mirror of
https://github.com/AxioDL/metaforce.git
synced 2025-12-15 00:06:09 +00:00
Frontface culling support for Metal
This commit is contained in:
@@ -143,19 +143,19 @@ CLineRendererShaders::IDataBindingFactory* CLineRendererShaders::Initialize(boo:
|
||||
m_texAlpha = ctx.newShaderPipeline(VS_METAL_TEX, FS_METAL_TEX, m_texVtxFmt,
|
||||
CGraphics::g_ViewportSamples,
|
||||
boo::BlendFactor::SrcAlpha, boo::BlendFactor::InvSrcAlpha,
|
||||
boo::Primitive::TriStrips, false, true, false);
|
||||
boo::Primitive::TriStrips, false, true, boo::CullMode::None);
|
||||
m_texAdditive = ctx.newShaderPipeline(VS_METAL_TEX, FS_METAL_TEX, m_texVtxFmt,
|
||||
CGraphics::g_ViewportSamples,
|
||||
boo::BlendFactor::SrcAlpha, boo::BlendFactor::One,
|
||||
boo::Primitive::TriStrips, false, false, false);
|
||||
boo::Primitive::TriStrips, false, false, boo::CullMode::None);
|
||||
m_noTexAlpha = ctx.newShaderPipeline(VS_METAL_NOTEX, FS_METAL_NOTEX, m_noTexVtxFmt,
|
||||
CGraphics::g_ViewportSamples,
|
||||
boo::BlendFactor::SrcAlpha, boo::BlendFactor::InvSrcAlpha,
|
||||
boo::Primitive::TriStrips, false, true, false);
|
||||
boo::Primitive::TriStrips, false, true, boo::CullMode::None);
|
||||
m_noTexAdditive = ctx.newShaderPipeline(VS_METAL_NOTEX, FS_METAL_NOTEX, m_noTexVtxFmt,
|
||||
CGraphics::g_ViewportSamples,
|
||||
boo::BlendFactor::SrcAlpha, boo::BlendFactor::One,
|
||||
boo::Primitive::TriStrips, false, false, false);
|
||||
boo::Primitive::TriStrips, false, false, boo::CullMode::None);
|
||||
|
||||
return new struct MetalLineDataBindingFactory;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user