* joints, size_t count,
std::vector<CJointCollisionDescription>& outJoints) const {
const CAnimData* animData = GetModelData()->GetAnimationData();
for (size_t i = 0; i < count; ++i) {
const auto& joint = joints[i];
const CSegId from = animData->GetLocatorSegId(joint.from);
const CSegId to = animData->GetLocatorSegId(joint.to);
if (to.IsInvalid() || from.IsInvalid()) {
continue;
}
outJoints.emplace_back(CJointCollisionDescription::SphereSubdivideCollision(
to, from, joint.radius, joint.separation, CJointCollisionDescription::EOrientationType::One, joint.from, 10.f));
}
}
void CElitePirate::AddSphereCollisionList(const SSphereJointInfo* joints, size_t count,
std::vector<CJointCollisionDescription>& outJoints) const {
const CAnimData* animData = GetModelData()->GetAnimationData();
for (size_t i = 0; i < count; ++i) {
const auto& joint = joints[i];
const CSegId seg = animData->GetLocatorSegId(joint.name);
if (seg.IsInvalid()) {
continue;
}
outJoints.emplace_back(CJointCollisionDescription::SphereCollision(seg, joint.radius, joint.name, 10.f));
}
}
void CElitePirate::SetupCollisionManagers(CStateManager& mgr) {
constexpr size_t jointInfoCount = skJointInfoL.size() + skJointInfoR.size() + skSphereJointInfo.size();
std::vector<CJointCollisionDescription> joints(jointInfoCount);
AddCollisionList(skJointInfoL.data(), skJointInfoL.size(), joints);
AddCollisionList(skJointInfoR.data(), skJointInfoL.size(), joints);
AddSphereCollisionList(skSphereJointInfo.data(), skSphereJointInfo.size(), joints);
if (sub_802273a8()) {
x730_collisionActorMgr2 =
std::make_unique<CCollisionActorManager>(mgr, GetUniqueId(), GetAreaIdAlways(), joints, true);
x730_collisionActorMgr2->SetActive(mgr, GetActive());
}
x774_collisionRJointIds.clear();
x788_collisionLJointIds.clear();
const CAnimData* animData = GetModelData()->GetAnimationData();
constexpr zeus::CVector3f bounds{4.f, 4.f, 2.f};
joints.emplace_back(CJointCollisionDescription::OBBCollision(animData->GetLocatorSegId("L_Palm_LCTR"sv), bounds,
zeus::skZero3f, "Shield"sv, 10.f));
x5d4_collisionActorMgr1 =
std::make_unique<CCollisionActorManager>(mgr, GetUniqueId(), GetAreaIdAlways(), joints, false);
sub_80229818(mgr);
sub_80229114(mgr);
SetMaterialFilter(CMaterialFilter::MakeIncludeExclude(
{EMaterialTypes::Solid},
{EMaterialTypes::CollisionActor, EMaterialTypes::AIPassthrough, EMaterialTypes::Player}));
AddMaterial(EMaterialTypes::ProjectilePassthrough, mgr);
}
void CElitePirate::sub_80229818(CStateManager& mgr) {
if (sub_802273a8()) {
for (size_t i = 0; i < x730_collisionActorMgr2->GetNumCollisionActors(); ++i) {
const auto& colDesc = x730_collisionActorMgr2->GetCollisionDescFromIndex(i);
const TUniqueId& uid = colDesc.GetCollisionActorId();
if (TCastToPtr<CCollisionActor> act = mgr.ObjectById(uid)) {
if (colDesc.GetName() == "Head_1"sv) {
x770_collisionHeadId = uid;
} else if (sub_8022943c(colDesc.GetName(), "R_Palm_LCTR"sv, skJointInfoR.data(), skJointInfoR.size())) {
x774_collisionRJointIds.push_back(uid);
} else if (sub_8022943c(colDesc.GetName(), "L_Palm_LCTR"sv, skJointInfoL.data(), skJointInfoL.size())) {
x788_collisionLJointIds.push_back(uid);
}
if (uid != x770_collisionHeadId) {
act->SetDamageVulnerability(CDamageVulnerability::ReflectVulnerabilty());
}
}
}
x730_collisionActorMgr2->AddMaterial(
mgr, {EMaterialTypes::AIJoint, EMaterialTypes::CameraPassthrough, EMaterialTypes::Immovable});
}
const CJointCollisionDescription& description = x5d4_collisionActorMgr1->GetCollisionDescFromIndex(0);
x79c_ = description.GetCollisionActorId();
if (TCastToPtr<CCollisionActor> act = mgr.ObjectById(x79c_)) {
act->SetWeaponCollisionResponseType(EWeaponCollisionResponseTypes::None);
}
x5d4_collisionActorMgr1->AddMaterial(mgr, {EMaterialTypes::AIJoint, EMaterialTypes::CameraPassthrough});
}
bool CElitePirate::sub_8022943c(std::string_view name, std::string_view locator, const SJointInfo* info,
size_t infoCount) {
if (name == locator) {
return true;
}
for (size_t i = 0; i < infoCount; ++i) {
if (name == info[i].from) {
return true;
}
}
return false;
}
void CElitePirate::CreateGrenadeLauncher(CStateManager& mgr, TUniqueId uid) {
CAnimationParameters& params = x5d8_data.x90_launcherParams;
if (!params.GetACSFile().IsValid()) {
return;
}
CModelData data(CAnimRes(params.GetACSFile(), params.GetCharacter(), GetModelData()->GetScale(),
params.GetInitialAnimation(), true));
// TODO
}
} // namespace urde::MP1 } // namespace urde::MP1

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@ -1,7 +1,7 @@
#pragma once #pragma once
#include "Runtime/Character/CBoneTracking.hpp" #include "Runtime/Character/CBoneTracking.hpp"
#include "Runtime/Collision/CJointCollisionDescription.hpp"
#include "Runtime/World/CActorParameters.hpp" #include "Runtime/World/CActorParameters.hpp"
#include "Runtime/World/CAnimationParameters.hpp" #include "Runtime/World/CAnimationParameters.hpp"
#include "Runtime/World/CPatterned.hpp" #include "Runtime/World/CPatterned.hpp"
@ -12,6 +12,7 @@ class CCollisionActorManager;
class CGenDescription; class CGenDescription;
namespace MP1 { namespace MP1 {
class CElitePirateData { class CElitePirateData {
public:
float x0_; float x0_;
float x4_; float x4_;
float x8_; float x8_;
@ -23,7 +24,7 @@ class CElitePirateData {
CAssetId x20_; CAssetId x20_;
s16 x24_; s16 x24_;
CActorParameters x28_; CActorParameters x28_;
CAnimationParameters x90_; CAnimationParameters x90_launcherParams;
CAssetId x9c_; CAssetId x9c_;
s16 xa0_; s16 xa0_;
CAssetId xa4_; CAssetId xa4_;
@ -49,7 +50,6 @@ class CElitePirateData {
bool x11e_; bool x11e_;
bool x11f_; bool x11f_;
public:
CElitePirateData(CInputStream&, u32 propCount); CElitePirateData(CInputStream&, u32 propCount);
CAssetId GetX20() const { return x20_; } CAssetId GetX20() const { return x20_; }
@ -82,18 +82,18 @@ class CElitePirate : public CPatterned {
}; };
s32 x568_ = -1; s32 x568_ = -1;
CDamageVulnerability x56c_; CDamageVulnerability x56c_vulnerability;
std::unique_ptr<CCollisionActorManager> x5d4_; std::unique_ptr<CCollisionActorManager> x5d4_collisionActorMgr1;
CElitePirateData x5d8_; CElitePirateData x5d8_data;
CBoneTracking x6f8_; CBoneTracking x6f8_boneTracking;
std::unique_ptr<CCollisionActorManager> x730_; std::unique_ptr<CCollisionActorManager> x730_collisionActorMgr2;
s32 x734_; s32 x734_;
CCollidableAABox x738_; CCollidableAABox x738_;
std::optional<TLockedToken<CGenDescription>> x760_; std::optional<TLockedToken<CGenDescription>> x760_;
TUniqueId x770_ = kInvalidUniqueId; TUniqueId x770_collisionHeadId = kInvalidUniqueId;
TUniqueId x772_ = kInvalidUniqueId; TUniqueId x772_ = kInvalidUniqueId;
s32 x774_ = 0; rstl::reserved_vector<TUniqueId, 8> x774_collisionRJointIds;
s32 x788_ = 0; rstl::reserved_vector<TUniqueId, 8> x788_collisionLJointIds;
TUniqueId x79c_ = kInvalidUniqueId; TUniqueId x79c_ = kInvalidUniqueId;
float x7a0_; float x7a0_;
float x7a4_ = 1.f; float x7a4_ = 1.f;
@ -107,19 +107,18 @@ class CElitePirate : public CPatterned {
float x7c4_ = 0.f; float x7c4_ = 0.f;
s32 x7c8_ = -1; s32 x7c8_ = -1;
s32 x7cc_ = 0; s32 x7cc_ = 0;
CPathFindSearch x7d0_; CPathFindSearch x7d0_pathFindSearch;
zeus::CVector3f x8b4_; zeus::CVector3f x8b4_;
SUnknownStruct x8c0_ = SUnknownStruct(5.f); SUnknownStruct x8c0_;
bool x988_24_ : 1; bool x988_24_ : 1;
bool x988_25_ : 1; bool x988_25_ : 1;
bool x988_26_ : 1; bool x988_26_ : 1;
bool x988_27_ : 1; bool x988_27_ : 1;
bool x988_28_ : 1; bool x988_28_alert : 1;
bool x988_29_ : 1; bool x988_29_ : 1;
bool x988_30_ : 1; bool x988_30_ : 1;
bool x988_31_ : 1; bool x988_31_ : 1;
bool x989_24_ : 1; bool x989_24_ : 1;
void sub80229248() {}
public: public:
DEFINE_PATTERNED(ElitePirate) DEFINE_PATTERNED(ElitePirate)
@ -167,11 +166,26 @@ public:
bool ShouldSpecialAttack(CStateManager&, float arg) override; bool ShouldSpecialAttack(CStateManager&, float arg) override;
bool ShouldCallForBackup(CStateManager&, float arg) override; bool ShouldCallForBackup(CStateManager&, float arg) override;
CPathFindSearch* GetSearchPath() override; CPathFindSearch* GetSearchPath() override;
virtual bool V179() { return true; } virtual bool sub_802273a8() { return true; }
virtual bool V180() { return true; } virtual bool sub_802273b0() { return true; }
virtual void V181(CStateManager& mgr); virtual void sub_80229114(CStateManager& mgr);
virtual void v182(CStateManager& mgr, bool b); virtual void sub_802289b0(CStateManager& mgr, bool b);
virtual SUnknownStruct2 V183() const {return {x5d8_.GetXF8(), x5d8_.GetXFC(), x5d8_.GetX118(), x5d8_.GetX11C()}; } virtual SUnknownStruct2 sub_802273b8() const {
return {x5d8_data.GetXF8(), x5d8_data.GetXFC(), x5d8_data.GetX118(), x5d8_data.GetX11C()};
}
private:
void sub_80229248();
void sub_8022759c(bool param_1, CStateManager& mgr);
bool sub_802293f8(TUniqueId uid, const rstl::reserved_vector<TUniqueId, 8>& vec) const;
void AddSphereCollisionList(const SSphereJointInfo* joints, size_t count,
std::vector<CJointCollisionDescription>& outJoints) const;
void AddCollisionList(const SJointInfo* joints, size_t count,
std::vector<CJointCollisionDescription>& outJoints) const;
void SetupCollisionManagers(CStateManager& mgr);
void sub_80229818(CStateManager& mgr);
bool sub_8022943c(std::string_view name, std::string_view locator, const SJointInfo* info, size_t infoCount);
void CreateGrenadeLauncher(CStateManager& mgr, TUniqueId uid);
}; };
} // namespace MP1 } // namespace MP1
} // namespace urde } // namespace urde

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@ -0,0 +1,34 @@
#include "Runtime/MP1/World/CGrenadeLauncher.hpp"
#include "Runtime/CSimplePool.hpp"
#include "Runtime/GameGlobalObjects.hpp"
#include "Runtime/Character/CPASAnimParm.hpp"
#include "Runtime/Character/CPASAnimParmData.hpp"
namespace urde {
namespace MP1 {
CGrenadeLauncher::CGrenadeLauncher(TUniqueId uid, std::string_view name, const CEntityInfo& info,
const zeus::CTransform& xf, CModelData&& mData, const zeus::CAABox& bounds,
const CHealthInfo& healthInfo, const CDamageVulnerability& vulnerability,
const CActorParameters& actParams, TUniqueId otherId,
const CGrenadeLauncherData& data, float f1)
: CPhysicsActor(uid, true, name, info, xf, std::move(mData), {EMaterialTypes::Character, EMaterialTypes::Solid}, bounds,
{1000.f}, actParams, 0.3f, 0.1f)
, x25c_(healthInfo)
, x264_vulnerability(vulnerability)
, x2cc_otherId(otherId)
, x2d0_data(data)
, x328_cSphere({{}, mData.GetScale().z()}, {EMaterialTypes::Character, EMaterialTypes::Solid})
, x350_actParms(actParams)
, x3c0_particleGenDesc(g_SimplePool->GetObj({SBIG('PART'), data.x40_}))
, x3d8_(actParams.GetThermalMag())
, x3f8_(f1) {
GetModelData()->EnableLooping(true);
const CPASDatabase& pasDatabase = GetModelData()->GetAnimationData()->GetCharacterInfo().GetPASDatabase();
for (int i = 0; i < 4; i++) {
const auto result = pasDatabase.FindBestAnimation({22, CPASAnimParm::FromEnum(i)}, -1);
x3c8_animIds[i] = result.second;
}
}
} // namespace MP1
} // namespace urde

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@ -0,0 +1,102 @@
#pragma once
#include "Runtime/Character/CModelData.hpp"
#include "Runtime/Collision/CCollidableSphere.hpp"
#include "Runtime/Particle/CGenDescription.hpp"
#include "Runtime/RetroTypes.hpp"
#include "Runtime/World/CActorParameters.hpp"
#include "Runtime/World/CDamageInfo.hpp"
#include "Runtime/World/CDamageVulnerability.hpp"
#include "Runtime/World/CEntityInfo.hpp"
#include "Runtime/World/CHealthInfo.hpp"
#include "Runtime/World/CPhysicsActor.hpp"
#include "Runtime/World/CPhysicsActor.hpp"
#include "TCastTo.hpp" // Generated file, do not modify include path
#include <array>
#include <string_view>
#include <zeus/CColor.hpp>
#include <zeus/CTransform.hpp>
#include <zeus/CQuaternion.hpp>
namespace urde {
namespace MP1 {
struct SGrenadeLauncherData {
CHealthInfo x0_healthInfo;
CDamageInfo x8_damageInfo;
u32 x24_;
u32 x28_;
u32 x2c_;
u32 x30_;
u32 x34_;
u16 x38_;
u16 x3a_;
};
class CGrenadeLauncherData {
public:
SGrenadeLauncherData x0_;
u32 x3c_;
CAssetId x40_;
u16 x44_sfx;
zeus::CQuaternion x48_quat;
CGrenadeLauncherData(const SGrenadeLauncherData& data, u32 w1, CAssetId w2, u16 sfx, const zeus::CQuaternion& quat)
: x0_(data), x3c_(w1), x40_(w2), x44_sfx(sfx), x48_quat(quat){};
};
class CGrenadeLauncher : public CPhysicsActor {
public:
int x258_ = 0;
CHealthInfo x25c_;
CDamageVulnerability x264_vulnerability;
TUniqueId x2cc_otherId;
CGrenadeLauncherData x2d0_data;
CCollidableSphere x328_cSphere;
float x348_ = -1.f;
zeus::CColor x34c_color1{1.f};
CActorParameters x350_actParms;
// was TToken<CGenDescription>
TLockedToken<CGenDescription> x3c0_particleGenDesc;
std::array<s32, 4> x3c8_animIds;
float x3d8_ = 0.f;
float x3dc_ = 0.f;
float x3e0_ = 0.f;
float x3e4_ = 0.f;
float x3e8_thermalMag;
float x3ec_ = 0.f;
zeus::CColor x3f0_color2{0.5f, 0.f, 0.f};
zeus::CColor x3f4_color3{0.f};
float x3f8_;
bool x3fc_ = false;
bool x3fd_ = true;
bool x3fe_ = true;
CGrenadeLauncher(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
CModelData&& mData, const zeus::CAABox& bounds, const CHealthInfo& healthInfo,
const CDamageVulnerability& vulnerability, const CActorParameters& actParams, TUniqueId otherId,
const CGrenadeLauncherData& data, float f1);
void Accept(IVisitor& visitor) override { visitor.Visit(this); }
void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) override;
void AddToRenderer(const zeus::CFrustum& frustum, const CStateManager& mgr) const override;
const CCollisionPrimitive* GetCollisionPrimitive() const override { return &x328_cSphere; }
const CDamageVulnerability* GetDamageVulnerability() const override { return &x264_vulnerability; }
std::optional<zeus::CAABox> GetTouchBounds() const override;
CHealthInfo* HealthInfo(CStateManager& mgr) override;
void PreRender(CStateManager& mgr, const zeus::CFrustum& frustum) override;
void Render(const CStateManager& mgr) const override;
void Think(float dt, CStateManager& mgr) override;
void Touch(CActor& act, CStateManager& mgr) override;
protected:
void UpdateCollision();
void UpdateColor(float arg);
void sub_8022f69c(float arg);
void sub_8022f770(CStateManager& mgr);
void sub_8022f9e0(CStateManager& mgr, float arg);
void sub_80230438();
};
} // namespace MP1
} // namespace urde

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@ -15,8 +15,9 @@ set(MP1_WORLD_SOURCES
CAtomicAlpha.hpp CAtomicAlpha.cpp CAtomicAlpha.hpp CAtomicAlpha.cpp
CAtomicBeta.hpp CAtomicBeta.cpp CAtomicBeta.hpp CAtomicBeta.cpp
CFlickerBat.hpp CFlickerBat.cpp CFlickerBat.hpp CFlickerBat.cpp
CJellyZap.hpp CJellyZap.cpp
CFlyingPirate.hpp CFlyingPirate.cpp CFlyingPirate.hpp CFlyingPirate.cpp
CGrenadeLauncher.hpp CGrenadeLauncher.cpp
CJellyZap.hpp CJellyZap.cpp
CMetroidPrimeRelay.hpp CMetroidPrimeRelay.cpp CMetroidPrimeRelay.hpp CMetroidPrimeRelay.cpp
CMetroidPrimeExo.hpp CMetroidPrimeExo.cpp CMetroidPrimeExo.hpp CMetroidPrimeExo.cpp
CMetroidPrimeProjectile.hpp CMetroidPrimeProjectile.cpp CMetroidPrimeProjectile.hpp CMetroidPrimeProjectile.cpp

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@ -17,14 +17,14 @@ const CDamageVulnerability CDamageVulnerability::sImmuneVulnerability(
EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect,
EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect,
EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EDeflectType::None); EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EDeflectType::None);
/* LOL, thanks retro */
const CDamageVulnerability CDamageVulnerability::sReflectVulnerability( const CDamageVulnerability CDamageVulnerability::sReflectVulnerability(
EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect,
EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect,
EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect,
EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect,
EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect,
EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EDeflectType::None); EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EDeflectType::One);
const CDamageVulnerability CDamageVulnerability::sPassThroughVulnerability( const CDamageVulnerability CDamageVulnerability::sPassThroughVulnerability(
EVulnerability::PassThrough, EVulnerability::PassThrough, EVulnerability::PassThrough, EVulnerability::PassThrough, EVulnerability::PassThrough, EVulnerability::PassThrough, EVulnerability::PassThrough, EVulnerability::PassThrough,

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@ -14,6 +14,7 @@ class CPathFindSearch;
class CPathFindVisualizer { class CPathFindVisualizer {
CLineRenderer m_spline = {CLineRenderer::EPrimitiveMode::LineStrip, 16, {}, true}; CLineRenderer m_spline = {CLineRenderer::EPrimitiveMode::LineStrip, 16, {}, true};
public: public:
void Draw(const CPathFindSearch& path); void Draw(const CPathFindSearch& path);
}; };
@ -56,6 +57,8 @@ public:
void SetArea(CPFArea* area) { x0_area = area; } void SetArea(CPFArea* area) { x0_area = area; }
float GetCharacterHeight() const { return xd0_chHeight; } float GetCharacterHeight() const { return xd0_chHeight; }
void SetCharacterHeight(float h) { xd0_chHeight = h; } void SetCharacterHeight(float h) { xd0_chHeight = h; }
float GetCharacterRadius() const { return xd4_chRadius; }
void SetCharacterRadius(float r) { xd4_chRadius = r; }
void SetPadding(float padding) { xd8_padding = padding; } void SetPadding(float padding) { xd8_padding = padding; }
float RemainingPathDistance(const zeus::CVector3f& pos) const; float RemainingPathDistance(const zeus::CVector3f& pos) const;
void DebugDraw() const; void DebugDraw() const;