mirror of
https://github.com/AxioDL/metaforce.git
synced 2025-12-10 07:07:42 +00:00
Reworked CGameArchitectureSupport initialization, initial CFirstPersonCamera imp
This commit is contained in:
@@ -15,11 +15,13 @@ class CDamageInfo;
|
||||
class CScriptWater;
|
||||
class IVisitor;
|
||||
class CFinalInput;
|
||||
class CPlayerCameraBob;
|
||||
class CFirstPersonCamera;
|
||||
|
||||
class CPlayer : public CPhysicsActor
|
||||
{
|
||||
friend class CStateManager;
|
||||
friend class CFirstPersonCamera;
|
||||
public:
|
||||
enum class EPlayerScanState
|
||||
{
|
||||
@@ -72,9 +74,10 @@ private:
|
||||
: x0_(a), x4_(b), x8_(c), xc_(d), x1c_(e) {}
|
||||
};
|
||||
|
||||
bool x3dc_;
|
||||
std::unique_ptr<CPlayerGun> x490_gun;
|
||||
std::unique_ptr<CMorphBall> x768_morphball;
|
||||
|
||||
std::unique_ptr<CPlayerCameraBob> x76c_cameraBob;
|
||||
public:
|
||||
CPlayer(TUniqueId, const zeus::CTransform&, const zeus::CAABox&, unsigned int,
|
||||
const zeus::CVector3f&, float, float, float, float, const CMaterialList&);
|
||||
|
||||
Reference in New Issue
Block a user