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Reworked CGameArchitectureSupport initialization, initial CFirstPersonCamera imp
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31
DataSpec/DNAMP1/Tweaks/CTweakCameraBob.hpp
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31
DataSpec/DNAMP1/Tweaks/CTweakCameraBob.hpp
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#ifndef __URDE_CTWEAKCAMERABOB_HPP__
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#define __URDE_CTWEAKCAMERABOB_HPP__
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#include "../../DNACommon/DNACommon.hpp"
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namespace DataSpec
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{
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namespace DNAMP1
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{
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struct CTweakCameraBob : BigYAML
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{
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DECL_YAML
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Value<float> cameraBobExtentX;
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Value<float> cameraBobExtentY;
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Value<float> cameraBobPeriod;
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Value<float> orbitScale;
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Value<float> maxOrbitScale;
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Value<float> slowSpeedPeriodScale;
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Value<float> targetMagnitudeTrackingRate;
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Value<float> landingBobSpringConstant;
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Value<float> viewWanderRadius;
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Value<float> viewWanderSpeedMin;
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Value<float> viewWanderSpeedMax;
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Value<float> viewWanderRollVariation;
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Value<float> gunBobMagnitude;
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Value<float> helmetBobMagnitude;
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};
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}
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}
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#endif // __URDE_CTWEAKCAMERABOB_HPP__
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